Player Matchup

Izanami
Izanami
HJJHTGDRGFDGDT
Izanami
Level 121
God Stats
2W - 3L
1,500 SR
Queue Stats
225W - 189L
1,546 Elo+
Solo
Ymir
Ymir
KleptoKin
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 45L
1,488 Elo+
Party 2
Pele
Pele
Kspank23
Pele
Level 66
God Stats
7W - 7L
1,747 SR
Queue Stats
360W - 370L
1,463 Elo+
Party 2
Set
Set
RoyaltyExt
Set
Level 146
God Stats
4W - 5L
1,500 SR
Queue Stats
354W - 346L
1,495 Elo+
Party 2
Agni
Agni
SuperHotK3ys
Agni
Level 88
God Stats
7W - 3L
1,713 SR
Queue Stats
32W - 27L
1,578 Elo+
Solo
Team Averages
Level 90
1,592 SR
1,514 Elo+

VS

Team Averages
Level 103
1,572 SR
1,523 Elo+
Mercury
Mercury
 
Mercury
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
 
Hera
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
KikkermzTv
Artemis
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,593 Elo+
Solo
Gilgamesh
Gilgamesh
hunts02
Gilgamesh
Level 105
God Stats
8W - 7L
1,544 SR
Queue Stats
160W - 187L
1,475 Elo+
Solo
Anubis
Anubis
warlicht
Anubis
Level 80
God Stats
10W - 3L
1,816 SR
Queue Stats
285W - 235L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
7,985
532
5,488
11,787
4,695
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ymir
11
1 / 5 / 1
6,981
465
1,829
14,830
13,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pele
10
0 / 2 / 2
6,569
438
2,131
12,323
4,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 1 / 0
8,708
581
5,491
9,808
8,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 2 / 0
7,304
487
7,510
6,273
1,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
4 / 0 / 3
8,052
537
4,187
9,601
3,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
 
Hera
12
2 / 1 / 3
6,806
454
9,030
6,361
2,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
KikkermzTv
Artemis
13
3 / 2 / 5
8,009
534
11,231
7,430
2,866
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gilgamesh
hunts02
Gilgamesh
15
1 / 1 / 2
9,174
612
6,173
11,510
10,910
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
warlicht
Anubis
13
3 / 2 / 3
8,070
538
6,092
10,181
4,965
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
6
Kills
13
13
Deaths
6
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
4
0
3
5.5
W
Hera
 
Hera
2
1
3
3.5
L
2
3
1
0.83
W
Artemis
KikkermzTv
Artemis
3
2
5
2.75
L
Ymir
1
5
1
0.3
L
Pele
0
2
2
0.5
L
1
1
0
1
L
2
2
0
1
W
Gilgamesh
hunts02
Gilgamesh
1
1
2
2
W
Anubis
warlicht
Anubis
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,449
Damage
36,713
55,021
Taken
45,083
32,946
Mitigated
24,430
12,222
Healing
13,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
4,187
2,133
0
1,924
9,601
3,534
340
2,480
6,955
0
58,184
W
Hera
 
Hera
9,030
2,186
0
1,366
6,361
2,155
819
952
5,367
35,642
0
L
5,488
3,407
0
2,562
11,787
4,695
0
4,235
7,552
0
75,169
W
Artemis
KikkermzTv
Artemis
11,231
6,660
0
3,348
7,430
2,866
655
463
6,927
0
62,189
L
Ymir
1,829
242
276
1,818
14,830
13,623
0
6,122
8,708
14,543
0
L
Pele
2,131
540
0
2,659
12,323
4,148
0
1,156
11,167
0
41,275
L
5,491
1,889
0
3,157
9,808
8,653
0
0
9,808
0
77,612
L
7,510
561
0
1,750
6,273
1,827
290
3,609
2,664
44,070
0
W
Gilgamesh
hunts02
Gilgamesh
6,173
2,119
0
2,721
11,510
10,910
0
401
10,642
0
81,935
W
Anubis
warlicht
Anubis
6,092
205
65
4,246
10,181
4,965
0
4,890
4,978
61,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,547
Gold Earned
40,111
455
Minions Killed
446
0
Camps Cleared
0
1,468,191
Distance Traveled
1,564,908
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,052
537
83
6
0
361,625
0
W
Hera
6,806
454
30
2
0
286,774
6
L
Izanami
7,985
532
148
10
0
301,263
8
W
Artemis
8,009
534
94
6
0
300,212
0
L
Ymir
6,981
465
14
1
0
270,815
2
L
Pele
6,569
438
60
4
0
345,549
2
L
Set
8,708
581
145
10
0
301,421
0
L
Agni
7,304
487
88
6
0
249,143
0
W
Gilgamesh
9,174
612
145
10
0
320,103
0
W
Anubis
8,070
538
94
6
0
296,194
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role