Player Matchup

Da Ji
Da Ji
ANUBIS LONEWOLF
Da Ji
Level 127
God Stats
1W - 4L
1,472 SR
Queue Stats
110W - 103L
1,540 Elo+
Party 1
Ymir
Ymir
Aktiviz
Ymir
Level 129
God Stats
1W - 0L
1,530 SR
Queue Stats
3W - 1L
1,276 Elo+
Party 1
Ra
Ra
FishMyNutOut
Ra
Level 125
God Stats
1W - 2L
1,273 SR
Queue Stats
165W - 144L
1,478 Elo+
Party 1
Bellona
Bellona
Krunky 850
Bellona
Level 89
God Stats
5W - 4L
1,583 SR
Queue Stats
266W - 270L
1,524 Elo+
Party 1
Atlas
Atlas
THeLaSTDeViL879
Atlas
Level 116
God Stats
6W - 1L
1,372 SR
Queue Stats
465W - 476L
1,400 Elo+
Party 1
Team Averages
Level 117
1,446 SR
1,444 Elo+

VS

Team Averages
Level 93
1,517 SR
1,447 Elo+
Guan Yu
Guan Yu
BigDak5503
Guan Yu
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
255W - 221L
1,493 Elo+
Solo
Lancelot
Lancelot
TheMadDabber11
Lancelot
Level 110
God Stats
1W - 1L
1,299 SR
Queue Stats
834W - 855L
1,446 Elo+
Party 2
Cernunnos
Cernunnos
Tizzy MF
Cernunnos
Level 52
God Stats
0W - 2L
1,534 SR
Queue Stats
3W - 11L
1,264 Elo+
Party 2
Discordia
Discordia
UncleCharles141
Discordia
Level 64
God Stats
8W - 6L
1,852 SR
Queue Stats
536W - 548L
1,540 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ldeue4
Ah Muzen Cab
Level 151
God Stats
13W - 14L
1,399 SR
Queue Stats
1,919W - 1,998L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 15
7,905
659
7,929
11,749
5,557
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
Aktiviz
Ymir
16
5 / 3 / 17
9,436
786
10,852
19,166
16,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
8 / 2 / 13
10,664
889
14,916
11,871
5,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
Krunky 850
Bellona
16
5 / 3 / 12
9,488
791
10,598
13,972
12,873
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
7 / 3 / 14
10,549
879
14,664
19,767
23,116
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BigDak5503
Guan Yu
16
5 / 7 / 6
10,416
868
11,568
19,219
17,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
15
3 / 7 / 3
9,414
785
4,377
14,592
11,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Tizzy MF
Cernunnos
14
2 / 7 / 6
8,887
741
13,283
16,318
6,898
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
UncleCharles141
Discordia
19
5 / 2 / 5
10,331
861
25,700
7,133
3,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
ldeue4
Ah Muzen Cab
14
0 / 3 / 7
8,169
681
7,509
8,956
3,697
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
42
25
Kills
15
15
Deaths
26
71
Assists
27
Player
Kills
Deaths
Assists
KDA
W
0
4
15
1.88
W
Ymir
Aktiviz
Ymir
5
3
17
4.5
L
Guan Yu
BigDak5503
Guan Yu
5
7
6
1.14
W
8
2
13
7.25
W
Bellona
Krunky 850
Bellona
5
3
12
3.67
W
7
3
14
4.67
L
Lancelot
3
7
3
0.64
L
Cernunnos
Tizzy MF
Cernunnos
2
7
6
0.71
L
Discordia
UncleCharles141
Discordia
5
2
5
3.75
L
Ah Muzen Cab
ldeue4
Ah Muzen Cab
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,959
Damage
62,437
76,525
Taken
66,218
63,817
Mitigated
42,299
36,735
Healing
14,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,929
1,868
158
1,600
11,749
5,557
1,117
3,490
8,259
0
11,661
W
Ymir
Aktiviz
Ymir
10,852
1,630
2,604
5,481
19,166
16,723
108
7,033
12,133
15,564
0
L
Guan Yu
BigDak5503
Guan Yu
11,568
1,245
2,039
2,460
19,219
17,171
472
10,279
8,581
0
17,704
W
14,916
774
10,748
5,568
11,871
5,548
889
4,164
7,707
34,377
0
W
Bellona
Krunky 850
Bellona
10,598
2,610
1,687
1,902
13,972
12,873
717
6,189
7,783
0
20,391
W
14,664
5,271
3,034
3,953
19,767
23,116
132
4,824
14,943
25,618
389
L
Lancelot
4,377
670
576
862
14,592
11,077
288
8,841
5,310
0
7,975
L
Cernunnos
Tizzy MF
Cernunnos
13,283
6,078
144
3,651
16,318
6,898
693
10,416
5,482
0
28,960
L
Discordia
UncleCharles141
Discordia
25,700
0
972
2,021
7,133
3,456
118
3,974
2,891
41,794
0
L
Ah Muzen Cab
ldeue4
Ah Muzen Cab
7,509
2,030
413
1,267
8,956
3,697
59
4,863
3,911
0
16,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,042
Gold Earned
47,217
127
Minions Killed
109
0
Camps Cleared
0
1,155,441
Distance Traveled
1,114,945
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,905
659
10
1
0
199,415
0
W
Ymir
9,436
786
19
2
0
221,782
0
L
Guan Yu
10,416
868
13
1
0
246,413
0
W
Ra
10,664
889
41
3
0
266,545
0
W
Bellona
9,488
791
33
3
0
241,549
0
W
Atlas
10,549
879
24
2
0
226,150
0
L
Lancelot
9,414
785
10
1
0
226,616
0
L
Cernunnos
8,887
741
32
3
0
188,705
0
L
Discordia
10,331
861
41
3
0
225,234
0
L
Ah Muzen Cab
8,169
681
13
1
0
227,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role