Player Matchup

Chaac
Chaac
 
Chaac
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
 
Persephone
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Aplogyaccept
Amaterasu
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,395 Elo+
Party 2
Ares
Ares
Request Viper
Ares
Level 148
God Stats
5W - 1L
1,595 SR
Queue Stats
330W - 336L
1,492 Elo+
Party 1
Zeus
Zeus
Runch6803
Zeus
Level 144
God Stats
16W - 8L
1,513 SR
Queue Stats
558W - 565L
1,481 Elo+
Party 1
Team Averages
Level 125
1,522 SR
1,474 Elo+

VS

Team Averages
Level 119
1,472 SR
1,467 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DATEKO
Sol
Level 120
God Stats
1W - 2L
1,454 SR
Queue Stats
116W - 119L
1,414 Elo+
Solo
Nu Wa
Nu Wa
Sairento-san
Nu Wa
Level 92
God Stats
2W - 3L
1,408 SR
Queue Stats
95W - 88L
1,498 Elo+
Solo
Raijin
Raijin
iRockiit
Raijin
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
90W - 114L
1,459 Elo+
Solo
Janus
Janus
prasanna123
Janus
Level 140
God Stats
2W - 7L
1,497 SR
Queue Stats
210W - 221L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
3 / 1 / 13
8,773
877
7,258
10,581
12,230
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
 
Persephone
14
2 / 2 / 6
8,542
854
4,657
7,182
3,726
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Amaterasu
Aplogyaccept
Amaterasu
14
1 / 2 / 7
7,716
772
1,934
10,460
6,143
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 1 / 6
8,646
865
3,883
9,189
10,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
16
13 / 3 / 3
10,247
1,025
19,968
7,555
3,384
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
1 / 4 / 2
7,141
714
3,812
7,855
2,299
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sol
DATEKO
Sol
13
1 / 6 / 1
7,157
716
5,067
9,544
2,851
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 2 / 3
7,403
740
8,957
6,713
1,937
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
iRockiit
Raijin
13
1 / 5 / 3
7,755
776
3,665
7,610
2,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
4 / 4 / 3
9,146
915
7,719
6,862
2,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
20
21
Kills
8
9
Deaths
21
35
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
1
13
9.5
W
Persephone
 
Persephone
2
2
6
2.5
L
Kukulkan
 
Kukulkan
1
4
2
0.5
W
Amaterasu
Aplogyaccept
Amaterasu
1
2
7
2.25
L
Sol
DATEKO
Sol
1
6
1
0.25
W
2
1
6
5
W
Zeus
13
3
3
4.83
L
1
2
3
1.25
L
Raijin
iRockiit
Raijin
1
5
3
0.5
L
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,700
Damage
29,220
44,967
Taken
38,584
36,035
Mitigated
12,021
17,224
Healing
5,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,258
86
1,601
3,926
10,581
12,230
65
6,784
3,797
0
24,410
W
Persephone
 
Persephone
4,657
228
1,047
1,457
7,182
3,726
826
5,405
1,755
25,387
0
L
Kukulkan
 
Kukulkan
3,812
246
694
689
7,855
2,299
0
6,333
1,522
14,742
0
W
Amaterasu
Aplogyaccept
Amaterasu
1,934
0
951
3,484
10,460
6,143
405
7,059
3,401
0
9,162
L
Sol
DATEKO
Sol
5,067
570
82
1,007
9,544
2,851
0
6,930
2,614
9,121
0
W
3,883
0
515
1,935
9,189
10,552
262
4,973
4,216
7,406
0
W
Zeus
19,968
1,136
204
2,104
7,555
3,384
93
4,977
2,578
37,730
0
L
8,957
4,475
409
869
6,713
1,937
0
5,360
1,353
16,734
0
L
Raijin
iRockiit
Raijin
3,665
0
0
0
7,610
2,545
0
5,722
1,888
13,451
0
L
7,719
299
578
1,409
6,862
2,389
0
4,163
2,699
18,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,924
Gold Earned
38,602
151
Minions Killed
102
0
Camps Cleared
0
976,499
Distance Traveled
892,404
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,773
877
21
2
0
214,237
0
W
Persephone
8,542
854
52
5
0
173,733
0
L
Kukulkan
7,141
714
19
2
0
193,015
0
W
Amaterasu
7,716
772
19
2
0
206,429
0
L
Sol
7,157
716
13
1
0
177,223
0
W
Ares
8,646
865
9
1
0
196,869
0
W
Zeus
10,247
1,025
50
5
0
185,231
0
L
Nu Wa
7,403
740
14
1
0
187,724
0
L
Raijin
7,755
776
24
2
0
147,468
0
L
Janus
9,146
915
32
3
0
186,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role