Player Matchup

Atlas
Atlas
Enigmatic
Atlas
Level 158
God Stats
1W - 1L
1,809 SR
Queue Stats
22W - 15L
1,676 Elo+
Party 2
Janus
Janus
Sunthetic
Janus
Level 171
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 19L
1,682 Elo+
Party 2
Mulan
Mulan
TCee
Mulan
Level 158
God Stats
1W - 2L
1,694 SR
Queue Stats
61W - 42L
1,687 Elo+
Party 2
Cliodhna
Cliodhna
iamloco
Cliodhna
Level 86
God Stats
0W - 2L
1,256 SR
Queue Stats
67W - 55L
1,568 Elo+
Party 3
Neith
Neith
lazuar
Neith
Level 18
God Stats
4W - 5L
1,610 SR
Queue Stats
14W - 18L
1,515 Elo+
Party 3
Team Averages
Level 118
1,574 SR
1,625 Elo+

VS

Team Averages
Level 126
1,591 SR
1,564 Elo+
Bakasura
Bakasura
AmericanTangents
Bakasura
Level 159
God Stats
8W - 10L
1,531 SR
Queue Stats
650W - 534L
1,626 Elo+
Solo
Izanami
Izanami
ByChanderZap
Izanami
Level 156
God Stats
1W - 1L
1,285 SR
Queue Stats
67W - 47L
1,551 Elo+
Solo
Anubis
Anubis
JohnnyZenns
Anubis
Level 113
God Stats
6W - 2L
1,747 SR
Queue Stats
238W - 248L
1,596 Elo+
Party 1
Yu Huang
Yu Huang
MarsVennel
Yu Huang
Level 112
God Stats
2W - 1L
1,549 SR
Queue Stats
226W - 235L
1,542 Elo+
Solo
Susano
Susano
UncleClapDaddi
Susano
Level 92
God Stats
4W - 1L
1,843 SR
Queue Stats
174W - 198L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Enigmatic
Atlas
10
2 / 0 / 2
6,534
545
2,142
8,654
4,209
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
Sunthetic
Janus
12
0 / 2 / 3
6,591
549
4,989
6,527
2,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
TCee
Mulan
10
0 / 1 / 0
5,694
475
1,917
9,051
4,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cliodhna
iamloco
Cliodhna
10
2 / 5 / 2
6,097
508
4,967
10,237
2,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
lazuar
Neith
10
1 / 4 / 1
6,022
502
3,349
9,181
2,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 1
7,177
598
6,351
8,955
3,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
ByChanderZap
Izanami
13
3 / 1 / 1
7,777
648
7,841
5,419
2,058
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 0 / 0
8,477
706
5,637
4,927
2,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yu Huang
MarsVennel
Yu Huang
12
1 / 2 / 2
7,305
609
2,714
6,125
2,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 1 / 2
6,764
564
3,331
8,565
3,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
18
5
Kills
12
12
Deaths
5
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
1
1
5.5
W
Izanami
ByChanderZap
Izanami
3
1
1
3.5
L
Atlas
Enigmatic
Atlas
2
0
2
3
W
2
0
0
2
W
Yu Huang
MarsVennel
Yu Huang
1
2
2
1
L
Janus
Sunthetic
Janus
0
2
3
0.75
L
Mulan
TCee
Mulan
0
1
0
0
W
1
1
2
2
L
Cliodhna
iamloco
Cliodhna
2
5
2
0.6
L
Neith
lazuar
Neith
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,364
Damage
25,874
43,650
Taken
33,991
16,188
Mitigated
13,440
11,605
Healing
9,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,351
4,541
0
2,646
8,955
3,746
0
1,675
7,228
0
48,035
W
Izanami
ByChanderZap
Izanami
7,841
5,322
0
1,838
5,419
2,058
2,216
442
4,977
0
65,409
L
Atlas
Enigmatic
Atlas
2,142
564
1,780
2,558
8,654
4,209
0
455
7,787
20,632
0
W
5,637
519
0
3,136
4,927
2,308
549
0
4,927
65,856
0
W
Yu Huang
MarsVennel
Yu Huang
2,714
588
0
1,000
6,125
2,138
0
2,986
3,005
57,681
0
L
Janus
Sunthetic
Janus
4,989
229
0
750
6,527
2,116
0
1,745
4,672
54,607
0
L
Mulan
TCee
Mulan
1,917
0
0
3,469
9,051
4,419
0
4,835
4,216
0
37,546
W
3,331
635
0
500
8,565
3,190
0
1,802
6,723
0
48,126
L
Cliodhna
iamloco
Cliodhna
4,967
867
0
752
10,237
2,934
0
1,316
8,493
0
34,583
L
Neith
lazuar
Neith
3,349
1,571
0
2,296
9,181
2,510
0
0
8,901
0
33,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,938
Gold Earned
37,500
317
Minions Killed
530
0
Camps Cleared
0
1,150,027
Distance Traveled
1,271,380
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,177
598
94
8
0
287,168
0
W
Izanami
7,777
648
117
10
0
240,233
0
L
Atlas
6,534
545
20
2
0
252,419
2
W
Anubis
8,477
706
131
11
0
220,656
0
W
Yu Huang
7,305
609
111
9
0
231,445
1
L
Janus
6,591
549
119
10
0
235,924
0
L
Mulan
5,694
475
65
5
0
239,131
0
W
Susano
6,764
564
77
6
0
291,878
0
L
Cliodhna
6,097
508
59
5
0
195,143
0
L
Neith
6,022
502
54
5
0
227,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role