Player Matchup

Jing Wei
Jing Wei
Ascarit26
Jing Wei
Level 54
God Stats
6W - 4L
1,596 SR
Queue Stats
96W - 84L
1,415 Elo+
Solo
Vamana
Vamana
SniperLuke2000
Vamana
Level 83
God Stats
1W - 1L
1,714 SR
Queue Stats
48W - 40L
1,458 Elo+
Party 2
Ix Chel
Ix Chel
TheWolfMan3000
Ix Chel
Level 25
God Stats
2W - 3L
1,796 SR
Queue Stats
2W - 4L
1,454 Elo+
Party 2
Team Averages
Level 54
1,702 SR
1,442 Elo+

VS

Team Averages
Level 55
1,556 SR
1,378 Elo+
Ao Kuang
Ao Kuang
Chkeschickens
Ao Kuang
Level 37
God Stats
27W - 24L
1,514 SR
Queue Stats
379W - 366L
1,385 Elo+
Party 1
Artemis
Artemis
Marzrjr
Artemis
Level 58
God Stats
167W - 162L
1,479 SR
Queue Stats
651W - 668L
1,364 Elo+
Solo
Nemesis
Nemesis
TrashyIsGone
Nemesis
Level 69
God Stats
8W - 3L
1,674 SR
Queue Stats
374W - 357L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Ascarit26
Jing Wei
14
2 / 6 / 5
9,926
662
10,183
16,317
6,252
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 3 / 3
11,299
753
16,863
16,446
16,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

13
1 / 11 / 3
9,158
611
6,114
17,224
8,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Chkeschickens
Ao Kuang
18
15 / 1 / 2
13,627
908
24,068
15,278
8,284
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Marzrjr
Artemis
17
2 / 2 / 10
11,188
746
6,372
13,671
5,994
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
TrashyIsGone
Nemesis
15
3 / 4 / 5
10,407
694
12,184
17,725
10,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
7
Kills
20
20
Deaths
7
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Ascarit26
Jing Wei
2
6
5
0.75
W
Ao Kuang
Chkeschickens
Ao Kuang
15
1
2
16
W
Artemis
Marzrjr
Artemis
2
2
10
3.5
L
4
3
3
1.83
L
1
11
3
0.23
W
Nemesis
TrashyIsGone
Nemesis
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,160
Damage
42,624
49,987
Taken
46,674
31,142
Mitigated
25,255
4,120
Healing
12,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Ascarit26
Jing Wei
10,183
7,458
0
912
16,317
6,252
1,239
8,444
7,544
0
32,543
W
Ao Kuang
Chkeschickens
Ao Kuang
24,068
7,605
0
7,288
15,278
8,284
1,690
2,052
12,931
64,184
0
W
Artemis
Marzrjr
Artemis
6,372
3,770
0
828
13,671
5,994
1,261
2,712
10,581
0
48,681
L
16,863
10,285
173
2,411
16,446
16,852
364
7,211
8,796
0
64,196
L
6,114
1,871
102
522
17,224
8,038
0
8,468
8,477
20,800
0
W
Nemesis
TrashyIsGone
Nemesis
12,184
4,597
0
4,291
17,725
10,977
240
1,462
15,899
0
36,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,383
Gold Earned
35,222
171
Minions Killed
190
0
Camps Cleared
0
776,164
Distance Traveled
881,783
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,926
662
51
3
0
258,226
0
W
Ao Kuang
13,627
908
64
4
0
311,379
0
W
Artemis
11,188
746
85
6
0
260,630
0
L
Vamana
11,299
753
93
6
0
309,071
1
L
Ix Chel
9,158
611
27
2
0
208,867
0
W
Nemesis
10,407
694
41
3
0
309,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role