Player Matchup

Neith
Neith
FoxyBangBang
Neith
Level 16
God Stats
2W - 1L
1,816 SR
Queue Stats
8W - 5L
1,643 Elo+
Party 1
Gilgamesh
Gilgamesh
SnappyBangBang
Gilgamesh
Level 64
God Stats
9W - 5L
1,559 SR
Queue Stats
69W - 68L
1,457 Elo+
Party 1
Merlin
Merlin
WolfyBangBang
Merlin
Level 62
God Stats
2W - 3L
1,419 SR
Queue Stats
92W - 73L
1,434 Elo+
Party 1
Team Averages
Level 47
1,598 SR
1,511 Elo+

VS

Team Averages
Level 108
1,454 SR
1,451 Elo+
Charybdis
Charybdis
Code X Gravity
Charybdis
Level 109
God Stats
13W - 14L
1,512 SR
Queue Stats
114W - 115L
1,464 Elo+
Party 2
Athena
Athena
DivineBlue2001
Athena
Level 128
God Stats
2W - 2L
1,547 SR
Queue Stats
208W - 228L
1,427 Elo+
Party 2
Scylla
Scylla
Use Finesse
Scylla
Level 87
God Stats
4W - 5L
1,303 SR
Queue Stats
144W - 134L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
6,908
691
4,965
7,652
3,173
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gilgamesh
SnappyBangBang
Gilgamesh
10
1 / 4 / 3
6,984
698
4,167
10,056
7,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
2 / 3 / 2
7,697
770
7,675
8,734
3,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Code X Gravity
Charybdis
13
3 / 2 / 7
8,480
848
9,402
7,647
2,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
4 / 2 / 6
8,703
870
4,171
10,343
9,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
14
4 / 0 / 6
8,679
868
9,105
4,085
1,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
4
Kills
11
11
Deaths
4
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Code X Gravity
Charybdis
3
2
7
3.25
W
4
2
6
3.5
L
1
4
2
0.5
L
Gilgamesh
SnappyBangBang
Gilgamesh
1
4
3
0.63
W
Scylla
4
0
6
7
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,807
Damage
22,678
26,442
Taken
22,075
13,960
Mitigated
14,046
5,014
Healing
5,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Code X Gravity
Charybdis
9,402
4,175
0
2,450
7,647
2,994
1,723
2,743
4,904
0
38,637
W
4,171
1,321
246
2,248
10,343
9,540
170
2,894
7,449
20,596
0
L
4,965
1,468
0
1,189
7,652
3,173
0
2,562
5,090
0
16,278
L
Gilgamesh
SnappyBangBang
Gilgamesh
4,167
1,578
0
1,029
10,056
7,014
0
5,905
4,151
0
18,457
W
Scylla
9,105
762
0
771
4,085
1,512
948
2,163
1,922
34,801
0
L
7,675
779
0
2,796
8,734
3,773
0
4,823
3,911
35,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,589
Gold Earned
25,862
120
Minions Killed
144
0
Camps Cleared
0
577,595
Distance Traveled
592,373
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,480
848
59
6
0
170,111
0
W
Athena
8,703
870
26
3
0
221,255
0
L
Neith
6,908
691
25
3
0
190,926
0
L
Gilgamesh
6,984
698
27
3
0
201,628
0
W
Scylla
8,679
868
59
6
0
201,007
2
L
Merlin
7,697
770
68
7
0
185,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role