Player Matchup

Ix Chel
Ix Chel
Amaya-Mukai
Ix Chel
Level 15
God Stats
0W - 2L
1,171 SR
Queue Stats
2W - 4L
1,537 Elo+
Party 1
King Arthur
King Arthur
Arthas233
King Arthur
Level 109
God Stats
18W - 21L
1,225 SR
Queue Stats
147W - 157L
1,530 Elo+
Solo
Thoth
Thoth
ChickenHacked
Thoth
Level 67
God Stats
0W - 1L
1,803 SR
Queue Stats
2W - 5L
1,485 Elo+
Party 1
Martichoras
Martichoras
Clutch_Plays1
Martichoras
Level 87
God Stats
6W - 22L
1,239 SR
Queue Stats
367W - 382L
1,501 Elo+
Solo
Ares
Ares
emcanc
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,645 Elo+
Party 1
Team Averages
Level 57
1,388 SR
1,540 Elo+

VS

Team Averages
Level 114
1,452 SR
1,497 Elo+
Terra
Terra
GHOSTBAND
Terra
Level 43
God Stats
12W - 20L
1,440 SR
Queue Stats
155W - 169L
1,501 Elo+
Party 2
Surtr
Surtr
IvantonioPC
Surtr
Level 171
God Stats
6W - 7L
1,406 SR
Queue Stats
106W - 116L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
OnlyOneSix
Baba Yaga
Level 144
God Stats
5W - 3L
1,255 SR
Queue Stats
179W - 187L
1,442 Elo+
Party 2
Ix Chel
Ix Chel
Trumpello
Ix Chel
Level 87
God Stats
45W - 30L
1,654 SR
Queue Stats
265W - 240L
1,543 Elo+
Solo
Medusa
Medusa
gibriantk
Medusa
Level 127
God Stats
6W - 4L
1,504 SR
Queue Stats
55W - 54L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Amaya-Mukai
Ix Chel
14
0 / 0 / 0
8,815
882
2,355
5,134
4,121
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

King Arthur
Arthas233
King Arthur
15
0 / 1 / 0
8,947
895
10,312
18,230
26,453
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
0 / 0 / 0
8,876
888
4,792
9,881
3,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Martichoras
Clutch_Plays1
Martichoras
14
0 / 2 / 0
9,191
919
9,389
13,831
6,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
emcanc
Ares
14
0 / 7 / 0
8,831
883
2,736
18,575
17,870
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

223

VS

Team 2 Tickets

311

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
GHOSTBAND
Terra
15
1 / 0 / 7
10,442
1,044
10,627
13,225
18,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
4 / 0 / 5
10,211
1,021
13,630
8,188
10,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
OnlyOneSix
Baba Yaga
15
0 / 0 / 8
9,556
956
15,583
5,158
3,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ix Chel
Trumpello
Ix Chel
15
5 / 0 / 4
10,603
1,060
14,397
4,965
2,486
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Medusa
gibriantk
Medusa
15
0 / 0 / 6
9,619
962
6,688
3,609
1,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
40
0
Kills
10
10
Deaths
0
0
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Amaya-Mukai
Ix Chel
0
0
0
0
L
King Arthur
Arthas233
King Arthur
0
1
0
0
L
0
0
0
0
L
Martichoras
Clutch_Plays1
Martichoras
0
2
0
0
W
Terra
GHOSTBAND
Terra
1
0
7
4.5
W
4
0
5
6.5
W
Baba Yaga
OnlyOneSix
Baba Yaga
0
0
8
4
W
Ix Chel
Trumpello
Ix Chel
5
0
4
7
L
Ares
emcanc
Ares
0
7
0
0
W
Medusa
gibriantk
Medusa
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,584
Damage
60,925
65,651
Taken
35,145
58,836
Mitigated
35,783
5,032
Healing
10,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Amaya-Mukai
Ix Chel
2,355
509
1,861
566
5,134
4,121
0
3,312
1,718
11,582
0
L
King Arthur
Arthas233
King Arthur
10,312
346
0
1,933
18,230
26,453
0
9,460
8,241
406
26,474
L
4,792
750
0
0
9,881
3,952
0
7,252
2,540
16,204
0
L
Martichoras
Clutch_Plays1
Martichoras
9,389
2,548
0
672
13,831
6,440
0
9,448
4,294
0
52,388
W
Terra
GHOSTBAND
Terra
10,627
1,010
1,075
4,338
13,225
18,350
0
4,303
8,922
17,803
0
W
13,630
3,844
0
986
8,188
10,126
0
2,482
5,706
771
24,527
W
Baba Yaga
OnlyOneSix
Baba Yaga
15,583
297
0
718
5,158
3,001
0
740
4,418
31,435
0
W
Ix Chel
Trumpello
Ix Chel
14,397
1,852
1,977
1,048
4,965
2,486
0
1,971
2,994
38,261
0
L
Ares
emcanc
Ares
2,736
249
0
0
18,575
17,870
0
11,595
6,755
10,356
0
W
Medusa
gibriantk
Medusa
6,688
3,268
0
766
3,609
1,820
0
711
2,898
0
33,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,660
Gold Earned
50,431
203
Minions Killed
189
3
Camps Cleared
10
892,528
Distance Traveled
1,024,287
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
8,815
882
14
1
0
177,857
0
L
King Arthur
8,947
895
32
3
1
214,789
0
L
Thoth
8,876
888
30
3
1
168,184
0
L
Martichoras
9,191
919
115
12
0
176,703
0
W
Terra
10,442
1,044
14
1
0
210,150
0
W
Surtr
10,211
1,021
15
2
5
191,321
0
W
Baba Yaga
9,556
956
33
3
0
211,581
0
W
Ix Chel
10,603
1,060
63
6
1
218,364
0
L
Ares
8,831
883
12
1
1
154,995
0
W
Medusa
9,619
962
64
6
4
192,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role