Player Matchup

Baba Yaga
Baba Yaga
Ebteris
Baba Yaga
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
166W - 60L
1,575 Elo+
Party 1
Eset
Eset
EveryBodyFap
Eset
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 40L
1,442 Elo+
Party 1
Nike
Nike
Rimbaba
Nike
Level 69
God Stats
11W - 1L
2,001 SR
Queue Stats
253W - 246L
1,432 Elo+
Party 2
Yu Huang
Yu Huang
Zelyrre
Yu Huang
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,541 Elo+
Solo
Artemis
Artemis
oksined1997
Artemis
Level 69
God Stats
7W - 3L
1,663 SR
Queue Stats
253W - 244L
1,444 Elo+
Party 2
Team Averages
Level 119
1,633 SR
1,487 Elo+

VS

Team Averages
Level 122
1,509 SR
1,459 Elo+
Ymir
Ymir
 
Ymir
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
J3ye
Thor
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
428W - 433L
1,434 Elo+
Solo
Cliodhna
Cliodhna
JanFischer1114
Cliodhna
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 148L
1,442 Elo+
Solo
Arachne
Arachne
NikolitsaGR
Arachne
Level 71
God Stats
11W - 17L
1,442 SR
Queue Stats
975W - 1,010L
1,423 Elo+
Solo
Shiva
Shiva
compact_skip32
Shiva
Level 122
God Stats
15W - 7L
1,603 SR
Queue Stats
851W - 906L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Ebteris
Baba Yaga
16
7 / 2 / 11
9,385
939
14,093
8,149
4,613
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 2 / 17
8,457
846
4,731
10,146
9,678
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nike
Rimbaba
Nike
16
6 / 2 / 12
9,195
920
7,933
10,572
14,390
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
Zelyrre
Yu Huang
16
8 / 1 / 13
9,455
946
14,192
5,346
3,258
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
oksined1997
Artemis
14
3 / 3 / 13
8,654
865
9,413
7,914
3,921
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
2 / 5 / 6
7,904
790
9,112
15,822
16,980
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Thor
J3ye
Thor
14
4 / 5 / 2
7,666
767
3,811
10,081
4,993
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
14
2 / 6 / 3
8,274
827
8,240
9,707
4,359
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
NikolitsaGR
Arachne
11
1 / 5 / 1
6,549
655
3,387
8,728
5,062
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
1 / 4 / 6
6,940
694
4,183
12,539
13,121
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
28
25
Kills
10
10
Deaths
25
66
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
5
6
1
W
Baba Yaga
Ebteris
Baba Yaga
7
2
11
6.25
W
1
2
17
4.75
L
Thor
J3ye
Thor
4
5
2
1
L
Cliodhna
2
6
3
0.58
L
Arachne
NikolitsaGR
Arachne
1
5
1
0.3
W
Nike
Rimbaba
Nike
6
2
12
6
W
Yu Huang
Zelyrre
Yu Huang
8
1
13
14.5
L
1
4
6
1
W
Artemis
oksined1997
Artemis
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,362
Damage
28,733
42,127
Taken
56,877
35,860
Mitigated
44,515
13,329
Healing
10,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
9,112
697
215
1,338
15,822
16,980
0
8,248
7,574
15,117
459
W
Baba Yaga
Ebteris
Baba Yaga
14,093
1,459
1,041
2,648
8,149
4,613
479
2,223
5,926
27,225
0
W
4,731
764
1,350
1,987
10,146
9,678
263
1,067
9,079
8,794
0
L
Thor
J3ye
Thor
3,811
543
1,023
1,778
10,081
4,993
0
5,405
4,676
0
10,603
L
Cliodhna
8,240
1,257
427
547
9,707
4,359
0
6,582
3,125
0
16,656
L
Arachne
NikolitsaGR
Arachne
3,387
2,429
0
1,124
8,728
5,062
0
5,959
2,769
0
7,679
W
Nike
Rimbaba
Nike
7,933
980
519
2,208
10,572
14,390
541
2,019
8,553
2,895
12,078
W
Yu Huang
Zelyrre
Yu Huang
14,192
570
507
760
5,346
3,258
0
1,421
3,925
30,018
0
L
4,183
186
805
3,178
12,539
13,121
0
8,538
4,001
326
10,891
W
Artemis
oksined1997
Artemis
9,413
5,190
1,151
1,158
7,914
3,921
3,058
2,027
5,887
0
20,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,146
Gold Earned
37,333
120
Minions Killed
76
0
Camps Cleared
0
917,933
Distance Traveled
726,850
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,904
790
16
2
0
154,934
0
W
Baba Yaga
9,385
939
32
3
0
184,979
0
W
Eset
8,457
846
9
1
0
198,647
0
L
Thor
7,666
767
19
2
0
159,817
0
L
Cliodhna
8,274
827
19
2
0
165,608
0
L
Arachne
6,549
655
9
1
0
114,750
0
W
Nike
9,195
920
16
2
0
163,901
0
W
Yu Huang
9,455
946
34
3
0
206,381
0
L
Shiva
6,940
694
13
1
0
131,741
0
W
Artemis
8,654
865
29
3
0
164,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role