Player Matchup

Xbalanque
Xbalanque
Anarqh
Xbalanque
Level 69
God Stats
148W - 169L
1,498 SR
Queue Stats
149W - 172L
1,424 Elo+
Solo
Martichoras
Martichoras
DaReallest24
Martichoras
Level 119
God Stats
11W - 3L
1,501 SR
Queue Stats
14W - 4L
1,571 Elo+
Party 1
Aphrodite
Aphrodite
Darkaces12
Aphrodite
Level 45
God Stats
9W - 4L
1,545 SR
Queue Stats
11W - 4L
1,533 Elo+
Party 1
Hel
Hel
UchihaBreezy
Hel
Level 121
God Stats
12W - 12L
1,438 SR
Queue Stats
78W - 70L
1,466 Elo+
Solo
Neith
Neith
dcnnybcy
Neith
Level 69
God Stats
15W - 14L
1,451 SR
Queue Stats
335W - 367L
1,341 Elo+
Solo
Team Averages
Level 85
1,487 SR
1,467 Elo+

VS

Team Averages
Level 59
1,360 SR
1,350 Elo+
Arachne
Arachne
Dblaze4ever910
Arachne
Level 88
God Stats
115W - 73L
1,522 SR
Queue Stats
313W - 384L
1,369 Elo+
Party 2
Medusa
Medusa
Filedrich
Medusa
Level 31
God Stats
0W - 1L
1,371 SR
Queue Stats
5W - 15L
1,374 Elo+
Solo
Anubis
Anubis
Kahuna_Killer25
Anubis
Level 67
God Stats
91W - 110L
1,492 SR
Queue Stats
160W - 226L
1,331 Elo+
Party 2
Janus
Janus
all_smiles420
Janus
Level 36
God Stats
0W - 5L
1,079 SR
Queue Stats
49W - 113L
1,280 Elo+
Party 2
Athena
Athena
purepeachblood
Athena
Level 75
God Stats
1W - 5L
1,334 SR
Queue Stats
41W - 56L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Anarqh
Xbalanque
7
2 / 4 / 1
7,375
351
1,546
4,179
790
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Martichoras
DaReallest24
Martichoras
15
2 / 9 / 5
9,548
455
14,539
22,853
10,315
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Darkaces12
Aphrodite
16
5 / 4 / 8
10,958
522
11,168
22,815
19,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
9 / 4 / 4
11,427
544
17,516
15,583
6,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
dcnnybcy
Neith
15
3 / 3 / 4
9,955
474
11,181
17,117
6,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 5 / 4
11,789
561
19,348
24,168
11,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
Filedrich
Medusa
2
0 / 0 / 0
6,089
290
0
0
0
16
8 / 9 / 8
11,465
546
21,915
20,175
10,633
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 10 / 5
9,904
472
13,632
17,411
6,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 0 / 13
10,253
488
8,411
24,593
25,611
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
54
21
Kills
24
24
Deaths
24
22
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Anarqh
Xbalanque
2
4
1
0.63
W
Martichoras
DaReallest24
Martichoras
2
9
5
0.5
W
Aphrodite
Darkaces12
Aphrodite
5
4
8
2.25
L
8
5
4
2
L
Medusa
Filedrich
Medusa
0
0
0
0
L
8
9
8
1.33
W
9
4
4
2.75
L
5
10
5
0.75
W
Neith
dcnnybcy
Neith
3
3
4
1.67
L
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,950
Damage
63,306
82,547
Taken
86,347
42,770
Mitigated
54,147
35,820
Healing
19,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Anarqh
Xbalanque
1,546
709
0
226
4,179
790
0
2,929
1,250
0
11,930
W
Martichoras
DaReallest24
Martichoras
14,539
7,809
0
4,295
22,853
10,315
3,727
8,975
13,878
0
68,462
W
Aphrodite
Darkaces12
Aphrodite
11,168
1,414
7,117
11,310
22,815
19,415
1,186
12,243
10,572
42,101
0
L
19,348
13,124
0
3,898
24,168
11,641
478
6,097
17,948
0
129,864
L
Medusa
Filedrich
Medusa
0
0
0
0
0
0
0
0
0
0
0
L
21,915
2,582
0
7,678
20,175
10,633
1,595
5,856
13,981
82,242
0
W
17,516
1,580
4,058
6,755
15,583
6,213
846
10,620
4,963
53,119
0
L
13,632
1,698
0
250
17,411
6,262
161
8,517
8,423
59,245
0
W
Neith
dcnnybcy
Neith
11,181
4,474
0
2,059
17,117
6,037
1,987
9,191
7,926
0
72,053
L
8,411
1,550
0
7,319
24,593
25,611
305
7,997
16,335
43,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,263
Gold Earned
49,500
368
Minions Killed
381
0
Camps Cleared
0
1,586,112
Distance Traveled
1,677,563
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
7,375
351
22
1
0
97,957
0
W
Martichoras
9,548
455
97
5
0
341,175
1
W
Aphrodite
10,958
522
69
3
0
372,498
0
L
Arachne
11,789
561
127
6
0
459,918
0
L
Medusa
6,089
290
0
0
0
0
0
L
Anubis
11,465
546
109
5
0
354,284
0
W
Hel
11,427
544
85
4
0
401,241
7
L
Janus
9,904
472
82
4
0
393,096
0
W
Neith
9,955
474
95
5
0
373,241
6
L
Athena
10,253
488
63
3
0
470,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role