Player Matchup

Anubis
Anubis
Diamond V
ElSapitoBasilon
Anubis
Diamond V
Level 95
God Stats
10W - 2L
1,827 SR
Queue Stats
19W - 8L
2,406 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 95
1,827 SR
2,406 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 129
1,500 SR
1,865 MMR
Hera
Hera
Platinum V
CrimsonDeath99
Hera
Platinum V
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 35L
1,865 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 0
12,433
956
11,080
14,068
11,264
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Ao KuangOlorunHe BoPoseidonBakasura

VS

Bans
ChronosSkadiAh Muzen CabVamanaUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 0
11,131
856
9,694
13,887
8,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
3
Kills
1
1
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,080
Damage
9,694
14,068
Taken
13,887
11,264
Mitigated
8,038
9,435
Healing
2,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,694
2,797
0
2,140
13,887
8,038
74
11,438
2,449
71,382
0
W
11,080
791
0
9,435
14,068
11,264
2,086
10,024
4,044
97,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,433
Gold Earned
11,131
171
Minions Killed
144
5
Camps Cleared
6
234,135
Distance Traveled
249,850
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,131
856
144
11
6
249,850
0
W
Anubis
12,433
956
171
13
5
234,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role