Player Matchup

Arachne
Arachne
ImTooBxd-
Arachne
Level 74
God Stats
13W - 5L
1,632 SR
Queue Stats
151W - 127L
1,439 Elo+
Party 3
Ymir
Ymir
KillerK2002
Ymir
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 19L
1,265 Elo+
Party 3
Chang'e
Chang'e
LookItsJayy
Chang'e
Level 82
God Stats
2W - 2L
1,500 SR
Queue Stats
40W - 34L
1,527 Elo+
Party 1
Danzaburou
Danzaburou
Pigrider22
Danzaburou
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 56L
1,467 Elo+
Party 1
Bellona
Bellona
xScrubLordx
Bellona
Level 49
God Stats
3W - 3L
1,195 SR
Queue Stats
75W - 57L
1,518 Elo+
Party 1
Team Averages
Level 51
1,465 SR
1,443 Elo+

VS

Team Averages
Level 48
1,516 SR
1,439 Elo+
Yemoja
Yemoja
G28SPOT_Geo_Gio
Yemoja
Level 8
God Stats
1W - 1L
1,511 SR
Queue Stats
1W - 7L
1,313 Elo+
Party 2
Bastet
Bastet
GHOSTMARV666
Bastet
Level 35
God Stats
0W - 4L
1,386 SR
Queue Stats
301W - 301L
1,220 Elo+
Party 2
Rama
Rama
Mordred-Mors
Rama
Level 137
God Stats
6W - 2L
1,785 SR
Queue Stats
160W - 126L
1,617 Elo+
Party 4
Poseidon
Poseidon
TrashJungleDIF
Poseidon
Level 12
God Stats
2W - 2L
1,804 SR
Queue Stats
32W - 17L
1,639 Elo+
Party 4
Horus
Horus
el3piernes9
Horus
Level 48
God Stats
1W - 6L
1,095 SR
Queue Stats
126W - 147L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ImTooBxd-
Arachne
17
6 / 0 / 1
10,667
593
9,362
12,710
5,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 0 / 4
8,845
491
2,136
9,016
8,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
LookItsJayy
Chang'e
15
2 / 1 / 4
10,036
558
9,876
9,967
3,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Danzaburou
Pigrider22
Danzaburou
16
4 / 0 / 1
10,799
600
13,543
13,292
6,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
xScrubLordx
Bellona
16
2 / 0 / 1
10,345
575
12,001
12,379
10,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
6,899
383
1,393
9,293
7,369
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bastet
9
1 / 4 / 0
7,129
396
2,774
12,516
4,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 2 / 0
9,197
511
7,442
13,112
4,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
14
0 / 5 / 1
8,885
494
7,511
9,296
3,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
0 / 1 / 0
7,950
442
7,391
17,816
14,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
15
Kills
1
1
Deaths
15
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Bastet
1
4
0
0.25
W
Arachne
ImTooBxd-
Arachne
6
0
1
6.5
W
1
0
4
3
W
Chang'e
LookItsJayy
Chang'e
2
1
4
4
L
0
2
0
0
W
Danzaburou
Pigrider22
Danzaburou
4
0
1
4.5
L
Poseidon
0
5
1
0.1
L
0
1
0
0
W
Bellona
xScrubLordx
Bellona
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,918
Damage
26,511
57,364
Taken
62,033
35,375
Mitigated
34,780
21,329
Healing
16,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,393
488
702
2,879
9,293
7,369
0
2,312
6,981
15,630
0
L
Bastet
2,774
929
0
1,302
12,516
4,163
0
2,719
9,797
0
22,613
W
Arachne
ImTooBxd-
Arachne
9,362
6,364
0
5,629
12,710
5,811
1,322
2,028
10,682
0
95,212
W
2,136
388
0
1,421
9,016
8,511
343
1,144
7,872
19,476
0
W
Chang'e
LookItsJayy
Chang'e
9,876
1,004
440
3,970
9,967
3,926
1,593
4,764
5,203
65,986
0
L
7,442
6,514
0
4,436
13,112
4,781
0
1,196
11,916
0
92,006
W
Danzaburou
Pigrider22
Danzaburou
13,543
6,032
0
7,784
13,292
6,539
2,907
1,948
11,344
0
105,576
L
Poseidon
7,511
1,011
0
244
9,296
3,651
0
5,126
4,170
78,868
0
L
7,391
2,634
40
6,473
17,816
14,816
0
659
17,157
0
51,223
W
Bellona
xScrubLordx
Bellona
12,001
3,497
0
2,085
12,379
10,588
1,668
0
11,332
0
80,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,692
Gold Earned
40,060
541
Minions Killed
493
0
Camps Cleared
0
1,891,705
Distance Traveled
1,638,474
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,899
383
15
1
0
272,021
0
L
Bastet
7,129
396
42
2
0
372,404
0
W
Arachne
10,667
593
122
7
0
444,154
0
W
Ymir
8,845
491
29
2
0
396,905
0
W
Chang'e
10,036
558
114
6
0
366,924
0
L
Rama
9,197
511
204
11
0
329,644
2
W
Danzaburou
10,799
600
149
8
0
350,722
0
L
Poseidon
8,885
494
145
8
0
307,364
0
L
Horus
7,950
442
87
5
0
357,041
1
W
Bellona
10,345
575
127
7
0
333,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role