Player Matchup

Sol
Sol
Buchannon
Sol
Level 108
God Stats
1W - 2L
1,665 SR
Queue Stats
74W - 93L
1,536 Elo+
Party 3
Artio
Artio
CorneliusIVI
Artio
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 48L
1,494 Elo+
Party 3
Hel
Hel
Holyhelper
Hel
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 170L
1,454 Elo+
Solo
Cu Chulainn
Cu Chulainn
PuckeredH0LE
Cu Chulainn
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,442 Elo+
Party 3
Sun Wukong
Sun Wukong
shamdiggily
Sun Wukong
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 31L
1,570 Elo+
Party 3
Team Averages
Level 82
1,533 SR
1,499 Elo+

VS

Team Averages
Level 100
1,514 SR
1,564 Elo+
Neith
Neith
 
Neith
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
ClutchVender
Merlin
Level 85
God Stats
3W - 2L
1,584 SR
Queue Stats
20W - 22L
1,651 Elo+
Party 2
Da Ji
Da Ji
CombatWorm
Da Ji
Level 39
God Stats
4W - 1L
1,500 SR
Queue Stats
205W - 58L
1,702 Elo+
Party 1
Ganesha
Ganesha
MamaMortis
Ganesha
Level 112
God Stats
3W - 1L
1,546 SR
Queue Stats
57W - 60L
1,420 Elo+
Solo
Janus
Janus
Tonage
Janus
Level 108
God Stats
3W - 11L
1,440 SR
Queue Stats
26W - 32L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,548
1,110
5,333
6,689
1,861
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
0 / 2 / 0
5,792
1,158
4,406
9,806
7,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 1 / 0
5,104
1,021
284
856
223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
PuckeredH0LE
Cu Chulainn
10
0 / 3 / 0
5,295
1,059
2,661
8,699
6,677
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
shamdiggily
Sun Wukong
10
0 / 2 / 0
5,559
1,112
3,972
7,423
3,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

304

VS

Team 2 Tickets

422

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
3 / 0 / 7
6,631
1,326
7,037
2,640
1,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
11
3 / 0 / 6
6,726
1,345
5,169
2,527
1,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
11
3 / 0 / 7
6,450
1,290
8,161
4,091
1,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ganesha
MamaMortis
Ganesha
11
0 / 0 / 11
6,417
1,283
4,358
6,055
3,330
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
Tonage
Janus
11
2 / 0 / 8
6,292
1,258
5,622
2,551
1,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
50
0
Kills
11
11
Deaths
0
0
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
7
6.5
L
0
3
0
0
W
Merlin
3
0
6
6
W
Da Ji
3
0
7
6.5
L
0
2
0
0
L
0
1
0
0
W
Ganesha
MamaMortis
Ganesha
0
0
11
5.5
L
Cu Chulainn
PuckeredH0LE
Cu Chulainn
0
3
0
0
W
Janus
Tonage
Janus
2
0
8
6
L
Sun Wukong
shamdiggily
Sun Wukong
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,656
Damage
30,347
33,473
Taken
17,864
19,655
Mitigated
8,523
4,223
Healing
3,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,037
2,957
0
105
2,640
1,123
0
1,645
995
0
17,094
L
5,333
1,065
0
422
6,689
1,861
0
3,532
3,157
24,425
0
W
Merlin
5,169
342
0
0
2,527
1,076
0
1,501
1,026
16,864
0
W
Da Ji
8,161
2,619
0
21
4,091
1,983
0
2,117
1,974
0
11,858
L
4,406
251
340
1,220
9,806
7,517
0
4,367
5,439
7,863
0
L
284
50
70
0
856
223
0
149
707
938
0
W
Ganesha
MamaMortis
Ganesha
4,358
468
1,019
2,130
6,055
3,330
0
3,295
2,760
8,032
0
L
Cu Chulainn
PuckeredH0LE
Cu Chulainn
2,661
338
0
982
8,699
6,677
0
3,768
4,931
0
5,367
W
Janus
Tonage
Janus
5,622
892
0
480
2,551
1,011
0
1,465
1,086
13,370
0
L
Sun Wukong
shamdiggily
Sun Wukong
3,972
615
0
1,189
7,423
3,377
0
3,333
4,090
0
12,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,298
Gold Earned
32,516
70
Minions Killed
97
3
Camps Cleared
3
410,258
Distance Traveled
560,610
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,631
1,326
22
4
0
101,040
0
L
Sol
5,548
1,110
30
6
1
91,326
0
W
Merlin
6,726
1,345
37
7
2
110,580
0
W
Da Ji
6,450
1,290
14
3
1
123,584
0
L
Artio
5,792
1,158
7
1
1
118,333
0
L
Hel
5,104
1,021
1
0
1
14,362
0
W
Ganesha
6,417
1,283
0
0
0
105,090
0
L
Cu Chulainn
5,295
1,059
8
2
0
81,803
0
W
Janus
6,292
1,258
24
5
0
120,316
0
L
Sun Wukong
5,559
1,112
24
5
0
104,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role