Player Matchup

Cernunnos
Cernunnos
MoonlitCat1037
Cernunnos
Level 66
God Stats
8W - 6L
1,451 SR
Queue Stats
121W - 147L
1,437 Elo+
Party 2
Hercules
Hercules
Mr Huggings
Hercules
Level 82
God Stats
3W - 11L
1,483 SR
Queue Stats
232W - 243L
1,520 Elo+
Party 2
Ix Chel
Ix Chel
NOVA SpOoPy
Ix Chel
Level 138
God Stats
4W - 5L
1,443 SR
Queue Stats
122W - 141L
1,560 Elo+
Party 2
Jormungandr
Jormungandr
Sky012202
Jormungandr
Level 138
God Stats
5W - 6L
1,432 SR
Queue Stats
106W - 160L
1,400 Elo+
Party 2
Bakasura
Bakasura
X VIPERALF
Bakasura
Level 51
God Stats
7W - 3L
1,929 SR
Queue Stats
86W - 113L
1,412 Elo+
Party 2
Team Averages
Level 95
1,548 SR
1,466 Elo+

VS

Team Averages
Level 113
1,698 SR
1,609 Elo+
Athena
Athena
 
Athena
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
IsshikiKosaki
Awilix
Level 8
God Stats
2W - 1L
1,795 SR
Queue Stats
37W - 25L
1,751 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Okami__P
Cu Chulainn
Level 132
God Stats
25W - 7L
2,050 SR
Queue Stats
994W - 773L
1,616 Elo+
Party 1
Jing Wei
Jing Wei
SirKnightLee
Jing Wei
Level 127
God Stats
3W - 1L
1,360 SR
Queue Stats
75W - 71L
1,482 Elo+
Solo
Ix Chel
Ix Chel
TheBuffedKitty
Ix Chel
Level 180
God Stats
6W - 2L
1,784 SR
Queue Stats
883W - 558L
1,696 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
MoonlitCat1037
Cernunnos
9
0 / 6 / 0
6,432
495
3,168
11,652
3,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Mr Huggings
Hercules
12
2 / 6 / 1
7,161
551
7,005
14,357
12,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ix Chel
NOVA SpOoPy
Ix Chel
10
1 / 8 / 1
6,392
492
6,784
11,674
4,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Sky012202
Jormungandr
12
4 / 1 / 3
8,304
639
7,994
13,674
9,948
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
X VIPERALF
Bakasura
10
1 / 5 / 3
6,376
490
2,390
15,417
5,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
1 / 2 / 9
7,232
556
5,210
13,002
12,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
10 / 2 / 5
9,133
703
14,350
10,474
4,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cu Chulainn
Okami__P
Cu Chulainn
13
1 / 1 / 8
7,736
595
7,738
11,501
9,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jing Wei
SirKnightLee
Jing Wei
14
6 / 0 / 3
8,686
668
9,746
6,785
3,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
8 / 3 / 6
8,841
680
13,469
8,936
3,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
57
8
Kills
26
26
Deaths
8
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
2
9
2.75
W
10
2
5
6.25
L
Cernunnos
MoonlitCat1037
Cernunnos
0
6
0
0
L
Hercules
Mr Huggings
Hercules
2
6
1
0.42
L
Ix Chel
NOVA SpOoPy
Ix Chel
1
8
1
0.19
W
Cu Chulainn
Okami__P
Cu Chulainn
1
1
8
5
W
Jing Wei
SirKnightLee
Jing Wei
6
0
3
7.5
L
Jormungandr
Sky012202
Jormungandr
4
1
3
5.5
W
8
3
6
3.67
L
Bakasura
X VIPERALF
Bakasura
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,341
Damage
50,513
66,774
Taken
50,698
35,416
Mitigated
33,387
14,110
Healing
10,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
5,210
2,238
0
2,214
13,002
12,402
91
5,242
7,760
18,593
0
W
14,350
5,946
0
850
10,474
4,830
581
2,480
7,934
0
63,600
L
Cernunnos
MoonlitCat1037
Cernunnos
3,168
1,571
0
1,909
11,652
3,591
0
1,621
10,027
0
35,649
L
Hercules
Mr Huggings
Hercules
7,005
2,716
0
3,386
14,357
12,061
0
1,970
12,259
0
44,040
L
Ix Chel
NOVA SpOoPy
Ix Chel
6,784
1,813
358
1,022
11,674
4,183
0
6,296
5,132
37,869
0
W
Cu Chulainn
Okami__P
Cu Chulainn
7,738
1,395
0
3,108
11,501
9,180
222
1,898
9,107
1,527
49,843
W
Jing Wei
SirKnightLee
Jing Wei
9,746
8,294
0
1,486
6,785
3,196
3,089
1,369
5,239
0
67,719
L
Jormungandr
Sky012202
Jormungandr
7,994
1,768
1,557
2,830
13,674
9,948
0
5,506
8,026
27,473
0
W
13,469
1,852
1,143
1,860
8,936
3,779
1,120
3,789
4,978
63,665
0
L
Bakasura
X VIPERALF
Bakasura
2,390
1,992
0
3,048
15,417
5,633
0
3,211
12,100
0
27,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,665
Gold Earned
41,628
281
Minions Killed
398
0
Camps Cleared
0
1,378,432
Distance Traveled
1,451,113
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,232
556
17
1
0
297,605
2
W
Awilix
9,133
703
93
7
0
322,808
2
L
Cernunnos
6,432
495
62
5
0
263,291
2
L
Hercules
7,161
551
65
5
0
280,111
2
L
Ix Chel
6,392
492
56
4
0
249,479
0
W
Cu Chulainn
7,736
595
88
7
0
284,485
0
W
Jing Wei
8,686
668
107
8
0
262,724
0
L
Jormungandr
8,304
639
37
3
0
277,967
2
W
Ix Chel
8,841
680
93
7
0
283,491
0
L
Bakasura
6,376
490
61
5
0
307,584
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role