Player Matchup

Scylla
Scylla
 
Scylla
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
AGAV03
Anubis
Level 49
God Stats
21W - 14L
1,500 SR
Queue Stats
87W - 82L
1,336 Elo+
Party 2
Izanami
Izanami
DiegoDrobot
Izanami
Level 55
God Stats
6W - 4L
1,232 SR
Queue Stats
74W - 73L
1,344 Elo+
Party 2
Atlas
Atlas
Rocjr150
Atlas
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 24L
1,280 Elo+
Solo
Team Averages
Level 87
1,446 SR
1,392 Elo+

VS

Team Averages
Level 84
1,376 SR
1,395 Elo+
Mercury
Mercury
ExpandedMoss
Mercury
Level 112
God Stats
7W - 13L
1,368 SR
Queue Stats
73W - 89L
1,455 Elo+
Party 1
Bacchus
Bacchus
FerociousG00SE
Bacchus
Level 43
God Stats
0W - 4L
1,221 SR
Queue Stats
2W - 9L
1,219 Elo+
Party 1
Ix Chel
Ix Chel
SirKevin11
Ix Chel
Level 49
God Stats
0W - 3L
1,290 SR
Queue Stats
4W - 7L
1,451 Elo+
Solo
Vamana
Vamana
SkizzyGotBarz
Vamana
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 65L
1,452 Elo+
Party 1
Nu Wa
Nu Wa
jeduardo_a12
Nu Wa
Level 136
God Stats
44W - 40L
1,501 SR
Queue Stats
180W - 190L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
10 / 0 / 7
9,439
629
10,914
7,360
2,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
 
Cu Chulainn
12
2 / 3 / 4
7,308
487
5,146
11,674
7,268
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
AGAV03
Anubis
13
5 / 1 / 4
7,848
523
9,372
6,983
3,282
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
DiegoDrobot
Izanami
13
2 / 1 / 3
7,347
490
2,862
7,612
2,692
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atlas
Rocjr150
Atlas
12
1 / 2 / 5
7,327
488
4,933
10,872
6,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ExpandedMoss
Mercury
11
3 / 4 / 1
7,341
489
4,056
12,382
4,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 2 / 2
7,063
471
4,021
8,968
9,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ix Chel
SirKevin11
Ix Chel
11
0 / 11 / 1
6,822
455
5,009
14,362
4,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 1 / 0
7,738
516
6,042
12,505
7,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
1 / 3 / 2
5,771
385
7,592
5,830
1,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
20
Kills
7
7
Deaths
21
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
10
0
7
13.5
W
Cu Chulainn
 
Cu Chulainn
2
3
4
1.33
W
Anubis
AGAV03
Anubis
5
1
4
7
W
Izanami
DiegoDrobot
Izanami
2
1
3
3.5
L
Mercury
ExpandedMoss
Mercury
3
4
1
0.88
L
1
2
2
1
W
Atlas
Rocjr150
Atlas
1
2
5
1.75
L
Ix Chel
SirKevin11
Ix Chel
0
11
1
0.05
L
2
1
0
2
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,227
Damage
26,720
44,501
Taken
54,047
22,770
Mitigated
27,975
12,149
Healing
8,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
10,914
634
0
992
7,360
2,808
142
3,980
3,336
55,147
0
W
Cu Chulainn
 
Cu Chulainn
5,146
1,320
123
824
11,674
7,268
316
4,986
6,509
0
37,189
W
Anubis
AGAV03
Anubis
9,372
93
201
4,861
6,983
3,282
436
1,285
5,650
56,893
0
W
Izanami
DiegoDrobot
Izanami
2,862
1,678
335
2,587
7,612
2,692
868
4,259
3,353
0
39,725
L
Mercury
ExpandedMoss
Mercury
4,056
2,242
134
380
12,382
4,570
0
3,600
8,675
0
47,148
L
4,021
623
246
2,231
8,968
9,545
261
2,743
6,196
25,012
0
W
Atlas
Rocjr150
Atlas
4,933
1,410
0
2,226
10,872
6,720
0
2,112
8,336
35,589
239
L
Ix Chel
SirKevin11
Ix Chel
5,009
57
90
1,444
14,362
4,955
459
9,798
4,474
39,039
0
L
6,042
2,791
0
2,369
12,505
7,051
0
6,562
5,669
0
55,324
L
7,592
1,905
0
1,326
5,830
1,854
1,050
1,715
4,053
35,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,269
Gold Earned
34,735
347
Minions Killed
295
0
Camps Cleared
0
1,416,562
Distance Traveled
1,388,596
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,439
629
79
5
0
287,600
0
W
Cu Chulainn
7,308
487
53
4
0
287,880
0
W
Anubis
7,848
523
71
5
0
290,741
1
W
Izanami
7,347
490
91
6
0
285,000
0
L
Mercury
7,341
489
65
4
0
336,474
2
L
Bacchus
7,063
471
34
2
0
287,981
7
W
Atlas
7,327
488
53
4
0
265,341
0
L
Ix Chel
6,822
455
64
4
0
255,783
0
L
Vamana
7,738
516
88
6
0
334,414
4
L
Nu Wa
5,771
385
44
3
0
173,944
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role