Player Matchup

Bellona
Bellona
EliteDesperadO
Bellona
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
153W - 145L
1,474 Elo+
Party 1
Artemis
Artemis
Hairynutzfish
Artemis
Level 117
God Stats
2W - 3L
1,500 SR
Queue Stats
301W - 300L
1,553 Elo+
Party 1
Bastet
Bastet
Holmslicee
Bastet
Level 88
God Stats
8W - 7L
1,557 SR
Queue Stats
224W - 221L
1,516 Elo+
Solo
Janus
Janus
Micoo 2013
Janus
Level 156
God Stats
8W - 16L
1,519 SR
Queue Stats
767W - 755L
1,457 Elo+
Party 1
Thoth
Thoth
princess-_-sumzz
Thoth
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 39L
1,362 Elo+
Solo
Team Averages
Level 102
1,515 SR
1,472 Elo+

VS

Team Averages
Level 100
1,456 SR
1,476 Elo+
Tyr
Tyr
KyLe iZ BLoWN
Tyr
Level 149
God Stats
4W - 3L
1,565 SR
Queue Stats
364W - 378L
1,534 Elo+
Party 2
Ymir
Ymir
MaxBraun5221
Ymir
Level 88
God Stats
2W - 4L
1,001 SR
Queue Stats
166W - 167L
1,488 Elo+
Solo
Zeus
Zeus
Nine x 74
Zeus
Level 88
God Stats
5W - 2L
1,704 SR
Queue Stats
246W - 254L
1,524 Elo+
Party 2
Da Ji
Da Ji
mudworker92
Da Ji
Level 88
God Stats
7W - 2L
1,719 SR
Queue Stats
130W - 157L
1,463 Elo+
Solo
Ullr
Ullr
whispieight8
Ullr
Level 88
God Stats
1W - 1L
1,290 SR
Queue Stats
28W - 39L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 5
6,782
969
3,600
9,716
10,990
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
13
1 / 3 / 4
6,668
953
8,888
6,246
2,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
Holmslicee
Bastet
14
4 / 3 / 4
6,965
995
6,320
8,436
4,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
13
3 / 5 / 5
7,184
1,026
9,319
7,933
3,619
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

1
0 / 0 / 0
1,884
269
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 9
7,591
1,084
5,659
10,133
11,547
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 2 / 11
6,921
989
4,206
7,058
7,937
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
13
6 / 3 / 5
7,684
1,098
12,354
6,218
2,070
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 2 / 9
7,045
1,006
4,194
5,519
2,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 2 / 5
7,087
1,012
3,126
5,946
2,250
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
53
11
Kills
14
14
Deaths
11
18
Assists
39
Player
Kills
Deaths
Assists
KDA
L
3
3
5
1.83
L
Artemis
1
3
4
1
L
Bastet
Holmslicee
Bastet
4
3
4
2
W
3
2
9
3.75
W
1
2
11
3.25
L
Janus
3
5
5
1.1
W
Zeus
6
3
5
2.83
W
3
2
9
3.75
L
0
0
0
0
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,127
Damage
29,539
32,331
Taken
34,874
21,507
Mitigated
26,121
6,380
Healing
7,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,600
368
78
876
9,716
10,990
0
4,349
5,367
0
7,181
L
Artemis
8,888
3,538
0
512
6,246
2,803
0
2,671
3,575
0
17,124
L
Bastet
Holmslicee
Bastet
6,320
902
1,119
1,932
8,436
4,095
0
4,372
4,064
0
11,874
W
5,659
1,235
516
1,931
10,133
11,547
80
3,329
6,804
0
14,623
W
4,206
408
152
834
7,058
7,937
162
1,595
5,463
8,855
0
L
Janus
9,319
172
900
963
7,933
3,619
0
5,168
2,765
19,769
0
W
Zeus
12,354
1,063
970
980
6,218
2,070
256
1,368
4,850
17,374
0
W
4,194
302
0
0
5,519
2,317
0
2,298
3,221
0
7,051
L
0
0
0
0
0
0
0
0
0
0
0
W
3,126
1,239
423
1,684
5,946
2,250
1,065
729
5,217
0
14,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,483
Gold Earned
36,328
61
Minions Killed
81
0
Camps Cleared
0
589,676
Distance Traveled
675,152
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,782
969
5
1
0
150,577
0
L
Artemis
6,668
953
20
3
0
120,433
0
L
Bastet
6,965
995
10
1
0
177,733
0
W
Tyr
7,591
1,084
23
3
0
149,968
0
W
Ymir
6,921
989
18
3
0
104,078
0
L
Janus
7,184
1,026
26
4
0
140,933
0
W
Zeus
7,684
1,098
11
2
0
136,884
0
W
Da Ji
7,045
1,006
6
1
0
144,263
0
L
Thoth
1,884
269
0
0
0
0
0
W
Ullr
7,087
1,012
23
3
0
139,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role