Player Matchup

Kuzenbo
Kuzenbo
CookiesComa415
Kuzenbo
Level 77
God Stats
11W - 5L
1,722 SR
Queue Stats
37W - 36L
1,477 Elo+
Party 1
Ishtar
Ishtar
DJ-KZONE1
Ishtar
Level 157
God Stats
12W - 5L
1,606 SR
Queue Stats
159W - 154L
1,477 Elo+
Party 1
Sol
Sol
ThatKidHyperion
Sol
Level 125
God Stats
10W - 9L
1,473 SR
Queue Stats
144W - 119L
1,485 Elo+
Party 1
Team Averages
Level 120
1,600 SR
1,480 Elo+

VS

Team Averages
Level 81
1,495 SR
1,464 Elo+
Geb
Geb
 
Geb
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Halfguard
Serqet
Level 107
God Stats
14W - 17L
1,484 SR
Queue Stats
622W - 639L
1,492 Elo+
Solo
Hades
Hades
lAMDl JeRsMeX
Hades
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 33L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 4
7,692
769
4,442
8,516
8,327
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
DJ-KZONE1
Ishtar
13
3 / 0 / 2
7,863
786
5,193
4,213
1,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

12
2 / 2 / 3
7,625
763
7,946
6,747
2,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
1 / 1 / 1
7,113
711
5,982
9,268
7,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
Halfguard
Serqet
11
0 / 1 / 2
6,486
649
2,987
6,854
3,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
2 / 3 / 0
6,816
682
1,873
8,954
4,658
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
5
Kills
3
3
Deaths
5
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
1
1
1.5
W
0
1
4
2
W
Ishtar
DJ-KZONE1
Ishtar
3
0
2
4
L
Serqet
Halfguard
Serqet
0
1
2
1
W
2
2
3
1.75
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,581
Damage
10,842
19,476
Taken
25,076
12,900
Mitigated
15,762
7,791
Healing
7,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
5,982
64
1,442
2,898
9,268
7,438
0
4,290
4,978
20,815
0
W
4,442
2,805
1,808
1,872
8,516
8,327
0
2,710
5,569
13,010
0
W
Ishtar
DJ-KZONE1
Ishtar
5,193
3,680
0
2,407
4,213
1,784
1,095
2,176
2,037
0
32,879
L
Serqet
Halfguard
Serqet
2,987
130
0
394
6,854
3,666
0
3,300
3,554
0
18,818
W
7,946
1,761
0
1,704
6,747
2,789
1,542
3,035
3,712
31,104
3,271
L
1,873
594
150
2,455
8,954
4,658
0
4,652
4,302
19,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,180
Gold Earned
20,415
124
Minions Killed
95
0
Camps Cleared
0
546,988
Distance Traveled
593,378
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,113
711
15
2
0
213,248
0
W
Kuzenbo
7,692
769
13
1
0
203,550
0
W
Ishtar
7,863
786
59
6
0
184,075
4
L
Serqet
6,486
649
48
5
0
211,827
1
W
Sol
7,625
763
52
5
0
159,363
0
L
Hades
6,816
682
32
3
0
168,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role