Player Matchup

Khepri
Khepri
 
Khepri
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Baltazarr
Ah Puch
Level 125
God Stats
2W - 0L
1,733 SR
Queue Stats
50W - 49L
1,505 Elo+
Solo
Ravana
Ravana
GoldenHammer79
Ravana
Level 137
God Stats
8W - 11L
1,472 SR
Queue Stats
771W - 814L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Last Creator489
Zhong Kui
Level 125
God Stats
3W - 3L
1,500 SR
Queue Stats
456W - 455L
1,499 Elo+
Solo
Terra
Terra
VeryPoxyi
Terra
Level 102
God Stats
5W - 4L
1,824 SR
Queue Stats
382W - 394L
1,452 Elo+
Solo
Team Averages
Level 129
1,606 SR
1,491 Elo+

VS

Team Averages
Level 112
1,464 SR
1,519 Elo+
Pele
Pele
 
Pele
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
DeathAkiris
Guan Yu
Level 123
God Stats
8W - 5L
1,799 SR
Queue Stats
475W - 488L
1,540 Elo+
Solo
Bacchus
Bacchus
GC350
Bacchus
Level 109
God Stats
11W - 11L
1,399 SR
Queue Stats
236W - 250L
1,495 Elo+
Party 1
Zeus
Zeus
TheWilkyWay
Zeus
Level 113
God Stats
1W - 5L
1,123 SR
Queue Stats
180W - 198L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
15
1 / 1 / 10
8,964
896
3,780
13,363
9,446
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ah Puch
Baltazarr
Ah Puch
15
3 / 0 / 6
8,511
851
13,794
6,337
3,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 1 / 7
8,992
899
8,564
7,739
7,538
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
Last Creator489
Zhong Kui
13
4 / 3 / 8
8,377
838
11,027
10,990
8,896
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
VeryPoxyi
Terra
14
0 / 2 / 14
8,635
864
8,611
10,761
15,047
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
2 / 5 / 2
7,250
725
7,364
9,712
5,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
 
Thanatos
12
0 / 4 / 2
6,712
671
1,955
7,531
4,289
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
DeathAkiris
Guan Yu
14
1 / 1 / 3
8,432
843
1,320
12,492
7,433
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bacchus
GC350
Bacchus
12
1 / 2 / 1
7,374
737
2,871
10,445
16,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 2 / 0
8,172
817
12,686
8,032
4,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
14
14
Kills
6
7
Deaths
14
45
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
1
10
6
L
Pele
 
Pele
2
5
2
0.6
L
Thanatos
 
Thanatos
0
4
2
0.25
W
Ah Puch
Baltazarr
Ah Puch
3
0
6
6
L
Guan Yu
DeathAkiris
Guan Yu
1
1
3
2.5
L
Bacchus
GC350
Bacchus
1
2
1
0.75
W
6
1
7
9.5
W
Zhong Kui
Last Creator489
Zhong Kui
4
3
8
2.67
L
2
2
0
1
W
Terra
VeryPoxyi
Terra
0
2
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,776
Damage
26,196
49,190
Taken
48,212
44,168
Mitigated
38,259
24,673
Healing
18,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
3,780
0
2,242
4,561
13,363
9,446
229
6,234
7,129
15,052
0
L
Pele
 
Pele
7,364
1,504
579
1,093
9,712
5,612
0
5,885
3,501
0
18,328
L
Thanatos
 
Thanatos
1,955
616
477
829
7,531
4,289
0
5,757
1,643
0
3,843
W
Ah Puch
Baltazarr
Ah Puch
13,794
326
1,773
2,917
6,337
3,241
1,450
2,192
4,145
30,825
0
L
Guan Yu
DeathAkiris
Guan Yu
1,320
33
5,479
6,243
12,492
7,433
0
10,307
2,033
0
4,570
L
Bacchus
GC350
Bacchus
2,871
114
456
2,031
10,445
16,369
0
7,441
2,839
4,657
0
W
8,564
1,034
1,308
2,558
7,739
7,538
396
1,470
6,269
0
11,243
W
Zhong Kui
Last Creator489
Zhong Kui
11,027
1,088
0
2,294
10,990
8,896
1,570
3,019
7,971
22,288
0
L
12,686
535
377
1,279
8,032
4,556
0
6,912
1,075
36,007
0
W
Terra
VeryPoxyi
Terra
8,611
256
3,838
3,182
10,761
15,047
493
2,642
8,119
15,439
910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,479
Gold Earned
37,940
120
Minions Killed
103
0
Camps Cleared
0
1,015,772
Distance Traveled
943,110
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,964
896
24
2
0
208,000
0
L
Pele
7,250
725
18
2
0
155,664
1
L
Thanatos
6,712
671
8
1
0
203,410
0
W
Ah Puch
8,511
851
46
5
0
211,608
0
L
Guan Yu
8,432
843
7
1
0
189,655
0
L
Bacchus
7,374
737
7
1
0
213,474
0
W
Ravana
8,992
899
7
1
0
212,168
0
W
Zhong Kui
8,377
838
28
3
0
166,390
0
L
Zeus
8,172
817
63
6
0
180,907
0
W
Terra
8,635
864
15
2
0
217,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role