Player Matchup

Sun Wukong
Sun Wukong
AcaSalinas24
Sun Wukong
Level 144
God Stats
2W - 2L
1,500 SR
Queue Stats
333W - 353L
1,561 Elo+
Party 1
Hercules
Hercules
LaGolf4
Hercules
Level 134
God Stats
11W - 7L
1,753 SR
Queue Stats
436W - 463L
1,574 Elo+
Party 1
Geb
Geb
MFalcon9
Geb
Level 76
God Stats
1W - 2L
1,228 SR
Queue Stats
250W - 267L
1,555 Elo+
Party 1
Ah Puch
Ah Puch
OscarL5000
Ah Puch
Level 123
God Stats
9W - 13L
1,816 SR
Queue Stats
300W - 338L
1,628 Elo+
Party 1
Cernunnos
Cernunnos
tovidan16
Cernunnos
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Team Averages
Level 101
1,559 SR
1,564 Elo+

VS

Team Averages
Level 98
1,793 SR
1,448 Elo+
Sylvanus
Sylvanus
Hookerbot5000
Sylvanus
Level 107
God Stats
240W - 235L
1,573 SR
Queue Stats
696W - 735L
1,513 Elo+
Party 2
Da Ji
Da Ji
KillersSeed
Da Ji
Level 78
God Stats
9W - 4L
1,917 SR
Queue Stats
194W - 182L
1,466 Elo+
Party 3
Zeus
Zeus
MotokinJP
Zeus
Level 118
God Stats
2W - 1L
1,840 SR
Queue Stats
609W - 590L
1,482 Elo+
Solo
Chaac
Chaac
ThornRelay
Chaac
Level 60
God Stats
8W - 8L
1,982 SR
Queue Stats
182W - 176L
1,426 Elo+
Party 3
Horus
Horus
Unknown-Zpider
Horus
Level 127
God Stats
1W - 2L
1,652 SR
Queue Stats
101W - 130L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AcaSalinas24
Sun Wukong
11
4 / 0 / 4
6,556
656
6,364
6,252
2,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
LaGolf4
Hercules
12
5 / 1 / 0
7,021
702
7,572
7,095
4,968
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 0 / 2
5,859
586
4,204
6,273
4,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
OscarL5000
Ah Puch
12
4 / 1 / 1
7,144
714
4,694
3,894
1,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
tovidan16
Cernunnos
8
0 / 1 / 3
4,998
500
4,341
4,371
1,454
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Hookerbot5000
Sylvanus
7
0 / 1 / 1
4,340
434
2,582
6,489
3,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

9
3 / 6 / 0
5,526
553
5,208
10,437
3,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
10
0 / 4 / 0
5,516
552
1,340
7,807
2,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chaac
10
0 / 3 / 1
5,122
512
3,014
9,437
7,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 1 / 1
4,338
434
3,284
7,393
5,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
15
Kills
3
3
Deaths
15
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AcaSalinas24
Sun Wukong
4
0
4
6
L
Sylvanus
Hookerbot5000
Sylvanus
0
1
1
0.5
L
3
6
0
0.5
W
Hercules
LaGolf4
Hercules
5
1
0
5
W
2
0
2
3
L
Zeus
0
4
0
0
W
Ah Puch
OscarL5000
Ah Puch
4
1
1
4.5
L
Chaac
0
3
1
0.17
L
0
1
1
0.5
W
Cernunnos
tovidan16
Cernunnos
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,175
Damage
15,428
27,885
Taken
41,563
14,871
Mitigated
23,606
8,462
Healing
11,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AcaSalinas24
Sun Wukong
6,364
2,215
0
900
6,252
2,964
43
1,333
4,837
0
41,100
L
Sylvanus
Hookerbot5000
Sylvanus
2,582
1,270
1,354
1,799
6,489
3,930
0
1,697
4,792
13,526
4,645
L
5,208
1,732
0
406
10,437
3,986
0
1,814
8,623
0
32,166
W
Hercules
LaGolf4
Hercules
7,572
4,014
0
3,578
7,095
4,968
0
0
7,095
0
48,992
W
4,204
516
0
1,921
6,273
4,056
0
1,454
4,567
15,777
0
L
Zeus
1,340
305
8
2,781
7,807
2,436
0
3,370
4,437
38,020
0
W
Ah Puch
OscarL5000
Ah Puch
4,694
307
0
1,285
3,894
1,429
227
490
3,404
55,209
0
L
Chaac
3,014
811
0
1,752
9,437
7,794
0
0
9,437
0
29,734
L
3,284
1,719
1,536
2,285
7,393
5,460
0
2,017
5,376
0
14,427
W
Cernunnos
tovidan16
Cernunnos
4,341
2,155
0
778
4,371
1,454
459
399
3,830
0
29,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,578
Gold Earned
24,842
321
Minions Killed
251
0
Camps Cleared
0
1,005,984
Distance Traveled
896,120
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,556
656
74
7
0
211,230
0
L
Sylvanus
4,340
434
28
3
0
154,852
1
L
Da Ji
5,526
553
59
6
0
205,149
1
W
Hercules
7,021
702
84
8
0
229,877
2
W
Geb
5,859
586
15
2
0
192,664
1
L
Zeus
5,516
552
88
9
0
157,886
0
W
Ah Puch
7,144
714
89
9
0
199,134
2
L
Chaac
5,122
512
52
5
0
197,827
0
L
Horus
4,338
434
24
2
0
180,406
0
W
Cernunnos
4,998
500
59
6
0
173,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role