Player Matchup

Vamana
Vamana
 
Vamana
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
 
Loki
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
AtLeastImNotAdam
Izanami
Level 43
God Stats
7W - 8L
1,482 SR
Queue Stats
31W - 45L
1,423 Elo+
Party 1
Agni
Agni
Hertingen
Agni
Level 145
God Stats
8W - 8L
1,629 SR
Queue Stats
142W - 160L
1,445 Elo+
Solo
Cthulhu
Cthulhu
earthgecko
Cthulhu
Level 79
God Stats
2W - 1L
1,749 SR
Queue Stats
54W - 50L
1,488 Elo+
Party 1
Team Averages
Level 95
1,572 SR
1,471 Elo+

VS

Team Averages
Level 112
1,512 SR
1,496 Elo+
Hachiman
Hachiman
 
Hachiman
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Mogar3140
Ah Puch
Level 81
God Stats
10W - 4L
1,537 SR
Queue Stats
333W - 308L
1,479 Elo+
Solo
Cu Chulainn
Cu Chulainn
Otakuchine
Cu Chulainn
Level 119
God Stats
6W - 8L
1,418 SR
Queue Stats
53W - 59L
1,446 Elo+
Solo
Loki
Loki
ShadowShogunyan
Loki
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 63L
1,513 Elo+
Party 2
Sylvanus
Sylvanus
Yunako-
Sylvanus
Level 148
God Stats
213W - 180L
1,603 SR
Queue Stats
238W - 208L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
10
1 / 1 / 0
5,270
527
4,696
7,763
5,039
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
 
Loki
8
1 / 0 / 0
5,213
521
1,124
6,388
1,933
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
0 / 3 / 0
4,435
444
1,961
5,890
1,617
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
10
0 / 2 / 0
5,286
529
2,171
6,669
2,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
earthgecko
Cthulhu
7
0 / 2 / 0
4,668
467
3,053
8,217
4,558
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
2 / 0 / 3
5,645
565
6,045
4,728
1,737
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Mogar3140
Ah Puch
11
1 / 0 / 1
5,692
569
3,891
3,744
1,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cu Chulainn
Otakuchine
Cu Chulainn
11
1 / 1 / 0
6,107
611
6,776
8,020
6,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
1 / 0 / 0
5,229
523
2,229
5,861
1,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
Yunako-
Sylvanus
10
3 / 1 / 2
6,069
607
3,965
7,256
4,165
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
2
Kills
8
8
Deaths
2
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
1
0
1
L
Loki
 
Loki
1
0
0
1
W
Hachiman
 
Hachiman
2
0
3
3.5
L
0
3
0
0
L
Agni
0
2
0
0
W
Ah Puch
Mogar3140
Ah Puch
1
0
1
1.5
W
Cu Chulainn
Otakuchine
Cu Chulainn
1
1
0
1
W
1
0
0
1
W
Sylvanus
Yunako-
Sylvanus
3
1
2
4
L
Cthulhu
earthgecko
Cthulhu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,005
Damage
22,906
34,927
Taken
29,609
15,461
Mitigated
15,671
7,553
Healing
8,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
4,696
2,015
0
1,182
7,763
5,039
0
75
7,688
0
40,202
L
Loki
 
Loki
1,124
269
0
493
6,388
1,933
0
880
5,508
0
29,790
W
Hachiman
 
Hachiman
6,045
3,110
33
1,672
4,728
1,737
150
1,764
2,964
0
37,728
L
1,961
1,560
0
923
5,890
1,617
0
1,760
4,130
0
29,821
L
Agni
2,171
132
0
2,098
6,669
2,314
0
4,019
2,650
39,679
0
W
Ah Puch
Mogar3140
Ah Puch
3,891
58
0
1,148
3,744
1,141
686
2,059
1,685
40,843
0
W
Cu Chulainn
Otakuchine
Cu Chulainn
6,776
1,096
0
1,143
8,020
6,878
0
0
8,020
75
50,831
W
2,229
110
0
0
5,861
1,750
0
280
5,581
0
34,414
W
Sylvanus
Yunako-
Sylvanus
3,965
804
1,645
3,189
7,256
4,165
207
1,121
6,135
25,836
0
L
Cthulhu
earthgecko
Cthulhu
3,053
351
1,084
1,773
8,217
4,558
0
1,197
7,020
15,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,872
Gold Earned
28,742
279
Minions Killed
307
0
Camps Cleared
0
988,507
Distance Traveled
936,890
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,270
527
63
6
0
205,333
0
L
Loki
5,213
521
55
6
0
224,980
0
W
Hachiman
5,645
565
68
7
0
173,402
0
L
Izanami
4,435
444
62
6
0
176,398
0
L
Agni
5,286
529
81
8
0
186,905
0
W
Ah Puch
5,692
569
68
7
0
184,706
0
W
Cu Chulainn
6,107
611
78
8
0
193,403
0
W
Loki
5,229
523
60
6
0
221,077
0
W
Sylvanus
6,069
607
33
3
0
164,302
6
L
Cthulhu
4,668
467
18
2
0
194,891
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role