Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
NascentFlash
Khepri
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 73L
1,531 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Necronics
Morgan Le Fay
Level 157
God Stats
4W - 1L
1,420 SR
Queue Stats
68W - 59L
1,518 Elo+
Party 1
Izanami
Izanami
Slimshaddyyy254
Izanami
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
116W - 109L
1,595 Elo+
Solo
Discordia
Discordia
Xenoglossy
Discordia
Level 124
God Stats
3W - 1L
1,746 SR
Queue Stats
77W - 64L
1,525 Elo+
Party 1
Team Averages
Level 140
1,533 SR
1,534 Elo+

VS

Team Averages
Level 143
1,536 SR
1,545 Elo+
Anubis
Anubis
ClearlyNolan
Anubis
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,516 Elo+
Solo
Scylla
Scylla
CriMs_zeus
Scylla
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 85L
1,536 Elo+
Solo
Ganesha
Ganesha
Jaeger Juice
Ganesha
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 43L
1,553 Elo+
Party 2
The Morrigan
The Morrigan
Keebiee
The Morrigan
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,535 Elo+
Party 2
Nike
Nike
ThankATank
Nike
Level 170
God Stats
12W - 10L
1,682 SR
Queue Stats
715W - 712L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
4 / 3 / 21
8,849
885
8,596
10,386
12,959
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
15
3 / 3 / 22
9,710
971
4,765
14,181
16,935
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
Necronics
Morgan Le Fay
16
12 / 3 / 12
10,025
1,003
14,405
8,730
5,090
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 1 / 19
9,930
993
11,991
6,936
3,671
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
Xenoglossy
Discordia
16
7 / 2 / 19
9,759
976
11,573
6,237
3,636
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
1 / 9 / 3
7,800
780
2,828
10,487
6,032
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
CriMs_zeus
Scylla
17
3 / 6 / 4
9,433
943
4,460
10,523
4,768
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Jaeger Juice
Ganesha
15
0 / 6 / 8
8,369
837
6,106
18,054
23,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Morrigan
Keebiee
The Morrigan
12
2 / 7 / 0
7,725
773
2,633
8,817
4,364
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
6 / 6 / 4
10,700
1,070
10,133
14,630
14,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
31
33
Kills
12
12
Deaths
34
93
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
4
3
21
4.83
L
Anubis
1
9
3
0.28
L
Scylla
CriMs_zeus
Scylla
3
6
4
0.83
L
Ganesha
Jaeger Juice
Ganesha
0
6
8
0.67
L
The Morrigan
Keebiee
The Morrigan
2
7
0
0.29
W
Khepri
3
3
22
4.67
W
Morgan Le Fay
Necronics
Morgan Le Fay
12
3
12
6
W
7
1
19
16.5
L
6
6
4
1.33
W
Discordia
Xenoglossy
Discordia
7
2
19
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,330
Damage
26,160
46,470
Taken
62,511
42,291
Mitigated
53,604
17,599
Healing
8,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
8,596
1,440
442
2,595
10,386
12,959
1,550
3,255
7,131
14,512
0
L
Anubis
2,828
59
0
232
10,487
6,032
313
6,598
3,889
6,666
0
L
Scylla
CriMs_zeus
Scylla
4,460
484
461
1,007
10,523
4,768
979
8,773
1,750
18,107
0
L
Ganesha
Jaeger Juice
Ganesha
6,106
445
258
3,515
18,054
23,458
79
10,801
7,253
17,513
0
L
The Morrigan
Keebiee
The Morrigan
2,633
338
570
514
8,817
4,364
69
5,961
2,850
7,021
0
W
Khepri
4,765
432
3,721
4,054
14,181
16,935
505
3,679
10,502
9,646
866
W
Morgan Le Fay
Necronics
Morgan Le Fay
14,405
1,854
345
792
8,730
5,090
2,489
3,131
5,599
22,518
0
W
11,991
7,097
1,755
2,478
6,936
3,671
2,829
2,746
4,190
0
30,412
L
10,133
809
475
1,372
14,630
14,982
324
6,339
8,291
0
20,936
W
Discordia
Xenoglossy
Discordia
11,573
1,490
509
908
6,237
3,636
1,620
3,216
3,021
26,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,273
Gold Earned
44,027
118
Minions Killed
98
0
Camps Cleared
0
974,130
Distance Traveled
766,180
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,849
885
11
1
0
176,953
0
L
Anubis
7,800
780
12
1
0
118,870
0
L
Scylla
9,433
943
46
5
0
155,139
0
L
Ganesha
8,369
837
3
0
0
172,395
0
L
The Morrigan
7,725
773
9
1
0
154,435
0
W
Khepri
9,710
971
8
1
0
190,031
0
W
Morgan Le Fay
10,025
1,003
23
2
0
186,455
0
W
Izanami
9,930
993
43
4
0
207,577
0
L
Nike
10,700
1,070
28
3
0
165,341
0
W
Discordia
9,759
976
33
3
0
213,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role