Player Matchup

Anubis
Anubis
Glockwork513
Anubis
Level 148
God Stats
15W - 13L
1,628 SR
Queue Stats
572W - 550L
1,543 Elo+
Party 2
Baron Samedi
Baron Samedi
Jeffrob0
Baron Samedi
Level 129
God Stats
1W - 2L
1,293 SR
Queue Stats
103W - 83L
1,565 Elo+
Party 3
Rama
Rama
LeGrimace
Rama
Level 106
God Stats
14W - 13L
1,642 SR
Queue Stats
109W - 87L
1,571 Elo+
Party 3
Charybdis
Charybdis
reiujiokuu
Charybdis
Level 17
God Stats
7W - 2L
1,743 SR
Queue Stats
117W - 127L
1,502 Elo+
Party 2
Achilles
Achilles
skgg219
Achilles
Level 68
God Stats
12W - 14L
1,530 SR
Queue Stats
109W - 85L
1,575 Elo+
Party 3
Team Averages
Level 94
1,567 SR
1,551 Elo+

VS

Team Averages
Level 124
1,470 SR
1,551 Elo+
Hercules
Hercules
 
Hercules
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
KarlFranz016
Chang'e
Level 103
God Stats
1W - 3L
1,398 SR
Queue Stats
93W - 77L
1,572 Elo+
Solo
The Morrigan
The Morrigan
MellowSobriquet
The Morrigan
Level 167
God Stats
0W - 2L
1,450 SR
Queue Stats
47W - 56L
1,509 Elo+
Party 1
Xbalanque
Xbalanque
elyjah
Xbalanque
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,674 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
4 / 2 / 10
9,477
790
8,823
9,455
5,177
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
Jeffrob0
Baron Samedi
16
4 / 3 / 8
9,547
796
11,363
9,859
6,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rama
17
8 / 1 / 11
10,140
845
13,697
9,764
4,360
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charybdis
reiujiokuu
Charybdis
15
3 / 2 / 10
8,955
746
7,810
9,196
4,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
skgg219
Achilles
16
5 / 3 / 14
9,234
770
12,689
13,099
14,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
5 / 7 / 2
8,591
716
7,157
18,311
22,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cu Chulainn
 
Cu Chulainn
16
2 / 4 / 7
8,568
714
11,055
14,143
13,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
KarlFranz016
Chang'e
15
0 / 4 / 4
8,535
711
10,196
13,164
5,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

The Morrigan
MellowSobriquet
The Morrigan
16
4 / 4 / 3
9,282
774
10,056
8,612
4,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
elyjah
Xbalanque
13
0 / 5 / 3
7,420
618
4,147
11,812
4,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
30
24
Kills
11
11
Deaths
24
53
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
5
7
2
0.86
L
Cu Chulainn
 
Cu Chulainn
2
4
7
1.38
W
Anubis
4
2
10
4.5
W
Baron Samedi
Jeffrob0
Baron Samedi
4
3
8
2.67
L
Chang'e
KarlFranz016
Chang'e
0
4
4
0.5
W
Rama
8
1
11
13.5
L
The Morrigan
MellowSobriquet
The Morrigan
4
4
3
1.38
L
Xbalanque
elyjah
Xbalanque
0
5
3
0.3
W
Charybdis
reiujiokuu
Charybdis
3
2
10
4
W
Achilles
skgg219
Achilles
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,382
Damage
42,611
51,373
Taken
66,042
34,809
Mitigated
49,950
12,636
Healing
9,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
7,157
955
0
2,881
18,311
22,268
0
4,158
13,802
0
12,529
L
Cu Chulainn
 
Cu Chulainn
11,055
809
0
526
14,143
13,544
0
4,595
9,145
1,098
34,260
W
Anubis
8,823
105
0
2,458
9,455
5,177
192
3,423
5,849
38,897
0
W
Baron Samedi
Jeffrob0
Baron Samedi
11,363
498
1,404
1,516
9,859
6,269
2,004
2,163
7,401
41,163
0
L
Chang'e
KarlFranz016
Chang'e
10,196
637
1,426
3,633
13,164
5,188
33
3,376
9,356
41,941
0
W
Rama
13,697
10,078
0
2,700
9,764
4,360
1,941
4,006
5,671
0
47,976
L
The Morrigan
MellowSobriquet
The Morrigan
10,056
2,943
0
320
8,612
4,342
0
2,097
6,462
34,177
926
L
Xbalanque
elyjah
Xbalanque
4,147
2,095
0
434
11,812
4,608
0
5,954
5,680
0
14,406
W
Charybdis
reiujiokuu
Charybdis
7,810
5,229
0
2,338
9,196
4,265
0
3,956
5,154
0
22,219
W
Achilles
skgg219
Achilles
12,689
2,391
0
2,220
13,099
14,738
84
6,429
6,450
0
18,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,353
Gold Earned
42,396
249
Minions Killed
225
0
Camps Cleared
0
1,289,432
Distance Traveled
1,182,109
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,591
716
14
1
0
242,796
0
L
Cu Chulainn
8,568
714
44
4
0
261,563
0
W
Anubis
9,477
790
68
6
0
261,839
0
W
Baron Samedi
9,547
796
63
5
0
255,231
0
L
Chang'e
8,535
711
81
7
0
245,075
0
W
Rama
10,140
845
67
6
0
245,350
0
L
The Morrigan
9,282
774
61
5
0
237,376
0
L
Xbalanque
7,420
618
25
2
0
195,299
0
W
Charybdis
8,955
746
34
3
0
239,605
0
W
Achilles
9,234
770
17
1
0
287,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role