Player Matchup

Hachiman
Hachiman
ChaosSniper903
Hachiman
Level 103
God Stats
7W - 4L
1,500 SR
Queue Stats
357W - 340L
1,383 Elo+
Solo
The Morrigan
The Morrigan
DethShrimp
The Morrigan
Level 42
God Stats
1W - 1L
1,278 SR
Queue Stats
80W - 83L
1,467 Elo+
Solo
Skadi
Skadi
MoistyyBunni
Skadi
Level 115
God Stats
1W - 2L
1,500 SR
Queue Stats
100W - 106L
1,461 Elo+
Solo
Chaac
Chaac
R3DRUMx
Chaac
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,335 Elo+
Party 2
Thoth
Thoth
RogalLives
Thoth
Level 58
God Stats
1W - 0L
1,237 SR
Queue Stats
4W - 9L
1,303 Elo+
Party 2
Team Averages
Level 84
1,403 SR
1,390 Elo+

VS

Team Averages
Level 70
1,472 SR
1,386 Elo+
Camazotz
Camazotz
Alchemist2013
Camazotz
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 22L
1,303 Elo+
Party 1
Nemesis
Nemesis
AloeBabyDDYM
Nemesis
Level 72
God Stats
0W - 1L
1,486 SR
Queue Stats
16W - 19L
1,491 Elo+
Party 1
Danzaburou
Danzaburou
King_Slow01
Danzaburou
Level 69
God Stats
4W - 8L
1,376 SR
Queue Stats
440W - 428L
1,437 Elo+
Solo
Sun Wukong
Sun Wukong
killar696
Sun Wukong
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
185W - 228L
1,276 Elo+
Solo
Cernunnos
Cernunnos
kllrshadow
Cernunnos
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
259W - 269L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
17
5 / 6 / 11
10,897
726
18,839
15,846
7,972
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Morrigan
DethShrimp
The Morrigan
18
6 / 3 / 9
11,241
749
11,491
7,748
4,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 3 / 9
12,512
834
15,162
11,031
5,777
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
R3DRUMx
Chaac
19
4 / 3 / 13
11,323
755
11,040
17,325
21,540
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thoth
18
5 / 3 / 13
11,079
739
17,530
8,232
3,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Alchemist2013
Camazotz
16
2 / 5 / 7
9,323
622
5,520
13,413
6,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
AloeBabyDDYM
Nemesis
17
5 / 4 / 5
9,967
664
5,904
14,483
12,363
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
King_Slow01
Danzaburou
18
4 / 5 / 7
10,675
712
13,821
16,503
8,356
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
killar696
Sun Wukong
16
2 / 7 / 9
9,365
624
8,441
18,661
21,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
kllrshadow
Cernunnos
17
3 / 6 / 5
9,741
649
13,625
15,494
7,954
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
49
27
Kills
16
18
Deaths
27
55
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Alchemist2013
Camazotz
2
5
7
1.1
L
Nemesis
AloeBabyDDYM
Nemesis
5
4
5
1.88
W
Hachiman
5
6
11
1.75
W
The Morrigan
DethShrimp
The Morrigan
6
3
9
3.5
L
Danzaburou
King_Slow01
Danzaburou
4
5
7
1.5
W
7
3
9
3.83
W
Chaac
R3DRUMx
Chaac
4
3
13
3.5
W
Thoth
5
3
13
3.83
L
Sun Wukong
killar696
Sun Wukong
2
7
9
0.93
L
Cernunnos
kllrshadow
Cernunnos
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,062
Damage
47,311
60,182
Taken
78,554
43,247
Mitigated
55,827
21,625
Healing
18,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Alchemist2013
Camazotz
5,520
1,686
1,226
2,307
13,413
6,059
0
4,756
8,657
0
13,976
L
Nemesis
AloeBabyDDYM
Nemesis
5,904
2,156
250
1,157
14,483
12,363
0
5,612
8,871
0
12,681
W
Hachiman
18,839
10,031
856
2,887
15,846
7,972
1,503
50
15,796
0
36,510
W
The Morrigan
DethShrimp
The Morrigan
11,491
1,265
1,953
828
7,748
4,284
980
358
7,390
19,227
4,265
L
Danzaburou
King_Slow01
Danzaburou
13,821
3,990
1,752
5,604
16,503
8,356
0
5,981
10,522
0
36,739
W
15,162
5,797
1,621
3,574
11,031
5,777
2,763
830
10,201
0
41,953
W
Chaac
R3DRUMx
Chaac
11,040
2,167
1,952
6,832
17,325
21,540
791
327
16,998
4,181
18,678
W
Thoth
17,530
1,482
0
1,122
8,232
3,674
1,536
464
7,768
30,290
0
L
Sun Wukong
killar696
Sun Wukong
8,441
1,353
1,027
718
18,661
21,095
0
7,105
11,556
3,493
13,910
L
Cernunnos
kllrshadow
Cernunnos
13,625
5,167
1,447
2,768
15,494
7,954
0
4,998
10,496
0
35,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,052
Gold Earned
49,071
179
Minions Killed
136
0
Camps Cleared
0
1,300,876
Distance Traveled
1,249,053
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
9,323
622
13
1
0
272,961
0
L
Nemesis
9,967
664
12
1
0
290,208
0
W
Hachiman
10,897
726
30
2
0
217,602
0
W
The Morrigan
11,241
749
33
2
0
266,689
0
L
Danzaburou
10,675
712
48
3
0
260,175
0
W
Skadi
12,512
834
69
5
0
236,794
0
W
Chaac
11,323
755
25
2
0
314,203
0
W
Thoth
11,079
739
22
1
0
265,588
0
L
Sun Wukong
9,365
624
14
1
0
224,142
0
L
Cernunnos
9,741
649
49
3
0
201,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role