Player Matchup

Nike
Nike
DavidAbrego21
Nike
Level 113
God Stats
2W - 2L
1,768 SR
Queue Stats
363W - 353L
1,533 Elo+
Solo
Hun Batz
Hun Batz
DukeIsThug
Hun Batz
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 161L
1,344 Elo+
Party 2
Osiris
Osiris
EmoFemmy
Osiris
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 44L
1,712 Elo+
Solo
Aphrodite
Aphrodite
Plocker
Aphrodite
Level 58
God Stats
7W - 5L
1,584 SR
Queue Stats
283W - 304L
1,424 Elo+
Party 2
Zhong Kui
Zhong Kui
Sethra30
Zhong Kui
Level 110
God Stats
7W - 7L
1,715 SR
Queue Stats
562W - 592L
1,451 Elo+
Solo
Team Averages
Level 94
1,613 SR
1,493 Elo+

VS

Team Averages
Level 100
1,484 SR
1,395 Elo+
Atlas
Atlas
FlatErrthr
Atlas
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 30L
1,482 Elo+
Solo
Baba Yaga
Baba Yaga
JaBBaWoCkEE 689
Baba Yaga
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,262 Elo+
Party 1
Martichoras
Martichoras
Rain LVDP
Martichoras
Level 126
God Stats
1W - 0L
1,215 SR
Queue Stats
1W - 1L
1,262 Elo+
Party 1
Yemoja
Yemoja
Skiilz_xo
Yemoja
Level 108
God Stats
9W - 7L
1,635 SR
Queue Stats
422W - 449L
1,504 Elo+
Solo
Sol
Sol
psiconap
Sol
Level 157
God Stats
7W - 4L
1,572 SR
Queue Stats
703W - 689L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 6
8,798
677
13,349
17,688
21,417
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
DukeIsThug
Hun Batz
14
2 / 7 / 2
8,666
667
11,870
16,337
7,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
EmoFemmy
Osiris
16
1 / 4 / 4
8,808
678
9,163
20,980
32,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Aphrodite
Plocker
Aphrodite
12
0 / 4 / 3
7,342
565
3,650
15,520
8,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
Sethra30
Zhong Kui
16
4 / 6 / 1
9,417
724
16,852
15,182
11,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
18
6 / 1 / 15
11,375
875
11,380
17,034
23,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baba Yaga
JaBBaWoCkEE 689
Baba Yaga
19
6 / 1 / 16
11,410
878
14,368
9,565
6,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Martichoras
Rain LVDP
Martichoras
16
3 / 2 / 15
9,784
753
20,645
15,920
10,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Yemoja
Skiilz_xo
Yemoja
14
1 / 1 / 16
9,824
756
4,784
9,918
8,718
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

19
10 / 2 / 11
11,419
878
23,960
17,308
12,709
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
99
7
Kills
26
26
Deaths
7
16
Assists
73
Player
Kills
Deaths
Assists
KDA
L
0
5
6
0.6
L
Hun Batz
DukeIsThug
Hun Batz
2
7
2
0.43
L
Osiris
EmoFemmy
Osiris
1
4
4
0.75
W
Atlas
6
1
15
13.5
W
Baba Yaga
JaBBaWoCkEE 689
Baba Yaga
6
1
16
14
L
Aphrodite
Plocker
Aphrodite
0
4
3
0.38
W
Martichoras
Rain LVDP
Martichoras
3
2
15
5.25
L
Zhong Kui
Sethra30
Zhong Kui
4
6
1
0.75
W
Yemoja
Skiilz_xo
Yemoja
1
1
16
9
W
10
2
11
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,884
Damage
75,137
85,707
Taken
69,745
81,788
Mitigated
63,153
32,432
Healing
38,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,349
140
720
2,971
17,688
21,417
0
11,351
6,337
0
30,196
L
Hun Batz
DukeIsThug
Hun Batz
11,870
1,306
1,277
744
16,337
7,773
0
11,841
4,496
0
21,153
L
Osiris
EmoFemmy
Osiris
9,163
2,813
565
3,955
20,980
32,476
0
11,624
9,356
0
16,059
W
Atlas
11,380
3,345
2,429
5,101
17,034
23,992
76
3,452
13,318
18,319
0
W
Baba Yaga
JaBBaWoCkEE 689
Baba Yaga
14,368
1,401
1,159
2,589
9,565
6,946
418
2,755
6,605
33,394
0
L
Aphrodite
Plocker
Aphrodite
3,650
283
9,236
8,577
15,520
8,954
0
10,855
4,665
6,766
0
W
Martichoras
Rain LVDP
Martichoras
20,645
7,184
0
4,310
15,920
10,788
1,122
5,488
10,188
0
41,244
L
Zhong Kui
Sethra30
Zhong Kui
16,852
1,272
767
3,620
15,182
11,168
0
8,821
6,361
28,886
0
W
Yemoja
Skiilz_xo
Yemoja
4,784
1,152
13,252
3,616
9,918
8,718
156
3,100
6,660
8,749
0
W
23,960
6,276
1,119
5,179
17,308
12,709
2,698
4,514
12,472
35,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,031
Gold Earned
53,812
109
Minions Killed
154
0
Camps Cleared
0
1,205,537
Distance Traveled
1,231,896
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,798
677
34
3
0
248,641
0
L
Hun Batz
8,666
667
22
2
0
246,307
0
L
Osiris
8,808
678
6
0
0
245,389
0
W
Atlas
11,375
875
19
1
0
287,502
0
W
Baba Yaga
11,410
878
48
4
0
269,129
0
L
Aphrodite
7,342
565
8
1
0
264,764
0
W
Martichoras
9,784
753
45
3
0
240,311
0
L
Zhong Kui
9,417
724
39
3
0
200,436
0
W
Yemoja
9,824
756
11
1
0
212,474
0
W
Sol
11,419
878
31
2
0
222,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role