Player Matchup

Kali
Kali
The_Shoobinator
Kali
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 40L
1,368 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
bald_murse
Ah Muzen Cab
Level 156
God Stats
1W - 1L
1,557 SR
Queue Stats
58W - 59L
1,449 Elo+
Party 1
Xing Tian
Xing Tian
xancoldiron
Xing Tian
Level 124
God Stats
1W - 2L
1,685 SR
Queue Stats
116W - 128L
1,398 Elo+
Party 1
Team Averages
Level 120
1,581 SR
1,405 Elo+

VS

Team Averages
Level 122
1,426 SR
1,444 Elo+
Maui
Maui
 
Maui
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
ALXG12
Ah Puch
Level 89
God Stats
20W - 19L
1,456 SR
Queue Stats
74W - 84L
1,388 Elo+
Solo
Chiron
Chiron
GodsMinion11
Chiron
Level 75
God Stats
7W - 9L
1,320 SR
Queue Stats
61W - 67L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
7,032
639
2,427
10,690
5,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
bald_murse
Ah Muzen Cab
14
1 / 2 / 1
7,803
709
7,333
9,134
3,839
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Xing Tian
xancoldiron
Xing Tian
12
0 / 4 / 2
7,637
694
5,711
15,973
13,083
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
13
2 / 2 / 7
8,676
789
5,946
10,288
12,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Puch
ALXG12
Ah Puch
14
4 / 0 / 4
8,410
765
13,470
4,756
2,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Chiron
14
3 / 0 / 4
8,262
751
7,647
7,938
3,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
2
Kills
9
9
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
2
2
7
2.75
W
Ah Puch
ALXG12
Ah Puch
4
0
4
6
W
Chiron
3
0
4
5
L
1
3
0
0.33
L
Ah Muzen Cab
bald_murse
Ah Muzen Cab
1
2
1
0.75
L
Xing Tian
xancoldiron
Xing Tian
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,471
Damage
27,063
35,797
Taken
22,982
22,250
Mitigated
18,261
6,545
Healing
6,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
5,946
1,148
387
1,557
10,288
12,646
332
2,494
7,794
12,224
0
W
Ah Puch
ALXG12
Ah Puch
13,470
711
651
1,374
4,756
2,272
620
853
3,903
36,132
0
W
Chiron
7,647
3,024
541
2,012
7,938
3,343
529
1,702
6,236
0
35,809
L
2,427
1,169
302
1,513
10,690
5,328
0
4,904
5,786
0
19,133
L
Ah Muzen Cab
bald_murse
Ah Muzen Cab
7,333
1,633
0
1,845
9,134
3,839
546
6,081
3,053
0
39,904
L
Xing Tian
xancoldiron
Xing Tian
5,711
694
1,423
1,462
15,973
13,083
125
8,533
7,440
13,436
750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,472
Gold Earned
25,348
145
Minions Killed
145
0
Camps Cleared
0
598,878
Distance Traveled
612,066
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,676
789
9
1
0
189,488
0
W
Ah Puch
8,410
765
53
5
0
215,801
5
W
Chiron
8,262
751
83
8
0
206,777
0
L
Kali
7,032
639
34
3
0
222,375
0
L
Ah Muzen Cab
7,803
709
90
8
0
200,145
4
L
Xing Tian
7,637
694
21
2
0
176,358
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role