Player Matchup

Susano
Susano
 
Susano
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Dalex2589
Bacchus
Level 153
God Stats
5W - 8L
1,479 SR
Queue Stats
169W - 153L
1,494 Elo+
Party 2
Cernunnos
Cernunnos
DeusUruqVult
Cernunnos
Level 121
God Stats
17W - 11L
1,560 SR
Queue Stats
168W - 150L
1,496 Elo+
Party 2
Ravana
Ravana
Rawcane
Ravana
Level 126
God Stats
9W - 9L
1,652 SR
Queue Stats
173W - 156L
1,494 Elo+
Party 2
Olorun
Olorun
thetreehunter4
Olorun
Level 136
God Stats
399W - 361L
1,549 SR
Queue Stats
400W - 362L
1,499 Elo+
Solo
Team Averages
Level 127
1,548 SR
1,497 Elo+

VS

Team Averages
Level 88
1,569 SR
1,539 Elo+
Charybdis
Charybdis
BIuetwo
Charybdis
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 15L
1,710 Elo+
Party 1
Vamana
Vamana
CHSCone50
Vamana
Level 104
God Stats
19W - 9L
1,755 SR
Queue Stats
211W - 202L
1,585 Elo+
Solo
Anubis
Anubis
heavenhel721
Anubis
Level 71
God Stats
4W - 2L
1,513 SR
Queue Stats
52W - 49L
1,463 Elo+
Solo
Maui
Maui
lightarcher3020
Maui
Level 56
God Stats
3W - 3L
1,611 SR
Queue Stats
8W - 10L
1,439 Elo+
Party 1
Ne Zha
Ne Zha
xTHExBATTLEx
Ne Zha
Level 124
God Stats
5W - 4L
1,465 SR
Queue Stats
74W - 65L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
10
0 / 3 / 0
6,961
387
3,623
10,768
4,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Bacchus
Dalex2589
Bacchus
12
2 / 1 / 5
8,940
497
9,782
14,899
20,777
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
DeusUruqVult
Cernunnos
14
3 / 0 / 1
8,570
476
12,081
10,121
5,791
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
Rawcane
Ravana
16
3 / 0 / 2
9,346
519
8,193
11,113
6,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 4 / 2
9,119
507
5,617
12,712
5,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BIuetwo
Charybdis
13
0 / 3 / 0
8,036
446
5,131
10,090
3,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
CHSCone50
Vamana
17
2 / 0 / 2
10,614
590
14,205
13,384
13,307
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
17
3 / 2 / 0
10,553
586
6,759
11,182
5,994
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 1 / 2
7,945
441
1,864
14,701
11,974
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
16
3 / 3 / 4
9,580
532
15,491
15,872
6,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
16
9
Kills
8
8
Deaths
9
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
0
3
0
0
W
Charybdis
BIuetwo
Charybdis
0
3
0
0
W
Vamana
CHSCone50
Vamana
2
0
2
3
L
Bacchus
Dalex2589
Bacchus
2
1
5
4.5
L
Cernunnos
DeusUruqVult
Cernunnos
3
0
1
3.5
L
Ravana
Rawcane
Ravana
3
0
2
4
W
Anubis
3
2
0
1.5
W
0
1
2
1
L
1
4
2
0.5
W
Ne Zha
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,296
Damage
43,450
59,613
Taken
65,229
43,156
Mitigated
41,833
20,917
Healing
19,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
3,623
638
0
3,263
10,768
4,086
0
0
10,768
0
34,047
W
Charybdis
BIuetwo
Charybdis
5,131
3,267
0
1,713
10,090
3,628
78
2,063
8,027
0
46,574
W
Vamana
CHSCone50
Vamana
14,205
7,836
0
1,927
13,384
13,307
521
137
13,247
0
99,300
L
Bacchus
Dalex2589
Bacchus
9,782
573
1,803
3,027
14,899
20,777
160
3,028
11,871
33,560
320
L
Cernunnos
DeusUruqVult
Cernunnos
12,081
6,511
0
4,552
10,121
5,791
118
776
9,345
0
72,997
L
Ravana
Rawcane
Ravana
8,193
2,071
0
4,218
11,113
6,531
124
489
10,624
0
63,865
W
Anubis
6,759
64
0
6,539
11,182
5,994
296
4,518
6,664
94,334
0
W
1,864
425
1,881
4,373
14,701
11,974
0
4,259
10,442
14,792
0
L
5,617
1,821
300
3,754
12,712
5,971
1,527
4,330
8,382
70,218
4,682
W
Ne Zha
15,491
6,693
0
3,291
15,872
6,930
0
3,844
12,028
0
98,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,936
Gold Earned
46,728
459
Minions Killed
553
0
Camps Cleared
0
1,600,695
Distance Traveled
1,810,314
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,961
387
66
4
0
210,089
0
W
Charybdis
8,036
446
86
5
0
334,413
0
W
Vamana
10,614
590
154
9
0
380,915
1
L
Bacchus
8,940
497
34
2
0
345,085
5
L
Cernunnos
8,570
476
119
7
0
336,938
4
L
Ravana
9,346
519
104
6
0
407,994
0
W
Anubis
10,553
586
187
10
0
323,625
0
W
Maui
7,945
441
27
2
0
358,333
5
L
Olorun
9,119
507
136
8
0
300,589
0
W
Ne Zha
9,580
532
99
6
0
413,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role