Player Matchup

Ix Chel
Ix Chel
Bjames106
Ix Chel
Level 202
God Stats
20W - 21L
1,632 SR
Queue Stats
214W - 212L
1,566 Elo+
Party 3
Thor
Thor
FirefliKatana55
Thor
Level 121
God Stats
3W - 3L
1,500 SR
Queue Stats
521W - 500L
1,467 Elo+
Party 4
Danzaburou
Danzaburou
choffa_Boy93
Danzaburou
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 76L
1,461 Elo+
Party 4
Ares
Ares
frenzziyttt
Ares
Level 126
God Stats
12W - 8L
1,629 SR
Queue Stats
196W - 207L
1,551 Elo+
Party 3
Tyr
Tyr
marcosz115
Tyr
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 154L
1,479 Elo+
Solo
Team Averages
Level 125
1,552 SR
1,505 Elo+

VS

Team Averages
Level 122
1,576 SR
1,514 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ChinoFriki
Baron Samedi
Level 120
God Stats
6W - 3L
1,687 SR
Queue Stats
185W - 156L
1,538 Elo+
Party 1
Bakasura
Bakasura
DestyWesty
Bakasura
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,478 Elo+
Party 2
Bacchus
Bacchus
Mini_pablito
Bacchus
Level 110
God Stats
2W - 1L
1,693 SR
Queue Stats
114W - 100L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Bjames106
Ix Chel
8
1 / 1 / 1
4,410
630
3,223
3,984
1,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
0 / 0 / 0
4,271
610
1,365
4,754
1,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Danzaburou
choffa_Boy93
Danzaburou
6
1 / 2 / 0
3,852
550
2,015
4,394
1,474
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

6
0 / 1 / 1
3,962
566
3,057
4,878
3,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

5
0 / 1 / 0
3,746
535
775
3,672
2,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
10
1 / 0 / 0
5,812
830
2,305
2,731
872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Neith
 
Neith
7
2 / 1 / 0
4,365
624
3,222
5,514
1,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
ChinoFriki
Baron Samedi
8
0 / 1 / 0
4,599
657
1,821
3,651
1,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
DestyWesty
Bakasura
8
0 / 0 / 3
4,604
658
2,178
5,677
1,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
Mini_pablito
Bacchus
8
2 / 0 / 2
4,864
695
2,602
5,658
4,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
2
Kills
5
5
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
1
0
0
1
W
Neith
 
Neith
2
1
0
2
L
Ix Chel
Bjames106
Ix Chel
1
1
1
1.5
W
Baron Samedi
ChinoFriki
Baron Samedi
0
1
0
0
W
Bakasura
DestyWesty
Bakasura
0
0
3
1.5
L
0
0
0
0
W
Bacchus
Mini_pablito
Bacchus
2
0
2
3
L
Danzaburou
choffa_Boy93
Danzaburou
1
2
0
0.5
L
0
1
1
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,435
Damage
12,128
21,682
Taken
23,231
10,022
Mitigated
10,350
5,860
Healing
8,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
2,305
657
0
1,236
2,731
872
0
0
2,731
39,957
0
W
Neith
 
Neith
3,222
719
0
1,973
5,514
1,741
0
1,945
3,569
0
21,402
L
Ix Chel
Bjames106
Ix Chel
3,223
550
271
603
3,984
1,308
0
917
3,067
29,917
0
W
Baron Samedi
ChinoFriki
Baron Samedi
1,821
86
52
1,236
3,651
1,539
0
1,608
2,043
29,213
0
W
Bakasura
DestyWesty
Bakasura
2,178
1,565
0
1,787
5,677
1,971
0
1,022
4,655
0
21,375
L
1,365
0
0
1,354
4,754
1,629
0
1,676
3,078
0
28,389
W
Bacchus
Mini_pablito
Bacchus
2,602
238
0
2,023
5,658
4,227
0
1,705
3,953
10,550
0
L
Danzaburou
choffa_Boy93
Danzaburou
2,015
1,437
0
1,531
4,394
1,474
0
1,345
2,929
0
19,916
L
3,057
180
0
1,235
4,878
3,484
0
485
4,393
9,575
0
L
775
227
0
866
3,672
2,127
0
2,305
1,367
0
14,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,241
Gold Earned
24,244
178
Minions Killed
241
0
Camps Cleared
0
674,917
Distance Traveled
765,884
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
5,812
830
85
12
0
144,756
1
W
Neith
4,365
624
33
5
0
122,114
0
L
Ix Chel
4,410
630
50
7
0
161,422
0
W
Baron Samedi
4,599
657
50
7
0
140,735
0
W
Bakasura
4,604
658
60
9
0
197,848
4
L
Thor
4,271
610
59
8
0
154,659
1
W
Bacchus
4,864
695
13
2
0
160,431
3
L
Danzaburou
3,852
550
34
5
0
117,800
0
L
Ares
3,962
566
10
1
0
146,528
0
L
Tyr
3,746
535
25
4
0
94,508
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role