Player Matchup

Amaterasu
Amaterasu
Anansa
Amaterasu
Level 109
God Stats
2W - 6L
1,673 SR
Queue Stats
80W - 58L
1,529 Elo+
Solo
Nemesis
Nemesis
BlessedDave
Nemesis
Level 147
God Stats
5W - 8L
1,444 SR
Queue Stats
256W - 236L
1,519 Elo+
Solo
Agni
Agni
Liveforever3883
Agni
Level 107
God Stats
3W - 6L
1,556 SR
Queue Stats
367W - 334L
1,551 Elo+
Party 2
Rama
Rama
ODoxas
Rama
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 73L
1,469 Elo+
Party 2
Geb
Geb
Optify-Swegger
Geb
Level 69
God Stats
4W - 1L
1,500 SR
Queue Stats
15W - 10L
1,551 Elo+
Party 2
Team Averages
Level 99
1,535 SR
1,524 Elo+

VS

Team Averages
Level 81
1,544 SR
1,479 Elo+
Scylla
Scylla
AstroWack
Scylla
Level 82
God Stats
12W - 7L
1,776 SR
Queue Stats
267W - 201L
1,573 Elo+
Solo
Izanami
Izanami
BenHoHoHo
Izanami
Level 40
God Stats
1W - 0L
1,771 SR
Queue Stats
34W - 32L
1,513 Elo+
Party 1
Awilix
Awilix
DevinDare
Awilix
Level 101
God Stats
6W - 3L
1,424 SR
Queue Stats
480W - 424L
1,448 Elo+
Solo
Sobek
Sobek
Memester32
Sobek
Level 145
God Stats
2W - 5L
1,467 SR
Queue Stats
87W - 61L
1,600 Elo+
Party 1
Vamana
Vamana
人间五十年
Vamana
Level 37
God Stats
138W - 147L
1,280 SR
Queue Stats
629W - 620L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Anansa
Amaterasu
15
2 / 4 / 1
9,785
515
13,486
23,049
26,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
BlessedDave
Nemesis
16
5 / 2 / 4
10,134
533
11,195
16,084
7,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
8 / 5 / 4
10,666
561
14,420
14,790
6,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
ODoxas
Rama
13
0 / 7 / 0
7,819
412
2,969
13,475
5,021
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 2 / 5
8,703
458
5,962
13,720
13,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AstroWack
Scylla
15
2 / 8 / 3
9,736
512
6,908
14,046
5,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
BenHoHoHo
Izanami
17
7 / 1 / 5
11,112
585
18,413
8,714
3,983
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
DevinDare
Awilix
19
4 / 2 / 2
11,075
583
8,178
14,554
7,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
15
4 / 4 / 7
10,067
530
7,932
18,504
22,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
3 / 2 / 2
10,941
576
16,281
16,495
13,057
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
39
17
Kills
20
20
Deaths
17
14
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Anansa
Amaterasu
2
4
1
0.63
W
Scylla
AstroWack
Scylla
2
8
3
0.44
W
Izanami
BenHoHoHo
Izanami
7
1
5
9.5
L
Nemesis
BlessedDave
Nemesis
5
2
4
3.5
W
Awilix
DevinDare
Awilix
4
2
2
2.5
L
8
5
4
2
W
Sobek
4
4
7
1.88
L
Rama
ODoxas
Rama
0
7
0
0
L
2
2
5
2.25
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,032
Damage
57,712
81,118
Taken
72,313
59,526
Mitigated
51,938
16,042
Healing
12,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Anansa
Amaterasu
13,486
6,303
0
6,239
23,049
26,957
0
741
22,308
0
81,668
W
Scylla
AstroWack
Scylla
6,908
1,212
0
1,925
14,046
5,782
0
8,626
5,420
86,838
0
W
Izanami
BenHoHoHo
Izanami
18,413
13,162
0
3,242
8,714
3,983
3,239
1,265
7,449
0
119,598
L
Nemesis
BlessedDave
Nemesis
11,195
5,723
0
1,454
16,084
7,520
55
2,457
13,627
0
82,074
W
Awilix
DevinDare
Awilix
8,178
2,575
0
955
14,554
7,023
121
956
13,598
0
110,737
L
14,420
657
0
1,705
14,790
6,333
0
5,561
9,229
82,819
0
W
Sobek
7,932
609
0
4,768
18,504
22,093
57
7,564
10,940
21,166
0
L
Rama
ODoxas
Rama
2,969
2,543
0
4,459
13,475
5,021
0
1,643
11,832
0
54,313
L
5,962
382
0
2,185
13,720
13,695
0
4,438
9,282
29,993
0
W
16,281
10,173
0
1,937
16,495
13,057
0
1,971
14,524
0
94,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,107
Gold Earned
52,931
514
Minions Killed
660
0
Camps Cleared
0
1,830,596
Distance Traveled
1,855,715
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,785
515
134
7
0
298,942
0
W
Scylla
9,736
512
131
7
0
328,957
5
W
Izanami
11,112
585
189
10
0
360,092
0
L
Nemesis
10,134
533
117
6
0
429,324
0
W
Awilix
11,075
583
159
8
0
433,295
3
L
Agni
10,666
561
140
7
0
363,575
1
W
Sobek
10,067
530
14
1
0
366,733
0
L
Rama
7,819
412
92
5
0
360,678
0
L
Geb
8,703
458
31
2
0
378,077
1
W
Vamana
10,941
576
167
9
0
366,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role