Player Matchup

Chang'e
Chang'e
DON TOP SHOTTA
Chang'e
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
318W - 348L
1,433 Elo+
Solo
Sol
Sol
EatThatCake
Sol
Level 109
God Stats
2W - 3L
1,682 SR
Queue Stats
162W - 151L
1,456 Elo+
Solo
Yu Huang
Yu Huang
Faawqu
Yu Huang
Level 47
God Stats
3W - 0L
1,747 SR
Queue Stats
125W - 113L
1,367 Elo+
Solo
Bellona
Bellona
JHarris3030
Bellona
Level 100
God Stats
3W - 3L
1,500 SR
Queue Stats
287W - 283L
1,498 Elo+
Solo
Tsukuyomi
Tsukuyomi
delverofsecrets1
Tsukuyomi
Level 158
God Stats
8W - 2L
1,647 SR
Queue Stats
174W - 201L
1,420 Elo+
Solo
Team Averages
Level 111
1,615 SR
1,435 Elo+

VS

Team Averages
Level 99
1,514 SR
1,412 Elo+
Arachne
Arachne
DontGiveAMac
Arachne
Level 145
God Stats
7W - 15L
1,236 SR
Queue Stats
320W - 305L
1,363 Elo+
Solo
Nike
Nike
ID i L e M m aZ
Nike
Level 89
God Stats
27W - 14L
1,805 SR
Queue Stats
452W - 456L
1,469 Elo+
Solo
Sol
Sol
LaceeGiraffe
Sol
Level 124
God Stats
9W - 7L
1,685 SR
Queue Stats
304W - 330L
1,467 Elo+
Solo
Guan Yu
Guan Yu
Xena903
Guan Yu
Level 114
God Stats
1W - 3L
1,342 SR
Queue Stats
73W - 86L
1,419 Elo+
Solo
Nox
Nox
werty345678
Nox
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 4
7,357
1,051
5,157
7,409
2,867
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

13
1 / 2 / 10
7,329
1,047
7,331
5,587
2,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yu Huang
Faawqu
Yu Huang
12
1 / 2 / 8
6,908
987
4,687
4,718
1,714
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
JHarris3030
Bellona
13
4 / 3 / 8
7,965
1,138
7,116
8,831
9,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
15
5 / 2 / 4
8,242
1,177
8,638
8,736
3,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DontGiveAMac
Arachne
12
6 / 4 / 2
7,213
1,030
4,334
8,895
7,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 3 / 5
6,393
913
6,529
8,366
9,061
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
3 / 1 / 7
7,497
1,071
11,512
6,279
2,388
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
Xena903
Guan Yu
11
1 / 4 / 6
6,842
977
2,961
9,789
8,401
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
0 / 2 / 7
6,310
901
835
3,726
1,548
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
38
13
Kills
11
11
Deaths
14
34
Assists
27
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
L
Arachne
DontGiveAMac
Arachne
6
4
2
1.75
W
1
2
10
3
W
Yu Huang
Faawqu
Yu Huang
1
2
8
2.5
L
1
3
5
1.17
W
Bellona
JHarris3030
Bellona
4
3
8
2.67
L
3
1
7
6.5
L
Guan Yu
Xena903
Guan Yu
1
4
6
1
W
Tsukuyomi
5
2
4
3.5
L
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,929
Damage
26,171
35,281
Taken
37,055
19,865
Mitigated
29,140
14,210
Healing
11,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,157
330
4,625
2,620
7,409
2,867
961
2,274
5,135
18,397
0
L
Arachne
DontGiveAMac
Arachne
4,334
2,721
351
1,314
8,895
7,742
76
5,137
3,626
0
7,262
W
7,331
3,363
323
1,194
5,587
2,176
2,114
2,603
2,984
19,384
0
W
Yu Huang
Faawqu
Yu Huang
4,687
198
812
576
4,718
1,714
477
2,298
2,420
9,032
0
L
6,529
252
460
1,510
8,366
9,061
0
3,435
4,671
0
11,213
W
Bellona
JHarris3030
Bellona
7,116
1,408
768
1,234
8,831
9,358
389
3,070
5,761
533
9,853
L
11,512
2,045
678
2,711
6,279
2,388
1,145
2,917
3,271
29,977
0
L
Guan Yu
Xena903
Guan Yu
2,961
38
1,963
1,588
9,789
8,401
0
4,523
5,133
948
3,063
W
Tsukuyomi
8,638
2,258
471
1,587
8,736
3,750
654
2,630
6,106
0
20,387
L
835
465
493
123
3,726
1,548
301
1,604
2,037
4,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,801
Gold Earned
34,255
111
Minions Killed
71
0
Camps Cleared
0
730,289
Distance Traveled
569,082
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,357
1,051
38
5
0
146,027
0
L
Arachne
7,213
1,030
10
1
0
101,529
0
W
Sol
7,329
1,047
25
4
0
133,247
0
W
Yu Huang
6,908
987
15
2
0
141,220
0
L
Nike
6,393
913
2
0
0
131,957
0
W
Bellona
7,965
1,138
7
1
0
145,838
0
L
Sol
7,497
1,071
43
6
0
136,986
0
L
Guan Yu
6,842
977
3
0
0
127,252
0
W
Tsukuyomi
8,242
1,177
26
4
0
163,957
0
L
Nox
6,310
901
13
2
0
71,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role