Player Matchup

Heimdallr
Heimdallr
Killua_JC
Heimdallr
Level 121
God Stats
1W - 0L
1,779 SR
Queue Stats
52W - 16L
1,986 Elo+
Party 1
Sun Wukong
Sun Wukong
ToeGoblin
Sun Wukong
Level 83
God Stats
4W - 0L
1,771 SR
Queue Stats
101W - 35L
1,893 Elo+
Party 1
Ix Chel
Ix Chel
brownbruh22
Ix Chel
Level 123
God Stats
19W - 6L
1,786 SR
Queue Stats
437W - 112L
2,041 Elo+
Party 1
Team Averages
Level 109
1,779 SR
1,973 Elo+

VS

Team Averages
Level 76
1,512 SR
1,665 Elo+
Kuzenbo
Kuzenbo
Kyle4238
Kuzenbo
Level 106
God Stats
1W - 1L
1,731 SR
Queue Stats
14W - 11L
1,657 Elo+
Party 2
Discordia
Discordia
MagnusCarlsen
Discordia
Level 62
God Stats
0W - 2L
1,306 SR
Queue Stats
20W - 13L
1,682 Elo+
Party 2
Rama
Rama
Plueggy
Rama
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Killua_JC
Heimdallr
15
1 / 0 / 7
8,591
716
5,232
7,317
3,254
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Sun Wukong
ToeGoblin
Sun Wukong
15
1 / 0 / 7
8,528
711
5,365
11,410
7,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ix Chel
brownbruh22
Ix Chel
16
8 / 1 / 2
9,852
821
14,314
7,796
3,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Kyle4238
Kuzenbo
11
0 / 4 / 0
7,601
633
4,305
13,261
15,181
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
MagnusCarlsen
Discordia
14
1 / 2 / 0
8,242
687
11,229
5,305
1,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Rama
Plueggy
Rama
13
0 / 4 / 1
7,442
620
2,992
9,567
3,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
10
Kills
1
1
Deaths
10
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Killua_JC
Heimdallr
1
0
7
4.5
L
Kuzenbo
Kyle4238
Kuzenbo
0
4
0
0
L
Discordia
MagnusCarlsen
Discordia
1
2
0
0.5
L
Rama
Plueggy
Rama
0
4
1
0.13
W
Sun Wukong
ToeGoblin
Sun Wukong
1
0
7
4.5
W
Ix Chel
brownbruh22
Ix Chel
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,911
Damage
18,526
26,523
Taken
28,133
14,478
Mitigated
20,446
8,491
Healing
3,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Killua_JC
Heimdallr
5,232
3,300
0
3,450
7,317
3,254
936
5,275
2,042
0
37,432
L
Kuzenbo
Kyle4238
Kuzenbo
4,305
1,668
1,276
1,299
13,261
15,181
0
5,348
7,913
16,737
0
L
Discordia
MagnusCarlsen
Discordia
11,229
399
0
95
5,305
1,689
0
2,808
2,497
35,071
0
L
Rama
Plueggy
Rama
2,992
2,725
0
788
9,567
3,576
0
6,226
3,341
0
24,273
W
Sun Wukong
ToeGoblin
Sun Wukong
5,365
1,253
0
2,440
11,410
7,824
1,133
6,107
5,303
0
35,899
W
Ix Chel
brownbruh22
Ix Chel
14,314
2,212
1,074
1,527
7,796
3,400
1,262
4,219
3,577
42,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,971
Gold Earned
23,285
190
Minions Killed
133
0
Camps Cleared
0
678,381
Distance Traveled
583,952
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,591
716
79
7
0
232,559
0
L
Kuzenbo
7,601
633
7
1
0
181,920
0
L
Discordia
8,242
687
71
6
0
203,073
0
L
Rama
7,442
620
55
5
0
198,959
0
W
Sun Wukong
8,528
711
46
4
0
229,137
0
W
Ix Chel
9,852
821
65
5
0
216,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role