Player Matchup

Maui
Maui
KillaTron100
Maui
Level 25
God Stats
3W - 2L
1,567 SR
Queue Stats
16W - 15L
1,437 Elo+
Party 1
Vamana
Vamana
M4g30nly
Vamana
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,869 Elo+
Party 1
Ix Chel
Ix Chel
NoxGray
Ix Chel
Level 120
God Stats
3W - 3L
1,500 SR
Queue Stats
154W - 136L
1,500 Elo+
Party 1
Rama
Rama
R3d4ct3dN4m3
Rama
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 3L
1,869 Elo+
Party 1
Ravana
Ravana
The4ceis1withme
Ravana
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,808 Elo+
Party 1
Team Averages
Level 43
1,513 SR
1,696 Elo+

VS

Team Averages
Level 33
1,393 SR
1,338 Elo+
Shiva
Shiva
BookMyWook
Shiva
Level 47
God Stats
14W - 15L
1,407 SR
Queue Stats
282W - 263L
1,438 Elo+
Party 3
Danzaburou
Danzaburou
Heavenly08
Danzaburou
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,237 Elo+
Party 2
Thor
Thor
NoBLKs
Thor
Level 26
God Stats
4W - 13L
1,309 SR
Queue Stats
211W - 210L
1,354 Elo+
Party 3
Cthulhu
Cthulhu
R0B0RAGE
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,237 Elo+
Party 2
Raijin
Raijin
kinglarryg
Raijin
Level 30
God Stats
0W - 3L
1,248 SR
Queue Stats
283W - 257L
1,423 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 11
9,935
552
6,765
13,549
12,622
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vamana
M4g30nly
Vamana
16
2 / 5 / 1
10,254
570
8,507
19,494
13,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
NoxGray
Ix Chel
17
10 / 2 / 2
10,995
611
16,380
13,242
6,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 1 / 9
10,674
593
13,422
12,323
5,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
2 / 1 / 12
10,480
582
8,720
6,811
3,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
17
5 / 1 / 3
10,381
577
14,127
16,915
15,750
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

Danzaburou
Heavenly08
Danzaburou
12
0 / 6 / 1
7,997
444
5,289
11,053
3,972
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
NoBLKs
Thor
13
0 / 3 / 1
7,899
439
4,086
12,240
5,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
R0B0RAGE
Cthulhu
11
1 / 6 / 2
7,986
444
6,394
17,425
13,766
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
kinglarryg
Raijin
13
3 / 7 / 3
8,872
493
10,420
14,624
5,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
19
23
Kills
9
9
Deaths
23
35
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Shiva
5
1
3
6.5
L
Danzaburou
Heavenly08
Danzaburou
0
6
1
0.08
W
3
0
11
8.5
W
Vamana
M4g30nly
Vamana
2
5
1
0.5
L
Thor
NoBLKs
Thor
0
3
1
0.17
W
Ix Chel
NoxGray
Ix Chel
10
2
2
5.5
L
Cthulhu
R0B0RAGE
Cthulhu
1
6
2
0.33
W
6
1
9
10.5
W
2
1
12
8
L
Raijin
kinglarryg
Raijin
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,794
Damage
40,316
65,419
Taken
72,257
41,029
Mitigated
44,116
23,667
Healing
16,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
14,127
3,098
0
7,520
16,915
15,750
0
2,173
13,817
119
84,030
L
Danzaburou
Heavenly08
Danzaburou
5,289
2,884
0
2,159
11,053
3,972
0
3,966
7,087
0
51,463
W
6,765
1,840
2,509
3,186
13,549
12,622
264
5,927
7,622
18,873
0
W
Vamana
M4g30nly
Vamana
8,507
3,458
0
6,125
19,494
13,217
1,774
2,097
17,397
0
77,504
L
Thor
NoBLKs
Thor
4,086
157
0
550
12,240
5,018
0
3,040
9,200
0
60,200
W
Ix Chel
NoxGray
Ix Chel
16,380
2,254
1,276
3,402
13,242
6,381
0
5,291
7,951
86,896
0
L
Cthulhu
R0B0RAGE
Cthulhu
6,394
1,092
1,896
1,965
17,425
13,766
0
6,107
11,174
24,159
0
W
13,422
9,945
0
5,889
12,323
5,767
1,498
4,676
7,647
0
113,453
W
8,720
3,325
0
1,280
6,811
3,042
9
987
5,824
0
92,565
L
Raijin
kinglarryg
Raijin
10,420
1,164
0
2,830
14,624
5,610
0
7,859
6,765
51,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,338
Gold Earned
43,135
545
Minions Killed
444
0
Camps Cleared
0
1,757,139
Distance Traveled
1,763,014
24
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
10,381
577
122
7
0
376,589
0
L
Danzaburou
7,997
444
117
7
0
348,784
0
W
Maui
9,935
552
26
1
0
345,010
9
W
Vamana
10,254
570
124
7
0
340,049
4
L
Thor
7,899
439
96
5
0
372,176
0
W
Ix Chel
10,995
611
137
8
0
337,148
5
L
Cthulhu
7,986
444
24
1
0
360,898
0
W
Rama
10,674
593
138
8
0
322,842
4
W
Ravana
10,480
582
120
7
0
412,090
2
L
Raijin
8,872
493
85
5
0
304,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role