Player Matchup

Nox
Nox
PeridotsToilet
Nox
Level 127
God Stats
20W - 34L
1,564 SR
Queue Stats
238W - 247L
1,489 Elo+
Party 1
Anubis
Anubis
Tony_Chain_PR
Anubis
Level 35
God Stats
12W - 16L
1,334 SR
Queue Stats
165W - 196L
1,291 Elo+
Solo
Chaac
Chaac
kanashij
Chaac
Level 69
God Stats
46W - 31L
1,593 SR
Queue Stats
380W - 369L
1,384 Elo+
Party 1
Team Averages
Level 77
1,497 SR
1,388 Elo+

VS

Team Averages
Level 80
1,522 SR
1,343 Elo+
Olorun
Olorun
Aozaer
Olorun
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 133L
1,254 Elo+
Solo
Bacchus
Bacchus
MrsMalevolent
Bacchus
Level 49
God Stats
99W - 91L
1,465 SR
Queue Stats
677W - 702L
1,306 Elo+
Solo
Anubis
Anubis
shapron
Anubis
Level 124
God Stats
50W - 29L
1,600 SR
Queue Stats
297W - 310L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 7
12,613
742
12,206
12,669
5,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 4 / 8
11,850
697
12,813
12,903
6,394
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
kanashij
Chaac
19
7 / 2 / 8
12,644
744
12,791
18,057
19,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Aozaer
Olorun
18
1 / 7 / 6
11,299
665
10,285
14,820
6,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bacchus
16
2 / 4 / 4
11,804
694
7,297
18,029
30,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
shapron
Anubis
16
5 / 4 / 1
11,605
683
12,045
11,187
5,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
15
Kills
8
8
Deaths
15
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Olorun
Aozaer
Olorun
1
7
6
0.57
L
Bacchus
2
4
4
1
W
4
2
7
3.75
W
4
4
8
2
W
Chaac
kanashij
Chaac
7
2
8
5.5
L
Anubis
shapron
Anubis
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,810
Damage
29,627
43,629
Taken
44,036
31,739
Mitigated
41,501
15,589
Healing
7,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Aozaer
Olorun
10,285
2,889
1,439
2,064
14,820
6,043
0
9,267
5,218
43,763
0
L
Bacchus
7,297
808
326
1,950
18,029
30,000
0
8,239
9,051
20,738
0
W
12,206
789
0
2,982
12,669
5,920
488
10,284
2,385
71,261
0
W
12,813
1,700
285
3,719
12,903
6,394
740
8,001
4,902
48,646
0
W
Chaac
kanashij
Chaac
12,791
4,671
0
8,603
18,057
19,425
2,339
11,386
6,671
0
36,153
L
Anubis
shapron
Anubis
12,045
982
0
1,933
11,187
5,458
0
7,602
3,397
56,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,107
Gold Earned
34,708
203
Minions Killed
184
0
Camps Cleared
0
874,567
Distance Traveled
744,844
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,299
665
72
4
0
251,674
0
L
Bacchus
11,804
694
23
1
0
260,650
7
W
Nox
12,613
742
122
7
0
308,408
0
W
Anubis
11,850
697
40
2
0
266,032
0
W
Chaac
12,644
744
41
2
0
300,127
0
L
Anubis
11,605
683
89
5
0
232,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role