Player Matchup

He Bo
He Bo
Bronze III
BaconAndTurtles
He Bo
Bronze III
Level 143
God Stats
1W - 0L
1,311 SR
Queue Stats
2W - 0L
1,500 MMR
Party 1
Cu Chulainn
Cu Chulainn
Bronze III
SirWaveyy
Cu Chulainn
Bronze III
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Bronze V
TopThat03
Sylvanus
Bronze V
Level 107
God Stats
1W - 0L
1,723 SR
Queue Stats
2W - 1L
1,400 MMR
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 125
1,511 SR
1,467 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 83
1,511 SR
1,111 MMR
Tiamat
Tiamat
Silver I
Magiito
Tiamat
Silver I
Level 147
God Stats
0W - 6L
1,266 SR
Queue Stats
74W - 100L
1,180 MMR
Solo
Ymir
Ymir
Silver I
TheSmiilez
Ymir
Silver I
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,247 MMR
Party 2
Chaac
Chaac
Silver III
jahainess
Chaac
Silver III
Level 59
God Stats
1W - 1L
1,767 SR
Queue Stats
14W - 30L
907 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 7
8,495
850
15,517
7,077
2,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
SirWaveyy
Cu Chulainn
14
4 / 1 / 9
8,695
870
8,597
9,139
7,732
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
TopThat03
Sylvanus
12
3 / 0 / 11
8,318
832
4,495
7,513
9,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
Da JiAtlasMercuryAphrodite

VS

Bans
DiscordiaSkadiGaneshaCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Magiito
Tiamat
11
0 / 5 / 1
6,293
629
6,129
8,532
4,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 4 / 1
6,798
680
2,987
12,419
8,411
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chaac
jahainess
Chaac
10
1 / 5 / 0
6,515
652
4,439
11,664
8,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
14
Kills
1
1
Deaths
14
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
7
0
7
10.5
L
Tiamat
Magiito
Tiamat
0
5
1
0.1
W
Cu Chulainn
SirWaveyy
Cu Chulainn
4
1
9
8.5
L
0
4
1
0.13
W
Sylvanus
TopThat03
Sylvanus
3
0
11
8.5
L
Chaac
jahainess
Chaac
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,609
Damage
13,555
23,729
Taken
32,615
19,737
Mitigated
21,422
10,574
Healing
4,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,517
771
0
1,294
7,077
2,997
352
2,919
3,954
32,833
0
L
Tiamat
Magiito
Tiamat
6,129
414
0
808
8,532
4,117
0
5,656
2,876
21,229
0
W
Cu Chulainn
SirWaveyy
Cu Chulainn
8,597
2,784
0
2,791
9,139
7,732
75
2,299
6,550
0
53,078
L
2,987
399
948
1,359
12,419
8,411
0
7,751
4,668
13,200
0
W
Sylvanus
TopThat03
Sylvanus
4,495
1,266
2,650
3,839
7,513
9,008
23
3,759
3,542
8,397
0
L
Chaac
jahainess
Chaac
4,439
638
0
1,137
11,664
8,894
0
6,660
5,004
0
19,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,508
Gold Earned
19,606
142
Minions Killed
95
0
Camps Cleared
0
540,662
Distance Traveled
504,298
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,495
850
46
5
0
185,585
0
L
Tiamat
6,293
629
53
5
0
159,780
0
W
Cu Chulainn
8,695
870
90
9
0
204,678
0
L
Ymir
6,798
680
24
2
0
168,454
0
W
Sylvanus
8,318
832
6
1
0
150,399
0
L
Chaac
6,515
652
18
2
0
176,064
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role