Player Matchup

Cu Chulainn
Cu Chulainn
Am4tor
Cu Chulainn
Level 108
God Stats
3W - 0L
1,558 SR
Queue Stats
15W - 25L
1,381 Elo+
Party 1
Horus
Horus
FoxyNui
Horus
Level 148
God Stats
39W - 33L
1,621 SR
Queue Stats
578W - 587L
1,544 Elo+
Solo
Hou Yi
Hou Yi
TaiFunn
Hou Yi
Level 129
God Stats
2W - 1L
1,610 SR
Queue Stats
5W - 8L
1,324 Elo+
Party 1
Chang'e
Chang'e
TheCloudy
Chang'e
Level 103
God Stats
5W - 3L
1,500 SR
Queue Stats
271W - 265L
1,499 Elo+
Solo
Awilix
Awilix
maximsan
Awilix
Level 248
God Stats
9W - 10L
1,576 SR
Queue Stats
433W - 430L
1,502 Elo+
Solo
Team Averages
Level 147
1,573 SR
1,450 Elo+

VS

Team Averages
Level 93
1,564 SR
1,466 Elo+
Skadi
Skadi
Far too dench
Skadi
Level 122
God Stats
8W - 11L
1,362 SR
Queue Stats
314W - 313L
1,466 Elo+
Party 2
Danzaburou
Danzaburou
Flipppz
Danzaburou
Level 108
God Stats
0W - 1L
1,749 SR
Queue Stats
149W - 158L
1,502 Elo+
Party 2
Chernobog
Chernobog
Re Shakzzz
Chernobog
Level 81
God Stats
2W - 1L
1,735 SR
Queue Stats
182W - 194L
1,449 Elo+
Party 2
Izanami
Izanami
Swimmoney
Izanami
Level 46
God Stats
7W - 10L
1,445 SR
Queue Stats
27W - 37L
1,417 Elo+
Party 2
Ishtar
Ishtar
wantacookie2
Ishtar
Level 106
God Stats
45W - 46L
1,528 SR
Queue Stats
135W - 144L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Am4tor
Cu Chulainn
12
2 / 1 / 2
7,148
650
9,466
13,178
12,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Horus
FoxyNui
Horus
10
0 / 1 / 7
5,663
515
3,278
8,461
9,116
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
TaiFunn
Hou Yi
11
2 / 1 / 1
6,545
595
5,447
6,810
2,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Chang'e
TheCloudy
Chang'e
12
1 / 0 / 2
7,142
649
2,965
2,741
882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Awilix
maximsan
Awilix
12
8 / 0 / 3
7,416
674
6,890
7,178
2,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
5,680
516
2,570
7,437
2,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Flipppz
Danzaburou
9
1 / 2 / 2
5,877
534
5,035
7,518
2,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chernobog
Re Shakzzz
Chernobog
9
0 / 1 / 1
5,368
488
943
3,808
1,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Swimmoney
Izanami
10
1 / 4 / 1
5,923
538
2,999
7,129
2,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
11
0 / 3 / 1
6,169
561
7,842
13,712
5,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
13
Kills
3
3
Deaths
13
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Am4tor
Cu Chulainn
2
1
2
3
L
1
3
0
0.33
L
Danzaburou
Flipppz
Danzaburou
1
2
2
1
W
Horus
FoxyNui
Horus
0
1
7
3.5
L
Chernobog
Re Shakzzz
Chernobog
0
1
1
0.5
L
Izanami
Swimmoney
Izanami
1
4
1
0.38
W
Hou Yi
TaiFunn
Hou Yi
2
1
1
2.5
W
Chang'e
TheCloudy
Chang'e
1
0
2
2
W
Awilix
maximsan
Awilix
8
0
3
9.5
L
Ishtar
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,046
Damage
19,389
38,368
Taken
39,604
27,847
Mitigated
14,021
15,993
Healing
8,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Am4tor
Cu Chulainn
9,466
2,027
0
3,360
13,178
12,366
193
0
13,178
0
56,218
L
2,570
893
0
646
7,437
2,222
0
712
6,725
0
41,244
L
Danzaburou
Flipppz
Danzaburou
5,035
2,708
0
678
7,518
2,858
0
713
6,805
0
40,056
W
Horus
FoxyNui
Horus
3,278
1,622
1,550
3,411
8,461
9,116
76
371
8,090
251
20,070
L
Chernobog
Re Shakzzz
Chernobog
943
530
0
1,479
3,808
1,202
0
1,042
2,766
0
22,864
L
Izanami
Swimmoney
Izanami
2,999
2,215
0
1,459
7,129
2,316
0
578
6,551
0
31,674
W
Hou Yi
TaiFunn
Hou Yi
5,447
2,803
0
2,929
6,810
2,670
452
0
6,810
0
49,620
W
Chang'e
TheCloudy
Chang'e
2,965
744
1,057
1,993
2,741
882
682
0
2,741
56,075
0
W
Awilix
maximsan
Awilix
6,890
2,436
0
1,693
7,178
2,813
0
0
7,178
0
42,793
L
Ishtar
7,842
4,941
0
4,146
13,712
5,423
0
0
13,712
0
48,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,914
Gold Earned
29,017
372
Minions Killed
341
0
Camps Cleared
0
1,105,530
Distance Traveled
937,067
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,148
650
94
9
0
225,890
0
L
Skadi
5,680
516
73
7
0
202,142
0
L
Danzaburou
5,877
534
67
6
0
221,664
0
W
Horus
5,663
515
31
3
0
214,963
2
L
Chernobog
5,368
488
48
4
0
148,123
0
L
Izanami
5,923
538
66
6
0
163,458
0
W
Hou Yi
6,545
595
72
7
0
176,745
0
W
Chang'e
7,142
649
110
10
0
230,618
2
W
Awilix
7,416
674
65
6
0
257,314
2
L
Ishtar
6,169
561
87
8
0
201,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role