Player Matchup

Ne Zha
Ne Zha
Gold V
Droonly_
Ne Zha
Gold V
Level 119
God Stats
1W - 3L
1,373 SR
Queue Stats
123W - 134L
1,378 MMR
Party 2
Sol
Sol
Silver III
RyTheSmiteGuy
Sol
Silver III
Level 39
God Stats
8W - 13L
1,436 SR
Queue Stats
17W - 27L
1,236 MMR
Solo
Maui
Maui
Silver I
pithyspoon
Maui
Silver I
Level 109
God Stats
6W - 6L
1,641 SR
Queue Stats
135W - 147L
1,200 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 89
1,483 SR
1,271 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 96
1,558 SR
1,293 MMR
Vamana
Vamana
Gold V
SC_EAZY74
Vamana
Gold V
Level 146
God Stats
104W - 94L
1,504 SR
Queue Stats
953W - 1,010L
1,324 MMR
Party 1
Zeus
Zeus
Gold V
giggly-folder5
Zeus
Gold V
Level 77
God Stats
7W - 2L
1,670 SR
Queue Stats
271W - 311L
1,331 MMR
Party 1
Neith
Neith
Silver I
jhondtd
Neith
Silver I
Level 66
God Stats
35W - 43L
1,501 SR
Queue Stats
857W - 883L
1,223 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Droonly_
Ne Zha
16
2 / 4 / 4
10,433
696
11,382
12,676
6,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
3 / 4 / 2
10,932
729
9,537
14,096
8,696
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
3 / 1 / 5
11,120
741
5,953
16,016
21,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AtlasMorgan Le FayAchillesYmirSurtr

VS

Bans
AphroditeMartichorasHerculesHorusChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
SC_EAZY74
Vamana
16
6 / 4 / 2
11,022
735
7,537
19,433
21,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
1 / 2 / 8
10,175
678
16,264
5,807
2,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
jhondtd
Neith
16
2 / 2 / 5
10,848
723
11,484
10,685
4,293
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
24
8
Kills
9
9
Deaths
8
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Droonly_
Ne Zha
2
4
4
1
L
3
4
2
1
W
Vamana
SC_EAZY74
Vamana
6
4
2
1.75
W
1
2
8
2.5
W
Neith
jhondtd
Neith
2
2
5
2.25
L
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,872
Damage
35,285
42,788
Taken
35,925
36,955
Mitigated
27,738
7,508
Healing
8,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Droonly_
Ne Zha
11,382
2,600
0
1,961
12,676
6,524
487
3,956
7,764
0
39,489
L
9,537
2,414
0
3,044
14,096
8,696
660
5,853
7,396
58,119
0
W
Vamana
SC_EAZY74
Vamana
7,537
3,653
0
4,192
19,433
21,293
265
8,058
11,375
0
29,972
W
16,264
676
0
236
5,807
2,152
519
3,010
2,797
43,632
0
W
Neith
jhondtd
Neith
11,484
4,543
0
4,278
10,685
4,293
2,305
4,678
6,007
0
47,866
L
5,953
1,273
277
2,226
16,016
21,735
130
4,471
10,467
24,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,485
Gold Earned
32,045
160
Minions Killed
172
0
Camps Cleared
0
838,790
Distance Traveled
818,897
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,433
696
51
3
0
302,281
0
L
Sol
10,932
729
86
6
0
242,409
0
W
Vamana
11,022
735
47
3
0
281,166
4
W
Zeus
10,175
678
57
4
0
281,568
5
W
Neith
10,848
723
68
5
0
256,163
3
L
Maui
11,120
741
23
2
0
294,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role