Player Matchup

Surtr
Surtr
Jurnitho
Surtr
Level 86
God Stats
3W - 0L
1,797 SR
Queue Stats
6W - 3L
1,370 Elo+
Solo
Hel
Hel
ShogonSegundo
Hel
Level 44
God Stats
13W - 15L
1,420 SR
Queue Stats
240W - 222L
1,634 Elo+
Solo
Rama
Rama
SilverBaz
Rama
Level 34
God Stats
2W - 2L
1,418 SR
Queue Stats
37W - 51L
1,409 Elo+
Solo
Team Averages
Level 55
1,545 SR
1,471 Elo+

VS

Team Averages
Level 93
1,578 SR
1,572 Elo+
Anhur
Anhur
ChanceG
Anhur
Level 114
God Stats
9W - 7L
1,648 SR
Queue Stats
105W - 109L
1,580 Elo+
Solo
The Morrigan
The Morrigan
Manuelignacio33
The Morrigan
Level 118
God Stats
4W - 7L
1,587 SR
Queue Stats
435W - 469L
1,463 Elo+
Solo
Sobek
Sobek
Pichulazo9
Sobek
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Jurnitho
Surtr
12
5 / 1 / 2
7,870
874
5,268
6,541
4,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 1 / 5
7,882
876
12,124
6,269
2,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rama
12
2 / 0 / 5
7,212
801
3,915
6,512
2,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ChanceG
Anhur
10
2 / 4 / 0
6,423
714
5,814
9,984
4,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
Manuelignacio33
The Morrigan
11
0 / 3 / 2
6,169
685
2,699
7,981
3,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
9
0 / 2 / 2
5,645
627
2,260
7,031
4,263
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
9
Kills
2
2
Deaths
9
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anhur
ChanceG
Anhur
2
4
0
0.5
W
Surtr
Jurnitho
Surtr
5
1
2
6
L
The Morrigan
Manuelignacio33
The Morrigan
0
3
2
0.33
L
Sobek
0
2
2
0.5
W
2
1
5
4.5
W
Rama
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,307
Damage
10,773
19,322
Taken
24,996
9,300
Mitigated
11,462
9,260
Healing
3,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
ChanceG
Anhur
5,814
3,208
0
1,573
9,984
4,000
0
5,547
4,437
0
17,111
W
Surtr
Jurnitho
Surtr
5,268
1,114
0
1,346
6,541
4,832
265
1,564
4,977
449
20,954
L
The Morrigan
Manuelignacio33
The Morrigan
2,699
327
85
500
7,981
3,199
0
4,138
3,843
22,438
0
L
Sobek
2,260
200
0
1,322
7,031
4,263
0
2,685
4,346
8,263
0
W
12,124
771
1,928
3,161
6,269
2,161
975
1,618
4,651
50,670
0
W
Rama
3,915
3,056
0
2,825
6,512
2,307
2,051
1,817
4,695
0
25,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,964
Gold Earned
18,237
148
Minions Killed
91
0
Camps Cleared
0
524,765
Distance Traveled
460,322
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,423
714
32
4
0
157,563
0
W
Surtr
7,870
874
30
3
0
195,056
0
L
The Morrigan
6,169
685
50
6
0
175,886
0
L
Sobek
5,645
627
9
1
0
126,873
1
W
Hel
7,882
876
72
8
0
170,039
0
W
Rama
7,212
801
46
5
0
159,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role