Player Matchup

Vamana
Vamana
DaffodilFern901
Vamana
Level 104
God Stats
25W - 21L
1,523 SR
Queue Stats
823W - 863L
1,448 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
IMxAxN1NJA
Morgan Le Fay
Level 82
God Stats
70W - 57L
1,527 SR
Queue Stats
236W - 270L
1,420 Elo+
Party 1
Nemesis
Nemesis
Ibuckrook
Nemesis
Level 84
God Stats
1W - 0L
1,837 SR
Queue Stats
160W - 172L
1,434 Elo+
Solo
Poseidon
Poseidon
TheeBarbaro19
Poseidon
Level 69
God Stats
8W - 6L
1,513 SR
Queue Stats
216W - 204L
1,462 Elo+
Solo
Hachiman
Hachiman
ojfrmswe
Hachiman
Level 62
God Stats
19W - 16L
1,320 SR
Queue Stats
237W - 237L
1,454 Elo+
Solo
Team Averages
Level 80
1,544 SR
1,443 Elo+

VS

Team Averages
Level 43
1,392 SR
1,500 Elo+
Ao Kuang
Ao Kuang
Black Reaper II
Ao Kuang
Level 32
God Stats
0W - 1L
1,328 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ra
Ra
GodsLion TVC
Ra
Level 70
God Stats
26W - 35L
1,431 SR
Queue Stats
225W - 228L
1,494 Elo+
Solo
Gilgamesh
Gilgamesh
IAMBLADE2001
Gilgamesh
Level 20
God Stats
0W - 1L
1,399 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ImManT1core
Tsukuyomi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
jonx9000
Cthulhu
Level 69
God Stats
1W - 5L
1,303 SR
Queue Stats
88W - 81L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 6
11,673
649
12,121
15,026
13,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
IMxAxN1NJA
Morgan Le Fay
14
3 / 2 / 5
9,235
513
5,915
8,729
3,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Ibuckrook
Nemesis
18
7 / 0 / 6
11,815
656
7,011
11,715
4,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Poseidon
TheeBarbaro19
Poseidon
15
2 / 3 / 13
9,946
553
10,833
8,480
2,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
ojfrmswe
Hachiman
16
10 / 2 / 7
10,991
611
9,799
14,434
5,546
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
7
0 / 4 / 2
6,975
388
1,756
9,667
2,916
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

16
5 / 4 / 1
10,364
576
7,421
10,676
4,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
IAMBLADE2001
Gilgamesh
10
0 / 8 / 4
7,389
411
1,821
14,449
7,136
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
ImManT1core
Tsukuyomi
12
3 / 9 / 1
7,996
444
7,397
15,481
5,162
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cthulhu
jonx9000
Cthulhu
15
0 / 4 / 1
8,888
494
5,392
13,932
9,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
17
29
Kills
8
8
Deaths
29
37
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
0
4
2
0.25
W
7
1
6
10
L
5
4
1
1.38
L
Gilgamesh
IAMBLADE2001
Gilgamesh
0
8
4
0.25
W
Morgan Le Fay
IMxAxN1NJA
Morgan Le Fay
3
2
5
2.75
W
Nemesis
Ibuckrook
Nemesis
7
0
6
10
L
Tsukuyomi
ImManT1core
Tsukuyomi
3
9
1
0.39
W
Poseidon
TheeBarbaro19
Poseidon
2
3
13
2.83
L
Cthulhu
jonx9000
Cthulhu
0
4
1
0.13
W
Hachiman
ojfrmswe
Hachiman
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,679
Damage
23,787
58,384
Taken
64,205
30,297
Mitigated
29,269
17,237
Healing
7,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
1,756
884
0
291
9,667
2,916
0
583
8,854
13,683
0
W
12,121
6,265
0
5,122
15,026
13,689
3,698
5,303
9,045
0
90,087
L
7,421
593
149
2,618
10,676
4,262
0
5,474
4,870
69,169
0
L
Gilgamesh
IAMBLADE2001
Gilgamesh
1,821
212
0
10
14,449
7,136
0
4,471
9,862
0
14,846
W
Morgan Le Fay
IMxAxN1NJA
Morgan Le Fay
5,915
198
0
1,958
8,729
3,288
1,022
2,991
5,635
45,311
0
W
Nemesis
Ibuckrook
Nemesis
7,011
3,488
0
2,415
11,715
4,918
1,829
1,615
10,100
0
111,309
L
Tsukuyomi
ImManT1core
Tsukuyomi
7,397
2,085
0
601
15,481
5,162
0
2,662
12,564
0
31,920
W
Poseidon
TheeBarbaro19
Poseidon
10,833
1,427
0
209
8,480
2,856
1,824
4,604
3,824
68,173
0
L
Cthulhu
jonx9000
Cthulhu
5,392
608
0
3,795
13,932
9,793
0
3,156
10,172
64,726
0
W
Hachiman
ojfrmswe
Hachiman
9,799
5,884
0
7,533
14,434
5,546
1,538
2,671
11,714
0
81,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,660
Gold Earned
41,612
573
Minions Killed
327
0
Camps Cleared
0
1,798,641
Distance Traveled
1,653,257
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,975
388
17
1
0
246,944
2
W
Vamana
11,673
649
133
7
0
369,872
0
L
Ra
10,364
576
120
7
0
344,755
0
L
Gilgamesh
7,389
411
26
1
0
345,397
0
W
Morgan Le Fay
9,235
513
72
4
0
359,289
2
W
Nemesis
11,815
656
149
8
0
376,560
2
L
Tsukuyomi
7,996
444
54
3
0
390,124
0
W
Poseidon
9,946
553
96
5
0
364,821
0
L
Cthulhu
8,888
494
110
6
0
326,037
1
W
Hachiman
10,991
611
123
7
0
328,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role