Player Matchup

Skadi
Skadi
Izabye
Skadi
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 28L
1,219 Elo+
Party 2
Ares
Ares
Rock5tar84
Ares
Level 155
God Stats
15W - 10L
1,394 SR
Queue Stats
372W - 373L
1,490 Elo+
Solo
Aphrodite
Aphrodite
SwiftNasty
Aphrodite
Level 17
God Stats
2W - 0L
1,753 SR
Queue Stats
9W - 19L
1,366 Elo+
Party 2
Jing Wei
Jing Wei
Vivo_Jermz
Jing Wei
Level 102
God Stats
12W - 10L
1,608 SR
Queue Stats
570W - 552L
1,427 Elo+
Solo
Geb
Geb
Xavioder
Geb
Level 105
God Stats
2W - 1L
1,721 SR
Queue Stats
93W - 105L
1,384 Elo+
Solo
Team Averages
Level 88
1,595 SR
1,377 Elo+

VS

Team Averages
Level 93
1,551 SR
1,439 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
LennyGrim
Hel
Level 81
God Stats
0W - 3L
1,500 SR
Queue Stats
158W - 146L
1,455 Elo+
Party 1
Yu Huang
Yu Huang
ShizuoHewajima98
Yu Huang
Level 98
God Stats
5W - 4L
1,686 SR
Queue Stats
319W - 322L
1,398 Elo+
Solo
Tyr
Tyr
UnrealFiction
Tyr
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 142L
1,450 Elo+
Party 1
Ravana
Ravana
stromstrikecomba
Ravana
Level 96
God Stats
1W - 2L
1,567 SR
Queue Stats
40W - 54L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Izabye
Skadi
16
1 / 2 / 8
10,270
642
16,603
9,829
5,282
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
2 / 1 / 11
11,451
716
14,223
27,081
27,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
SwiftNasty
Aphrodite
20
6 / 1 / 7
12,086
755
19,352
17,077
15,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
Vivo_Jermz
Jing Wei
16
0 / 5 / 5
10,557
660
13,054
16,516
10,523
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
5 / 2 / 9
12,857
804
20,811
24,755
32,526
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
15
2 / 3 / 4
9,632
602
13,970
14,452
7,001
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
2 / 4 / 3
9,347
584
14,216
19,934
11,006
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
3 / 2 / 4
11,301
706
28,313
20,641
12,092
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 4 / 4
8,599
537
7,988
22,074
31,347
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
1 / 1 / 5
9,455
591
8,225
11,640
7,300
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
28
14
Kills
8
11
Deaths
14
40
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
2
3
4
1.33
W
Skadi
Izabye
Skadi
1
2
8
2.5
L
2
4
3
0.88
W
2
1
11
7.5
L
3
2
4
2.5
W
Aphrodite
SwiftNasty
Aphrodite
6
1
7
9.5
L
0
4
4
0.5
W
Jing Wei
Vivo_Jermz
Jing Wei
0
5
5
0.5
W
5
2
9
4.75
L
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,043
Damage
72,712
95,258
Taken
88,741
91,784
Mitigated
68,746
50,097
Healing
52,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
13,970
3,023
2,335
2,165
14,452
7,001
0
9,805
4,647
0
23,893
W
Skadi
Izabye
Skadi
16,603
6,679
0
270
9,829
5,282
1,072
4,035
5,794
0
28,340
L
14,216
948
27,077
11,088
19,934
11,006
0
12,903
7,031
22,727
0
W
14,223
375
336
9,507
27,081
27,981
151
10,827
16,254
21,772
0
L
28,313
2,367
896
1,980
20,641
12,092
0
11,674
8,967
71,946
0
W
Aphrodite
SwiftNasty
Aphrodite
19,352
3,373
13,166
10,886
17,077
15,472
1,069
7,994
9,016
40,990
0
L
7,988
660
68
1,973
22,074
31,347
0
12,793
9,281
0
13,410
W
Jing Wei
Vivo_Jermz
Jing Wei
13,054
9,862
3,572
3,830
16,516
10,523
36
9,374
7,142
0
38,561
W
20,811
931
4,441
4,089
24,755
32,526
1,164
10,299
14,456
38,500
0
L
8,225
1,054
2,338
2,870
11,640
7,300
0
7,211
4,429
0
14,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,221
Gold Earned
48,334
197
Minions Killed
165
0
Camps Cleared
0
1,566,880
Distance Traveled
1,513,003
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,632
602
22
1
0
290,417
0
W
Skadi
10,270
642
28
2
0
314,125
0
L
Hel
9,347
584
24
2
0
286,130
0
W
Ares
11,451
716
18
1
0
315,438
0
L
Yu Huang
11,301
706
90
6
0
270,886
0
W
Aphrodite
12,086
755
51
3
0
327,370
0
L
Tyr
8,599
537
12
1
0
306,498
0
W
Jing Wei
10,557
660
57
4
0
272,570
0
W
Geb
12,857
804
43
3
0
337,377
0
L
Ravana
9,455
591
17
1
0
359,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role