Player Matchup

King Arthur
King Arthur
Chief Matuna
King Arthur
Level 106
God Stats
248W - 249L
1,533 SR
Queue Stats
624W - 653L
1,475 Elo+
Solo
Izanami
Izanami
Devinito
Izanami
Level 102
God Stats
3W - 3L
1,500 SR
Queue Stats
98W - 98L
1,494 Elo+
Party 2
Ix Chel
Ix Chel
Lilkitsufox
Ix Chel
Level 29
God Stats
2W - 2L
1,460 SR
Queue Stats
59W - 54L
1,566 Elo+
Party 2
Ganesha
Ganesha
Logg2k
Ganesha
Level 106
God Stats
8W - 4L
1,717 SR
Queue Stats
201W - 204L
1,522 Elo+
Party 3
Thanatos
Thanatos
MajinMarquis_
Thanatos
Level 126
God Stats
4W - 3L
1,747 SR
Queue Stats
271W - 256L
1,516 Elo+
Party 3
Team Averages
Level 94
1,591 SR
1,515 Elo+

VS

Team Averages
Level 96
1,495 SR
1,402 Elo+
Ra
Ra
BaconAndTurtles
Ra
Level 143
God Stats
1W - 1L
1,429 SR
Queue Stats
22W - 22L
1,444 Elo+
Party 1
Ullr
Ullr
Jay444
Ullr
Level 69
God Stats
0W - 2L
1,135 SR
Queue Stats
47W - 50L
1,439 Elo+
Party 4
Mercury
Mercury
SirWaveyy
Mercury
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,253 Elo+
Party 1
Sylvanus
Sylvanus
TopThat03
Sylvanus
Level 107
God Stats
4W - 1L
1,894 SR
Queue Stats
9W - 10L
1,513 Elo+
Party 1
Ao Kuang
Ao Kuang
xCarver4x
Ao Kuang
Level 38
God Stats
5W - 6L
1,519 SR
Queue Stats
91W - 93L
1,361 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chief Matuna
King Arthur
13
7 / 1 / 1
8,235
588
8,590
10,812
9,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Devinito
Izanami
12
1 / 3 / 7
7,128
509
10,844
9,095
3,408
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ix Chel
Lilkitsufox
Ix Chel
13
3 / 6 / 5
8,008
572
12,184
13,647
4,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Logg2k
Ganesha
11
1 / 1 / 11
7,791
557
6,545
10,352
9,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
MajinMarquis_
Thanatos
14
13 / 2 / 2
9,226
659
8,032
12,749
5,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 7 / 2
8,594
614
11,762
11,639
4,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ullr
Jay444
Ullr
11
1 / 5 / 4
6,990
499
4,477
10,026
3,490
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
SirWaveyy
Mercury
13
3 / 3 / 1
8,043
575
9,497
14,986
5,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
TopThat03
Sylvanus
11
2 / 3 / 5
7,606
543
3,986
13,171
11,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
xCarver4x
Ao Kuang
11
2 / 7 / 0
7,188
513
4,652
10,262
3,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
25
25
Kills
13
13
Deaths
25
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
5
7
2
0.86
W
King Arthur
Chief Matuna
King Arthur
7
1
1
7.5
W
Izanami
Devinito
Izanami
1
3
7
1.5
L
Ullr
Jay444
Ullr
1
5
4
0.6
W
Ix Chel
Lilkitsufox
Ix Chel
3
6
5
0.92
W
Ganesha
Logg2k
Ganesha
1
1
11
6.5
W
Thanatos
MajinMarquis_
Thanatos
13
2
2
7
L
Mercury
SirWaveyy
Mercury
3
3
1
1.17
L
Sylvanus
TopThat03
Sylvanus
2
3
5
1.5
L
Ao Kuang
xCarver4x
Ao Kuang
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,195
Damage
34,374
56,655
Taken
60,084
33,866
Mitigated
29,430
15,223
Healing
10,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,762
1,178
268
1,312
11,639
4,926
0
6,666
4,973
68,423
0
W
King Arthur
Chief Matuna
King Arthur
8,590
875
0
1,812
10,812
9,888
15
3,590
7,222
539
51,184
W
Izanami
Devinito
Izanami
10,844
7,699
0
1,052
9,095
3,408
729
3,121
5,974
0
64,700
L
Ullr
Jay444
Ullr
4,477
2,495
0
1,927
10,026
3,490
0
3,614
6,412
0
36,403
W
Ix Chel
Lilkitsufox
Ix Chel
12,184
1,653
1,131
3,024
13,647
4,926
105
7,805
5,765
55,981
0
W
Ganesha
Logg2k
Ganesha
6,545
669
0
1,737
10,352
9,671
219
4,158
6,194
23,126
0
W
Thanatos
MajinMarquis_
Thanatos
8,032
2,774
0
6,467
12,749
5,973
0
1,649
11,100
0
54,924
L
Mercury
SirWaveyy
Mercury
9,497
6,966
0
2,039
14,986
5,875
0
3,704
11,282
0
71,005
L
Sylvanus
TopThat03
Sylvanus
3,986
971
1,112
3,642
13,171
11,541
0
4,703
8,468
18,234
0
L
Ao Kuang
xCarver4x
Ao Kuang
4,652
1,175
0
663
10,262
3,598
890
471
9,791
27,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,388
Gold Earned
38,421
386
Minions Killed
352
0
Camps Cleared
0
1,460,880
Distance Traveled
1,378,442
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,594
614
108
8
0
286,626
0
W
King Arthur
8,235
588
82
6
0
275,642
1
W
Izanami
7,128
509
115
8
0
287,926
6
L
Ullr
6,990
499
73
5
0
235,802
0
W
Ix Chel
8,008
572
87
6
0
271,383
0
W
Ganesha
7,791
557
16
1
0
302,650
2
W
Thanatos
9,226
659
86
6
0
323,279
0
L
Mercury
8,043
575
105
8
0
338,362
1
L
Sylvanus
7,606
543
28
2
0
249,779
1
L
Ao Kuang
7,188
513
38
3
0
267,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role