Player Matchup

Cabrakan
Cabrakan
Hines__17
Cabrakan
Level 121
God Stats
2W - 0L
1,728 SR
Queue Stats
132W - 120L
1,560 Elo+
Solo
Hercules
Hercules
LocDouis
Hercules
Level 137
God Stats
5W - 3L
1,797 SR
Queue Stats
89W - 62L
1,634 Elo+
Party 2
Rama
Rama
SoFloTrutonio
Rama
Level 127
God Stats
7W - 2L
1,876 SR
Queue Stats
90W - 67L
1,653 Elo+
Party 2
Lancelot
Lancelot
TheTopMeme
Lancelot
Level 105
God Stats
3W - 1L
1,500 SR
Queue Stats
34W - 23L
1,692 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
tyriquex2
Morgan Le Fay
Level 85
God Stats
2W - 3L
1,500 SR
Queue Stats
57W - 48L
1,623 Elo+
Party 2
Team Averages
Level 115
1,680 SR
1,632 Elo+

VS

Team Averages
Level 153
1,663 SR
1,527 Elo+
Cabrakan
Cabrakan
CleanPoem4777
Cabrakan
Level 144
God Stats
3W - 3L
1,480 SR
Queue Stats
84W - 98L
1,491 Elo+
Solo
Vulcan
Vulcan
PrimJellyfish
Vulcan
Level 159
God Stats
16W - 16L
1,639 SR
Queue Stats
287W - 277L
1,534 Elo+
Solo
Susano
Susano
SatriaSavarna
Susano
Level 158
God Stats
1W - 1L
1,918 SR
Queue Stats
61W - 63L
1,528 Elo+
Party 1
Anhur
Anhur
Trynzium
Anhur
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
295W - 293L
1,539 Elo+
Party 1
Guan Yu
Guan Yu
hamburgesa117
Guan Yu
Level 149
God Stats
2W - 2L
1,778 SR
Queue Stats
130W - 119L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Hines__17
Cabrakan
13
0 / 1 / 6
6,922
692
3,697
7,049
6,805
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
LocDouis
Hercules
15
7 / 0 / 4
8,498
850
9,967
11,629
12,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
4 / 2 / 5
8,058
806
9,248
10,074
3,482
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Lancelot
TheTopMeme
Lancelot
13
0 / 1 / 5
6,808
681
7,402
9,137
3,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
tyriquex2
Morgan Le Fay
13
1 / 1 / 8
7,256
726
7,360
6,129
2,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CleanPoem4777
Cabrakan
14
1 / 3 / 3
7,081
708
5,172
10,237
10,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 3 / 2
6,974
697
11,454
7,482
3,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 2 / 2
6,529
653
6,362
7,175
3,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
Trynzium
Anhur
14
3 / 1 / 1
7,711
771
8,525
7,423
3,114
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
13
1 / 3 / 3
6,977
698
7,277
11,863
11,768
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
12
Kills
5
5
Deaths
12
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
CleanPoem4777
Cabrakan
1
3
3
0.83
W
Cabrakan
Hines__17
Cabrakan
0
1
6
3
W
Hercules
LocDouis
Hercules
7
0
4
9
L
0
3
2
0.33
L
0
2
2
0.5
W
4
2
5
3.25
W
Lancelot
TheTopMeme
Lancelot
0
1
5
2.5
L
Anhur
Trynzium
Anhur
3
1
1
3.5
L
Guan Yu
1
3
3
0.83
W
Morgan Le Fay
tyriquex2
Morgan Le Fay
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,674
Damage
38,790
44,018
Taken
44,180
28,165
Mitigated
32,472
9,507
Healing
9,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
CleanPoem4777
Cabrakan
5,172
617
0
1,038
10,237
10,732
0
2,968
7,075
16,389
0
W
Cabrakan
Hines__17
Cabrakan
3,697
579
0
209
7,049
6,805
0
3,373
3,540
8,717
0
W
Hercules
LocDouis
Hercules
9,967
2,823
0
5,129
11,629
12,064
0
4,938
6,428
0
22,753
L
11,454
6,132
0
1,972
7,482
3,539
0
1,582
5,728
33,944
0
L
6,362
94
0
250
7,175
3,319
0
2,373
4,576
0
14,648
W
9,248
7,542
0
3,814
10,074
3,482
1,741
2,765
7,271
0
37,093
W
Lancelot
TheTopMeme
Lancelot
7,402
654
0
17
9,137
3,390
0
2,532
6,485
0
17,770
L
Anhur
Trynzium
Anhur
8,525
5,200
0
1,706
7,423
3,114
0
1,753
5,670
0
28,929
L
Guan Yu
7,277
1,007
1,616
3,325
11,863
11,768
0
2,381
9,209
0
18,738
W
Morgan Le Fay
tyriquex2
Morgan Le Fay
7,360
886
0
338
6,129
2,424
0
2,425
3,668
29,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,542
Gold Earned
35,272
212
Minions Killed
200
0
Camps Cleared
0
1,113,035
Distance Traveled
1,034,385
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,081
708
23
2
0
173,609
0
W
Cabrakan
6,922
692
15
2
0
220,378
3
W
Hercules
8,498
850
35
4
0
230,110
0
L
Vulcan
6,974
697
60
6
0
217,312
0
L
Susano
6,529
653
26
3
0
204,814
0
W
Rama
8,058
806
80
8
0
189,505
0
W
Lancelot
6,808
681
30
3
0
262,438
0
L
Anhur
7,711
771
63
6
0
208,944
0
L
Guan Yu
6,977
698
28
3
0
229,706
0
W
Morgan Le Fay
7,256
726
52
5
0
210,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role