Player Matchup

Hercules
Hercules
Bloodgeon24
Hercules
Level 47
God Stats
6W - 2L
1,433 SR
Queue Stats
9W - 6L
1,281 Elo+
Party 1
Atlas
Atlas
Slugondeez
Atlas
Level 44
God Stats
5W - 4L
1,640 SR
Queue Stats
10W - 7L
1,644 Elo+
Party 1
Izanami
Izanami
TheYulk
Izanami
Level 55
God Stats
9W - 5L
1,471 SR
Queue Stats
10W - 7L
1,245 Elo+
Party 1
Team Averages
Level 49
1,515 SR
1,390 Elo+

VS

Team Averages
Level 70
1,589 SR
1,389 Elo+
Anubis
Anubis
Bootyhunter07
Anubis
Level 88
God Stats
65W - 31L
1,593 SR
Queue Stats
610W - 178L
1,601 Elo+
Solo
Vamana
Vamana
Schmessing
Vamana
Level 56
God Stats
1W - 4L
1,673 SR
Queue Stats
6W - 14L
1,239 Elo+
Party 2
Rama
Rama
THE_Ki_963
Rama
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 31L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bloodgeon24
Hercules
15
5 / 2 / 6
10,086
776
6,284
11,440
10,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
14
0 / 2 / 11
10,042
772
4,876
11,211
14,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
TheYulk
Izanami
17
7 / 0 / 4
11,400
877
10,708
7,874
4,181
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 2
9,079
698
7,145
8,580
3,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vamana
Schmessing
Vamana
14
2 / 2 / 1
8,968
690
8,254
7,597
3,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 4 / 3
8,330
641
5,104
9,067
3,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
12
Kills
4
4
Deaths
12
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
Bloodgeon24
Hercules
5
2
6
4
L
1
6
2
0.33
L
Vamana
Schmessing
Vamana
2
2
1
1.25
W
Atlas
0
2
11
2.75
L
1
4
3
0.63
W
Izanami
TheYulk
Izanami
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,868
Damage
20,503
30,525
Taken
25,244
29,892
Mitigated
10,626
8,068
Healing
2,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Bloodgeon24
Hercules
6,284
1,684
0
4,801
11,440
10,942
270
3,267
8,173
0
22,685
L
7,145
49
0
894
8,580
3,863
0
1,096
7,228
44,550
0
L
Vamana
Schmessing
Vamana
8,254
4,810
0
240
7,597
3,399
0
1,153
6,444
0
33,696
W
Atlas
4,876
1,414
0
934
11,211
14,769
333
2,101
9,110
17,142
0
L
5,104
3,697
0
1,144
9,067
3,364
0
2,649
6,020
0
15,498
W
Izanami
TheYulk
Izanami
10,708
7,723
0
2,333
7,874
4,181
2,893
1,805
6,069
0
72,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,528
Gold Earned
26,377
174
Minions Killed
164
0
Camps Cleared
0
820,980
Distance Traveled
643,830
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,086
776
33
3
0
277,345
0
L
Anubis
9,079
698
79
6
0
192,819
1
L
Vamana
8,968
690
61
5
0
260,010
0
W
Atlas
10,042
772
17
1
0
278,452
0
L
Rama
8,330
641
24
2
0
191,001
1
W
Izanami
11,400
877
124
10
0
265,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role