Player Matchup

Ix Chel
Ix Chel
Dustyjohn18
Ix Chel
Level 65
God Stats
26W - 30L
1,712 SR
Queue Stats
129W - 148L
1,496 Elo+
Party 1
Izanami
Izanami
GitKhumDhan
Izanami
Level 83
God Stats
19W - 21L
1,344 SR
Queue Stats
333W - 343L
1,488 Elo+
Party 1
Thanatos
Thanatos
Notlivng
Thanatos
Level 79
God Stats
62W - 39L
1,615 SR
Queue Stats
232W - 228L
1,498 Elo+
Party 1
Ymir
Ymir
TunaSniffer
Ymir
Level 135
God Stats
3W - 2L
1,650 SR
Queue Stats
411W - 357L
1,549 Elo+
Solo
Baron Samedi
Baron Samedi
Vrxhris
Baron Samedi
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 27L
1,342 Elo+
Party 1
Team Averages
Level 86
1,564 SR
1,475 Elo+

VS

Team Averages
Level 106
1,530 SR
1,497 Elo+
Bacchus
Bacchus
AngusGrayus
Bacchus
Level 99
God Stats
4W - 8L
1,374 SR
Queue Stats
128W - 119L
1,510 Elo+
Solo
Chernobog
Chernobog
JaBBaWoCkEE 689
Chernobog
Level 78
God Stats
1W - 1L
1,672 SR
Queue Stats
49W - 49L
1,453 Elo+
Party 2
Achilles
Achilles
Rain LVDP
Achilles
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 30L
1,453 Elo+
Party 2
Vulcan
Vulcan
TGus
Vulcan
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 56L
1,597 Elo+
Solo
Tyr
Tyr
anonuir
Tyr
Level 71
God Stats
245W - 186L
1,605 SR
Queue Stats
324W - 328L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Dustyjohn18
Ix Chel
17
1 / 0 / 5
10,929
607
7,734
5,075
2,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
GitKhumDhan
Izanami
16
4 / 1 / 6
10,169
565
11,607
10,899
4,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
Notlivng
Thanatos
18
6 / 1 / 5
11,226
624
7,924
14,657
7,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 2 / 5
9,312
517
4,429
11,866
12,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
Vrxhris
Baron Samedi
14
0 / 4 / 0
8,835
491
6,589
9,256
4,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AngusGrayus
Bacchus
5
0 / 2 / 0
6,100
339
2,483
5,042
3,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chernobog
JaBBaWoCkEE 689
Chernobog
15
0 / 5 / 1
8,956
498
4,672
12,724
4,616
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
Rain LVDP
Achilles
14
4 / 3 / 1
8,994
500
10,180
15,883
7,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
TGus
Vulcan
15
0 / 4 / 0
8,790
488
2,320
10,937
4,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tyr
16
4 / 1 / 1
9,736
541
10,397
14,882
16,865
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
14
Kills
8
8
Deaths
15
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AngusGrayus
Bacchus
0
2
0
0
W
Ix Chel
Dustyjohn18
Ix Chel
1
0
5
3.5
W
Izanami
GitKhumDhan
Izanami
4
1
6
7
L
Chernobog
JaBBaWoCkEE 689
Chernobog
0
5
1
0.1
W
Thanatos
Notlivng
Thanatos
6
1
5
8.5
L
Achilles
Rain LVDP
Achilles
4
3
1
1.5
L
Vulcan
TGus
Vulcan
0
4
0
0
W
3
2
5
2.75
W
Baron Samedi
Vrxhris
Baron Samedi
0
4
0
0
L
Tyr
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,283
Damage
30,052
51,753
Taken
59,468
31,822
Mitigated
37,475
25,363
Healing
23,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AngusGrayus
Bacchus
2,483
336
56
2,210
5,042
3,818
0
1,296
3,746
7,357
0
W
Ix Chel
Dustyjohn18
Ix Chel
7,734
772
2,150
2,284
5,075
2,173
613
1,050
4,025
105,634
0
W
Izanami
GitKhumDhan
Izanami
11,607
8,027
0
4,237
10,899
4,758
1,097
1,478
9,421
0
84,029
L
Chernobog
JaBBaWoCkEE 689
Chernobog
4,672
2,328
0
3,191
12,724
4,616
0
1,802
10,886
0
76,891
W
Thanatos
Notlivng
Thanatos
7,924
3,122
0
12,741
14,657
7,553
513
1,145
13,512
0
102,194
L
Achilles
Rain LVDP
Achilles
10,180
3,251
0
7,152
15,883
7,613
0
2,218
13,569
0
61,162
L
Vulcan
TGus
Vulcan
2,320
794
0
3,339
10,937
4,563
0
4,716
5,961
76,135
0
W
4,429
1,053
0
2,801
11,866
12,729
0
2,393
9,473
21,998
0
W
Baron Samedi
Vrxhris
Baron Samedi
6,589
753
0
1,150
9,256
4,609
0
0
9,256
51,855
0
L
Tyr
10,397
1,095
0
7,846
14,882
16,865
0
7,634
6,554
0
67,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,471
Gold Earned
42,576
563
Minions Killed
477
0
Camps Cleared
0
1,783,966
Distance Traveled
1,636,487
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,100
339
9
1
0
138,471
0
W
Ix Chel
10,929
607
194
11
0
366,802
7
W
Izanami
10,169
565
117
7
0
358,643
1
L
Chernobog
8,956
498
149
8
0
345,271
3
W
Thanatos
11,226
624
127
7
0
423,575
1
L
Achilles
8,994
500
88
5
0
406,516
2
L
Vulcan
8,790
488
131
7
0
365,639
0
W
Ymir
9,312
517
35
2
0
330,475
0
W
Baron Samedi
8,835
491
90
5
0
304,471
3
L
Tyr
9,736
541
100
6
0
380,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role