Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Bäcon
Ah Muzen Cab
Level 188
God Stats
4W - 0L
1,869 SR
Queue Stats
141W - 39L
1,747 Elo+
Party 1
Tyr
Tyr
DrippyTipsy
Tyr
Level 177
God Stats
3W - 0L
1,557 SR
Queue Stats
145W - 120L
1,606 Elo+
Party 1
Chang'e
Chang'e
Ibadcaveman
Chang'e
Level 191
God Stats
5W - 1L
1,616 SR
Queue Stats
265W - 262L
1,542 Elo+
Party 1
Tsukuyomi
Tsukuyomi
NotNotZexrey
Tsukuyomi
Level 21
God Stats
7W - 10L
1,562 SR
Queue Stats
536W - 517L
1,591 Elo+
Party 1
Bacchus
Bacchus
Tylisseus
Bacchus
Level 177
God Stats
1W - 1L
1,827 SR
Queue Stats
68W - 34L
1,695 Elo+
Party 1
Team Averages
Level 151
1,686 SR
1,636 Elo+

VS

Team Averages
Level 95
1,402 SR
1,350 Elo+
Sun Wukong
Sun Wukong
IFinnyy
Sun Wukong
Level 171
God Stats
4W - 4L
1,278 SR
Queue Stats
247W - 243L
1,480 Elo+
Solo
Cernunnos
Cernunnos
R3DRUMx
Cernunnos
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,262 Elo+
Party 2
Tsukuyomi
Tsukuyomi
RogalLives
Tsukuyomi
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,266 Elo+
Party 2
Sylvanus
Sylvanus
SapientPariah
Sylvanus
Level 17
God Stats
0W - 1L
1,149 SR
Queue Stats
1W - 4L
1,226 Elo+
Solo
Mulan
Mulan
xRoscojefferyX
Mulan
Level 127
God Stats
6W - 9L
1,584 SR
Queue Stats
577W - 577L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bäcon
Ah Muzen Cab
18
8 / 0 / 29
11,410
951
14,701
13,861
16,912
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

18
8 / 2 / 27
11,157
930
19,283
21,931
33,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Ibadcaveman
Chang'e
19
15 / 2 / 23
11,931
994
24,052
20,360
16,868
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
NotNotZexrey
Tsukuyomi
16
5 / 3 / 26
10,024
835
17,545
14,667
15,741
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bacchus
Tylisseus
Bacchus
17
5 / 3 / 32
11,042
920
13,527
22,885
35,609
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
IFinnyy
Sun Wukong
16
0 / 5 / 5
8,095
675
11,639
17,851
22,959
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cernunnos
R3DRUMx
Cernunnos
14
3 / 9 / 3
8,533
711
13,562
18,430
9,781
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
RogalLives
Tsukuyomi
14
2 / 10 / 4
8,479
707
10,980
17,601
8,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
SapientPariah
Sylvanus
15
2 / 7 / 4
8,459
705
7,583
20,961
26,408
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
1 / 10 / 3
7,504
625
9,753
22,445
21,451
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

178
Kill Participation
27
41
Kills
8
10
Deaths
41
137
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Bäcon
Ah Muzen Cab
8
0
29
22.5
W
8
2
27
10.75
L
Sun Wukong
IFinnyy
Sun Wukong
0
5
5
0.5
W
Chang'e
Ibadcaveman
Chang'e
15
2
23
13.25
W
Tsukuyomi
NotNotZexrey
Tsukuyomi
5
3
26
6
L
Cernunnos
R3DRUMx
Cernunnos
3
9
3
0.5
L
Tsukuyomi
RogalLives
Tsukuyomi
2
10
4
0.4
L
Sylvanus
SapientPariah
Sylvanus
2
7
4
0.57
W
Bacchus
Tylisseus
Bacchus
5
3
32
7
L
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,108
Damage
53,517
93,704
Taken
97,288
118,510
Mitigated
89,564
52,822
Healing
15,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Bäcon
Ah Muzen Cab
14,701
6,735
321
736
13,861
16,912
3,174
1,118
12,743
0
34,779
W
19,283
2,331
530
7,811
21,931
33,380
282
1,613
20,318
0
39,014
L
Sun Wukong
IFinnyy
Sun Wukong
11,639
1,313
310
2,311
17,851
22,959
0
6,627
11,224
0
32,264
W
Chang'e
Ibadcaveman
Chang'e
24,052
1,373
17,425
11,913
20,360
16,868
1,476
1,822
18,538
42,806
0
W
Tsukuyomi
NotNotZexrey
Tsukuyomi
17,545
4,148
1,830
3,607
14,667
15,741
1,900
1,566
13,101
0
29,750
L
Cernunnos
R3DRUMx
Cernunnos
13,562
6,437
121
1,557
18,430
9,781
399
8,081
10,349
0
22,378
L
Tsukuyomi
RogalLives
Tsukuyomi
10,980
1,929
318
1,468
17,601
8,965
292
6,898
10,703
0
19,973
L
Sylvanus
SapientPariah
Sylvanus
7,583
1,501
3,849
3,482
20,961
26,408
93
8,625
12,336
14,637
0
W
Bacchus
Tylisseus
Bacchus
13,527
1,378
3,615
5,034
22,885
35,609
855
1,464
21,421
22,084
0
L
9,753
1,649
377
2,006
22,445
21,451
246
7,348
15,097
0
15,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,564
Gold Earned
41,070
165
Minions Killed
123
0
Camps Cleared
0
1,268,698
Distance Traveled
869,434
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,410
951
48
4
0
209,922
0
W
Tyr
11,157
930
40
3
0
279,505
0
L
Sun Wukong
8,095
675
39
3
0
183,400
0
W
Chang'e
11,931
994
34
3
0
260,886
0
W
Tsukuyomi
10,024
835
23
2
0
271,429
0
L
Cernunnos
8,533
711
32
3
0
149,848
0
L
Tsukuyomi
8,479
707
23
2
0
191,449
0
L
Sylvanus
8,459
705
20
2
0
172,960
0
W
Bacchus
11,042
920
20
2
0
246,956
0
L
Mulan
7,504
625
9
1
0
171,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role