Player Matchup

Loki
Loki
 
Loki
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
CHICKEN0FD00M
Ravana
Level 159
God Stats
22W - 6L
1,805 SR
Queue Stats
229W - 178L
1,580 Elo+
Solo
Raijin
Raijin
GalaxyStrong
Raijin
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 64L
1,627 Elo+
Solo
Ix Chel
Ix Chel
Weirdo758
Ix Chel
Level 78
God Stats
1W - 1L
1,310 SR
Queue Stats
24W - 25L
1,508 Elo+
Solo
Artemis
Artemis
kikibu
Artemis
Level 126
God Stats
3W - 3L
1,657 SR
Queue Stats
174W - 191L
1,467 Elo+
Solo
Team Averages
Level 113
1,554 SR
1,536 Elo+

VS

Team Averages
Level 108
1,572 SR
1,563 Elo+
Rama
Rama
BetterThanSushi
Rama
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 42L
1,587 Elo+
Solo
The Morrigan
The Morrigan
DIO6940
The Morrigan
Level 149
God Stats
13W - 13L
1,579 SR
Queue Stats
187W - 178L
1,552 Elo+
Solo
Chronos
Chronos
sillisalaatti69
Chronos
Level 95
God Stats
1W - 2L
1,388 SR
Queue Stats
146W - 124L
1,528 Elo+
Solo
Horus
Horus
staycorrupy
Horus
Level 101
God Stats
13W - 20L
1,769 SR
Queue Stats
483W - 410L
1,602 Elo+
Solo
Guan Yu
Guan Yu
toxicmobaplayer
Guan Yu
Level 144
God Stats
5W - 7L
1,626 SR
Queue Stats
373W - 363L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
1 / 5 / 1
5,830
486
2,102
9,374
2,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
11 / 0 / 1
8,509
709
9,390
2,837
1,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
12
0 / 2 / 3
7,262
605
2,732
6,371
2,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ix Chel
Weirdo758
Ix Chel
8
0 / 2 / 3
5,071
423
6,703
8,262
2,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
kikibu
Artemis
11
1 / 2 / 1
6,037
503
4,884
7,478
2,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 1
6,830
569
5,248
9,122
3,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
DIO6940
The Morrigan
10
2 / 5 / 0
5,737
478
3,187
6,619
2,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
0 / 4 / 1
5,462
455
2,205
8,160
2,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
2 / 1 / 3
6,399
533
4,694
9,439
6,253
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
4 / 1 / 1
7,603
634
7,163
8,151
9,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
17
13
Kills
11
11
Deaths
13
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
1
5
1
0.3
L
3
2
1
1.75
W
11
0
1
11.5
L
The Morrigan
DIO6940
The Morrigan
2
5
0
0.4
W
Raijin
0
2
3
0.75
W
Ix Chel
Weirdo758
Ix Chel
0
2
3
0.75
W
Artemis
kikibu
Artemis
1
2
1
0.75
L
0
4
1
0.13
L
2
1
3
3.5
L
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,811
Damage
22,497
34,322
Taken
41,491
10,475
Mitigated
24,568
11,235
Healing
13,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
2,102
280
0
3,114
9,374
2,213
0
0
9,374
0
33,954
L
5,248
4,585
0
2,852
9,122
3,539
0
2,920
6,202
0
61,420
W
9,390
4,290
0
1,162
2,837
1,493
24
974
1,863
0
63,965
L
The Morrigan
DIO6940
The Morrigan
3,187
931
77
1,815
6,619
2,776
0
1,029
5,418
27,677
6,928
W
Raijin
2,732
588
0
934
6,371
2,194
0
3,064
3,307
56,762
0
W
Ix Chel
Weirdo758
Ix Chel
6,703
1,509
300
3,165
8,262
2,278
0
917
7,345
33,474
0
W
Artemis
kikibu
Artemis
4,884
2,066
198
2,362
7,478
2,297
48
0
7,478
0
38,467
L
2,205
301
0
967
8,160
2,690
0
2,783
5,377
37,242
0
L
4,694
1,782
2,030
4,003
9,439
6,253
0
2,703
6,736
0
15,691
L
7,163
1,580
0
1,329
8,151
9,310
25
0
8,151
0
58,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,709
Gold Earned
32,031
368
Minions Killed
350
0
Camps Cleared
0
1,203,407
Distance Traveled
1,117,110
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,830
486
53
4
0
243,867
0
L
Rama
6,830
569
119
10
0
210,578
2
W
Ravana
8,509
709
96
8
0
297,629
0
L
The Morrigan
5,737
478
62
5
0
195,743
0
W
Raijin
7,262
605
116
10
0
226,877
4
W
Ix Chel
5,071
423
52
4
0
235,182
0
W
Artemis
6,037
503
51
4
0
199,852
0
L
Chronos
5,462
455
73
6
0
230,243
3
L
Horus
6,399
533
10
1
0
226,125
0
L
Guan Yu
7,603
634
86
7
0
254,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role