Player Matchup

Anubis
Anubis
Kanoros
Anubis
Level 43
God Stats
3W - 5L
1,256 SR
Queue Stats
30W - 56L
1,256 Elo+
Party 2
Danzaburou
Danzaburou
NoiSePoWeRQc
Danzaburou
Level 159
God Stats
39W - 46L
1,452 SR
Queue Stats
793W - 839L
1,475 Elo+
Solo
Atlas
Atlas
SIauta
Atlas
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 39L
1,155 Elo+
Party 2
Team Averages
Level 76
1,403 SR
1,295 Elo+

VS

Team Averages
Level 145
1,513 SR
1,482 Elo+
Thoth
Thoth
 
Thoth
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Im Kaprima
Da Ji
Level 127
God Stats
6W - 4L
1,538 SR
Queue Stats
86W - 89L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Kanoros
Anubis
14
1 / 7 / 0
8,121
677
8,398
12,049
4,883
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
NoiSePoWeRQc
Danzaburou
12
0 / 6 / 1
7,702
642
6,508
14,724
4,353
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Atlas
SIauta
Atlas
11
0 / 7 / 0
7,514
626
4,760
15,701
11,357
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
9 / 0 / 10
10,801
900
22,153
9,894
4,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
 
Ymir
14
2 / 1 / 17
10,067
839
9,251
18,080
17,648
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Da Ji
15
9 / 0 / 6
10,212
851
8,270
10,213
4,763
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
53
1
Kills
20
20
Deaths
1
1
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
9
0
10
14
W
Ymir
 
Ymir
2
1
17
10.5
W
Da Ji
9
0
6
12
L
Anubis
Kanoros
Anubis
1
7
0
0.14
L
Danzaburou
NoiSePoWeRQc
Danzaburou
0
6
1
0.08
L
Atlas
SIauta
Atlas
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,666
Damage
39,674
42,474
Taken
38,187
20,593
Mitigated
26,611
3,453
Healing
14,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
22,153
869
90
2,912
9,894
4,200
1,229
4,730
5,164
56,818
0
W
Ymir
 
Ymir
9,251
1,941
2,273
4,205
18,080
17,648
392
4,456
13,624
25,131
0
W
Da Ji
8,270
3,306
0
4,565
10,213
4,763
934
4,387
5,826
0
37,384
L
Anubis
Kanoros
Anubis
8,398
368
0
2,007
12,049
4,883
0
7,685
4,364
39,937
0
L
Danzaburou
NoiSePoWeRQc
Danzaburou
6,508
2,327
0
733
14,724
4,353
0
11,481
3,243
0
25,003
L
Atlas
SIauta
Atlas
4,760
2,198
0
713
15,701
11,357
0
12,273
3,428
10,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,337
Gold Earned
31,080
113
Minions Killed
144
0
Camps Cleared
0
569,093
Distance Traveled
706,674
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,801
900
88
7
0
249,897
0
W
Ymir
10,067
839
16
1
0
220,752
0
W
Da Ji
10,212
851
40
3
0
236,025
0
L
Anubis
8,121
677
63
5
0
195,149
0
L
Danzaburou
7,702
642
40
3
0
190,894
0
L
Atlas
7,514
626
10
1
0
183,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role