Player Matchup

Kuzenbo
Kuzenbo
Silver III
Rodsta3
Kuzenbo
Silver III
Level 156
God Stats
2W - 3L
1,509 SR
Queue Stats
19W - 31L
1,131 MMR
Solo
Izanami
Izanami
Bronze II
crazy Green day
Izanami
Bronze II
Level 126
God Stats
2W - 5L
1,349 SR
Queue Stats
18W - 30L
928 MMR
Solo
Surtr
Surtr
Bronze IV
flyking1612
Surtr
Bronze IV
Level 42
God Stats
0W - 3L
1,348 SR
Queue Stats
4W - 25L
1,115 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 108
1,402 SR
1,058 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 135
1,500 SR
1,354 MMR
Nu Wa
Nu Wa
Silver III
 
Nu Wa
Silver III
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Bronze III
K2TURNT
Chaac
Bronze III
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,439 MMR
Party 1
Nike
Nike
Bronze IV
KING__EL
Nike
Bronze IV
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,123 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Rodsta3
Kuzenbo
11
0 / 2 / 0
6,930
693
3,175
8,447
8,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 3 / 0
6,313
631
2,860
8,781
2,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 5 / 0
6,186
619
4,278
10,105
4,253
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
AchillesVulcanGuan YuAtlasHorus

VS

Bans
ZeusPoseidonNoxAphroditePersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
5 / 0 / 5
8,232
823
11,254
1,979
732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chaac
K2TURNT
Chaac
12
5 / 0 / 5
7,821
782
4,753
7,249
6,311
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Nike
10
0 / 0 / 8
6,808
681
5,938
7,373
5,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
28
0
Kills
10
10
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
0
5
7.5
W
Chaac
K2TURNT
Chaac
5
0
5
7.5
W
Nike
0
0
8
4
L
Kuzenbo
Rodsta3
Kuzenbo
0
2
0
0
L
0
3
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,313
Damage
21,945
27,333
Taken
16,601
15,858
Mitigated
12,393
3,302
Healing
1,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
11,254
6,990
352
128
1,979
732
1,154
826
1,153
34,054
0
W
Chaac
K2TURNT
Chaac
4,753
308
0
905
7,249
6,311
181
2,226
5,023
0
25,192
W
Nike
5,938
738
0
498
7,373
5,350
418
812
6,561
0
26,457
L
Kuzenbo
Rodsta3
Kuzenbo
3,175
1,492
430
2,185
8,447
8,815
0
3,331
4,763
17,710
0
L
2,860
2,222
0
375
8,781
2,790
0
3,585
5,118
0
36,963
L
4,278
1,616
0
312
10,105
4,253
0
4,392
5,594
284
24,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,429
Gold Earned
22,861
133
Minions Killed
155
0
Camps Cleared
0
511,500
Distance Traveled
541,420
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,232
823
68
7
0
172,112
3
W
Chaac
7,821
782
44
4
0
178,364
7
W
Nike
6,808
681
43
4
0
190,944
0
L
Kuzenbo
6,930
693
21
2
0
189,075
0
L
Izanami
6,313
631
65
7
0
151,539
1
L
Surtr
6,186
619
47
5
0
170,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role