Player Matchup

Nox
Nox
 
Nox
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
AshOfWinter
Thoth
Level 129
God Stats
5W - 6L
1,528 SR
Queue Stats
369W - 381L
1,570 Elo+
Solo
Neith
Neith
ItsDaPhonz
Neith
Level 99
God Stats
3W - 4L
1,285 SR
Queue Stats
328W - 334L
1,534 Elo+
Solo
Persephone
Persephone
Ragingtatertots
Persephone
Level 129
God Stats
4W - 3L
1,496 SR
Queue Stats
145W - 123L
1,632 Elo+
Party 1
Fenrir
Fenrir
ZeblinHost
Fenrir
Level 156
God Stats
3W - 8L
1,199 SR
Queue Stats
385W - 366L
1,636 Elo+
Party 1
Team Averages
Level 115
1,402 SR
1,574 Elo+

VS

Team Averages
Level 147
1,504 SR
1,534 Elo+
Arachne
Arachne
AstuteHarmony50
Arachne
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
321W - 321L
1,540 Elo+
Solo
Nu Wa
Nu Wa
GuiltyGrave
Nu Wa
Level 158
God Stats
2W - 3L
1,314 SR
Queue Stats
123W - 113L
1,583 Elo+
Solo
Hera
Hera
Tronald_Dump
Hera
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 50L
1,513 Elo+
Solo
Martichoras
Martichoras
Xmarkstre
Martichoras
Level 136
God Stats
12W - 7L
1,500 SR
Queue Stats
971W - 984L
1,466 Elo+
Solo
Ganesha
Ganesha
xK1NGxSALMONx
Ganesha
Level 158
God Stats
2W - 1L
1,705 SR
Queue Stats
155W - 166L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
1 / 3 / 8
8,602
717
3,475
10,414
4,485
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 4 / 5
8,940
745
10,131
9,040
3,098
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
14
1 / 5 / 6
8,333
694
6,317
11,529
4,226
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
Ragingtatertots
Persephone
14
1 / 4 / 5
8,684
724
9,337
8,529
3,215
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
ZeblinHost
Fenrir
15
5 / 5 / 4
8,834
736
8,610
14,009
15,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 5 / 7
10,767
897
11,303
14,495
9,357
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
5 / 3 / 9
9,679
807
11,958
7,504
3,272
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
4 / 2 / 10
9,664
805
8,548
5,852
2,934
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Martichoras
Xmarkstre
Martichoras
17
1 / 1 / 16
9,863
822
11,797
10,737
5,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
17
0 / 2 / 16
10,182
849
7,788
16,239
24,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
79
11
Kills
21
21
Deaths
13
28
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
3
8
1.67
L
3
4
5
1.38
W
11
5
7
2.9
W
5
3
9
3.17
L
Neith
1
5
6
0.8
L
Persephone
Ragingtatertots
Persephone
1
4
5
0.88
W
4
2
10
4.5
W
Martichoras
Xmarkstre
Martichoras
1
1
16
9
L
Fenrir
ZeblinHost
Fenrir
5
5
4
1.4
W
Ganesha
0
2
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,870
Damage
51,394
53,521
Taken
54,827
30,283
Mitigated
45,666
14,134
Healing
20,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
3,475
255
1,057
1,637
10,414
4,485
0
5,709
4,654
24,093
0
L
10,131
0
802
910
9,040
3,098
0
5,604
3,384
36,793
0
W
11,303
7,280
1,260
4,399
14,495
9,357
1,459
5,000
9,080
0
17,737
W
11,958
4,164
671
429
7,504
3,272
1,049
4,146
3,271
23,694
0
L
Neith
6,317
2,173
647
2,397
11,529
4,226
0
4,400
7,011
0
14,004
L
Persephone
Ragingtatertots
Persephone
9,337
92
2,411
1,528
8,529
3,215
0
4,094
4,421
25,255
0
W
8,548
1,536
1,167
423
5,852
2,934
2,144
3,505
2,257
20,809
0
W
Martichoras
Xmarkstre
Martichoras
11,797
1,136
1,471
3,402
10,737
5,900
3,105
5,645
4,907
0
40,144
L
Fenrir
ZeblinHost
Fenrir
8,610
1,997
822
1,923
14,009
15,259
0
7,456
6,335
907
12,269
W
Ganesha
7,788
67
2,130
5,051
16,239
24,203
835
5,434
10,580
19,034
581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,393
Gold Earned
50,155
176
Minions Killed
150
0
Camps Cleared
0
1,101,828
Distance Traveled
1,059,294
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,602
717
44
4
0
216,573
0
L
Thoth
8,940
745
58
5
0
230,322
0
W
Arachne
10,767
897
14
1
0
202,101
0
W
Nu Wa
9,679
807
33
3
0
215,514
0
L
Neith
8,333
694
20
2
0
204,913
0
L
Persephone
8,684
724
37
3
0
221,027
0
W
Hera
9,664
805
47
4
0
231,014
0
W
Martichoras
9,863
822
56
5
0
197,022
0
L
Fenrir
8,834
736
17
1
0
228,993
0
W
Ganesha
10,182
849
0
0
0
213,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role