Player Matchup

Susano
Susano
Jonez1n246
Susano
Level 44
God Stats
1W - 2L
1,558 SR
Queue Stats
131W - 159L
1,354 Elo+
Solo
Janus
Janus
Kanoros
Janus
Level 43
God Stats
0W - 4L
1,350 SR
Queue Stats
30W - 56L
1,267 Elo+
Party 2
Fenrir
Fenrir
SIauta
Fenrir
Level 26
God Stats
1W - 9L
1,185 SR
Queue Stats
12W - 39L
1,165 Elo+
Party 2
Team Averages
Level 38
1,364 SR
1,262 Elo+

VS

Team Averages
Level 49
1,551 SR
1,311 Elo+
Morgan Le Fay
Morgan Le Fay
Joan_Stvs
Morgan Le Fay
Level 56
God Stats
87W - 77L
1,483 SR
Queue Stats
365W - 386L
1,364 Elo+
Party 1
Danzaburou
Danzaburou
MassiveTrini
Danzaburou
Level 66
God Stats
10W - 6L
1,725 SR
Queue Stats
25W - 23L
1,220 Elo+
Solo
Cthulhu
Cthulhu
WillyDgl
Cthulhu
Level 24
God Stats
246W - 225L
1,445 SR
Queue Stats
272W - 276L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Jonez1n246
Susano
12
1 / 3 / 0
7,188
653
1,386
9,901
6,486
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
Kanoros
Janus
12
0 / 5 / 1
7,276
661
6,241
9,629
3,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
SIauta
Fenrir
12
2 / 3 / 0
7,620
693
3,397
11,146
4,486
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Joan_Stvs
Morgan Le Fay
14
4 / 1 / 5
9,048
823
12,432
7,225
3,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
MassiveTrini
Danzaburou
13
5 / 1 / 5
9,050
823
6,353
6,174
2,484
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
WillyDgl
Cthulhu
13
2 / 1 / 5
8,377
762
6,302
9,095
6,222
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
3
Kills
11
11
Deaths
3
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Joan_Stvs
Morgan Le Fay
4
1
5
6.5
L
Susano
Jonez1n246
Susano
1
3
0
0.33
L
Janus
Kanoros
Janus
0
5
1
0.1
W
Danzaburou
MassiveTrini
Danzaburou
5
1
5
7.5
L
Fenrir
SIauta
Fenrir
2
3
0
0.67
W
Cthulhu
WillyDgl
Cthulhu
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,024
Damage
25,087
30,676
Taken
22,494
14,335
Mitigated
11,714
1,068
Healing
6,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Joan_Stvs
Morgan Le Fay
12,432
1,016
107
2,383
7,225
3,008
208
1,807
5,418
38,108
0
L
Susano
Jonez1n246
Susano
1,386
107
0
0
9,901
6,486
0
6,047
3,854
0
14,098
L
Janus
Kanoros
Janus
6,241
278
54
192
9,629
3,363
0
5,071
4,558
32,191
0
W
Danzaburou
MassiveTrini
Danzaburou
6,353
3,442
0
737
6,174
2,484
1,791
2,490
3,684
0
25,143
L
Fenrir
SIauta
Fenrir
3,397
978
0
822
11,146
4,486
0
7,688
3,458
0
13,962
W
Cthulhu
WillyDgl
Cthulhu
6,302
89
69
3,056
9,095
6,222
293
1,965
7,130
24,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,084
Gold Earned
26,475
94
Minions Killed
134
0
Camps Cleared
0
587,596
Distance Traveled
652,432
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,048
823
63
6
0
213,435
0
L
Susano
7,188
653
17
2
0
189,988
0
L
Janus
7,276
661
59
5
0
180,340
0
W
Danzaburou
9,050
823
42
4
0
207,709
5
L
Fenrir
7,620
693
18
2
0
217,268
0
W
Cthulhu
8,377
762
29
3
0
231,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role