Player Matchup

Izanami
Izanami
AIucard_88
Izanami
Level 39
God Stats
0W - 3L
1,328 SR
Queue Stats
5W - 18L
1,264 Elo+
Party 1
Hachiman
Hachiman
kojack_Deadwood
Hachiman
Level 57
God Stats
1W - 3L
1,544 SR
Queue Stats
4W - 10L
1,285 Elo+
Party 1
Raijin
Raijin
xXPshycoHDXx
Raijin
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,274 Elo+
Party 1
Team Averages
Level 47
1,457 SR
1,274 Elo+

VS

Team Averages
Level 93
1,392 SR
1,342 Elo+
Cerberus
Cerberus
DeltaKappaGamma
Cerberus
Level 154
God Stats
133W - 146L
1,443 SR
Queue Stats
289W - 293L
1,416 Elo+
Solo
Cliodhna
Cliodhna
NFOA TINNIE
Cliodhna
Level 42
God Stats
4W - 1L
1,500 SR
Queue Stats
40W - 42L
1,332 Elo+
Solo
Hel
Hel
karnoso
Hel
Level 83
God Stats
7W - 11L
1,234 SR
Queue Stats
620W - 795L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AIucard_88
Izanami
15
1 / 10 / 4
11,029
689
12,916
16,227
5,432
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
14
3 / 11 / 2
10,692
668
14,688
19,373
5,451
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
17
3 / 8 / 4
11,791
737
11,698
19,234
6,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
19
11 / 2 / 16
13,649
853
17,689
25,665
31,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
NFOA TINNIE
Cliodhna
17
7 / 3 / 16
12,948
809
11,580
13,894
6,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hel
19
11 / 2 / 13
13,471
842
17,875
14,314
7,630
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
74
7
Kills
29
29
Deaths
7
10
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Izanami
AIucard_88
Izanami
1
10
4
0.3
W
Cerberus
11
2
16
9.5
W
Cliodhna
NFOA TINNIE
Cliodhna
7
3
16
5
W
Hel
11
2
13
8.75
L
Hachiman
3
11
2
0.36
L
Raijin
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,302
Damage
47,144
54,834
Taken
53,873
17,181
Mitigated
45,672
2,855
Healing
26,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AIucard_88
Izanami
12,916
9,419
0
351
16,227
5,432
461
10,934
5,293
0
64,499
W
Cerberus
17,689
472
278
5,037
25,665
31,443
1,569
4,846
20,614
51,273
0
W
Cliodhna
NFOA TINNIE
Cliodhna
11,580
2,916
0
3,099
13,894
6,599
582
2,405
11,439
0
43,569
W
Hel
17,875
2,279
8,346
9,781
14,314
7,630
1,312
4,165
9,887
60,903
0
L
Hachiman
14,688
9,564
0
2,030
19,373
5,451
155
10,942
8,431
0
36,282
L
Raijin
11,698
1,808
0
474
19,234
6,298
675
14,046
5,188
34,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,512
Gold Earned
40,068
167
Minions Killed
205
0
Camps Cleared
0
651,963
Distance Traveled
899,200
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,029
689
94
6
0
213,571
0
W
Cerberus
13,649
853
72
5
0
306,426
0
W
Cliodhna
12,948
809
46
3
0
278,370
0
W
Hel
13,471
842
87
5
0
314,404
0
L
Hachiman
10,692
668
36
2
0
227,720
0
L
Raijin
11,791
737
37
2
0
210,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role