Player Matchup

He Bo
He Bo
AlecRaagas
He Bo
Level 103
God Stats
3W - 1L
1,889 SR
Queue Stats
144W - 143L
1,458 Elo+
Solo
Merlin
Merlin
KissMedic
Merlin
Level 26
God Stats
4W - 4L
1,248 SR
Queue Stats
92W - 117L
1,261 Elo+
Party 1
Khepri
Khepri
MaddaFox
Khepri
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 197L
1,438 Elo+
Solo
Jing Wei
Jing Wei
Ravenous_Abyss
Jing Wei
Level 114
God Stats
0W - 1L
1,311 SR
Queue Stats
89W - 114L
1,261 Elo+
Party 1
Ix Chel
Ix Chel
ahugo17
Ix Chel
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 173L
1,401 Elo+
Solo
Team Averages
Level 78
1,490 SR
1,364 Elo+

VS

Team Averages
Level 73
1,509 SR
1,452 Elo+
Shiva
Shiva
AirBiscuit2690
Shiva
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 67L
1,401 Elo+
Solo
Geb
Geb
EarlMalone92
Geb
Level 129
God Stats
9W - 3L
1,791 SR
Queue Stats
469W - 440L
1,490 Elo+
Solo
Baba Yaga
Baba Yaga
GHOSTENSTEIN_
Baba Yaga
Level 27
God Stats
5W - 4L
1,500 SR
Queue Stats
137W - 135L
1,456 Elo+
Solo
Tiamat
Tiamat
LennyGrim
Tiamat
Level 81
God Stats
2W - 2L
1,255 SR
Queue Stats
158W - 146L
1,459 Elo+
Party 2
Artemis
Artemis
UnrealFiction
Artemis
Level 62
God Stats
4W - 1L
1,500 SR
Queue Stats
157W - 142L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
12
0 / 3 / 6
8,015
501
3,743
5,617
2,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
KissMedic
Merlin
19
3 / 4 / 10
11,030
689
16,361
13,802
7,964
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Khepri
MaddaFox
Khepri
18
3 / 9 / 5
10,743
671
6,320
29,626
33,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
19
4 / 7 / 8
10,956
685
16,559
17,809
9,226
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
ahugo17
Ix Chel
17
5 / 8 / 2
10,294
643
12,237
14,757
7,050
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 17
11,394
712
9,061
23,255
27,753
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 5 / 13
12,334
771
12,492
28,608
24,878
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baba Yaga
GHOSTENSTEIN_
Baba Yaga
19
5 / 4 / 21
11,982
749
22,033
17,175
10,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
LennyGrim
Tiamat
20
7 / 1 / 14
12,679
792
15,960
14,161
13,828
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
20
11 / 3 / 11
13,022
814
17,242
12,144
7,883
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
107
15
Kills
31
31
Deaths
17
31
Assists
76
Player
Kills
Deaths
Assists
KDA
W
3
4
17
2.88
L
He Bo
0
3
6
1
W
5
5
13
2.3
W
Baba Yaga
GHOSTENSTEIN_
Baba Yaga
5
4
21
3.88
L
Merlin
KissMedic
Merlin
3
4
10
2
W
Tiamat
LennyGrim
Tiamat
7
1
14
14
L
Khepri
MaddaFox
Khepri
3
9
5
0.61
L
Jing Wei
4
7
8
1.14
W
Artemis
11
3
11
5.5
L
Ix Chel
ahugo17
Ix Chel
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,220
Damage
76,788
81,611
Taken
95,343
60,507
Mitigated
85,328
13,151
Healing
42,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,061
1,324
4,809
6,517
23,255
27,753
1,232
10,813
12,299
0
18,720
L
He Bo
3,743
103
639
324
5,617
2,458
0
3,484
2,133
7,570
0
W
12,492
1,052
4,266
8,974
28,608
24,878
392
9,347
19,080
22,153
0
W
Baba Yaga
GHOSTENSTEIN_
Baba Yaga
22,033
2,076
924
6,429
17,175
10,986
975
8,430
8,569
41,465
0
L
Merlin
KissMedic
Merlin
16,361
2,032
1,717
2,296
13,802
7,964
0
9,029
4,773
48,156
0
W
Tiamat
LennyGrim
Tiamat
15,960
1,633
2,831
5,716
14,161
13,828
1,369
5,183
8,938
38,325
0
L
Khepri
MaddaFox
Khepri
6,320
593
550
1,923
29,626
33,809
0
17,635
11,991
12,788
54
L
Jing Wei
16,559
11,970
689
2,366
17,809
9,226
0
11,322
6,487
0
25,176
W
Artemis
17,242
11,481
58
1,777
12,144
7,883
3,459
4,243
7,850
0
40,826
L
Ix Chel
ahugo17
Ix Chel
12,237
1,068
1,264
1,383
14,757
7,050
0
9,015
5,742
23,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,038
Gold Earned
61,411
130
Minions Killed
166
0
Camps Cleared
0
1,084,299
Distance Traveled
1,446,769
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,394
712
17
1
0
292,631
0
L
He Bo
8,015
501
11
1
0
149,798
0
W
Geb
12,334
771
17
1
0
290,332
0
W
Baba Yaga
11,982
749
40
3
0
279,488
0
L
Merlin
11,030
689
54
3
0
256,720
0
W
Tiamat
12,679
792
41
3
0
314,233
0
L
Khepri
10,743
671
11
1
0
229,459
0
L
Jing Wei
10,956
685
26
2
0
238,345
0
W
Artemis
13,022
814
51
3
0
270,085
0
L
Ix Chel
10,294
643
28
2
0
209,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role