Player Matchup

Nu Wa
Nu Wa
ConquestSpeedrun
Nu Wa
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,566 Elo+
Party 2
Zhong Kui
Zhong Kui
JakeOFH
Zhong Kui
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
Kaizenzai
The Morrigan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,581 Elo+
Party 2
Freya
Freya
Sethra30
Freya
Level 110
God Stats
7W - 7L
1,482 SR
Queue Stats
562W - 592L
1,383 Elo+
Solo
Baron Samedi
Baron Samedi
paxstoned
Baron Samedi
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,501 Elo+
Solo
Team Averages
Level 78
1,496 SR
1,506 Elo+

VS

Team Averages
Level 92
1,494 SR
1,531 Elo+
Shiva
Shiva
Ahitherea
Shiva
Level 101
God Stats
2W - 5L
1,157 SR
Queue Stats
149W - 137L
1,553 Elo+
Party 1
Raijin
Raijin
BornNCarnage
Raijin
Level 119
God Stats
1W - 1L
1,716 SR
Queue Stats
118W - 118L
1,501 Elo+
Solo
Scylla
Scylla
FFHSolidSnake
Scylla
Level 124
God Stats
2W - 3L
1,795 SR
Queue Stats
149W - 138L
1,553 Elo+
Party 1
Mercury
Mercury
Wolf Corleon
Mercury
Level 68
God Stats
3W - 7L
1,352 SR
Queue Stats
658W - 672L
1,516 Elo+
Solo
The Morrigan
The Morrigan
nerinemis
The Morrigan
Level 48
God Stats
0W - 1L
1,452 SR
Queue Stats
6W - 5L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 20
13,313
1,024
25,966
10,238
4,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
JakeOFH
Zhong Kui
16
6 / 8 / 14
10,663
820
11,627
15,014
9,364
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
Kaizenzai
The Morrigan
19
12 / 4 / 15
12,433
956
14,355
7,557
3,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Freya
Sethra30
Freya
17
6 / 5 / 11
10,808
831
8,108
12,523
5,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Baron Samedi
paxstoned
Baron Samedi
15
3 / 6 / 7
9,785
753
8,554
11,639
6,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Ahitherea
Shiva
18
6 / 6 / 13
9,908
762
8,893
21,813
24,170
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
18
6 / 8 / 14
10,444
803
13,728
17,152
6,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 7 / 9
9,772
752
6,844
13,138
4,410
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
Wolf Corleon
Mercury
1
0 / 7 / 0
3,140
242
0
5,802
1,210
The Morrigan
nerinemis
The Morrigan
16
3 / 8 / 11
9,233
710
7,837
13,552
5,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
68
36
Kills
21
25
Deaths
36
67
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Shiva
Ahitherea
Shiva
6
6
13
2.08
L
Raijin
6
8
14
1.63
W
9
2
20
9.5
L
6
7
9
1.5
W
Zhong Kui
JakeOFH
Zhong Kui
6
8
14
1.63
W
The Morrigan
Kaizenzai
The Morrigan
12
4
15
4.88
W
Freya
Sethra30
Freya
6
5
11
2.3
L
Mercury
Wolf Corleon
Mercury
0
7
0
0
L
The Morrigan
nerinemis
The Morrigan
3
8
11
1.06
W
Baron Samedi
paxstoned
Baron Samedi
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,610
Damage
37,302
56,971
Taken
71,457
29,870
Mitigated
42,459
13,389
Healing
10,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
Ahitherea
Shiva
8,893
886
802
2,933
21,813
24,170
0
20,733
1,080
0
18,120
L
Raijin
13,728
525
1,004
2,945
17,152
6,984
0
16,366
786
44,999
0
W
25,966
6,133
527
4,230
10,238
4,711
2,624
4,367
5,787
65,703
0
L
6,844
243
626
610
13,138
4,410
0
11,946
1,192
19,084
0
W
Zhong Kui
JakeOFH
Zhong Kui
11,627
156
0
1,671
15,014
9,364
243
7,286
7,604
13,147
0
W
The Morrigan
Kaizenzai
The Morrigan
14,355
1,571
221
1,024
7,557
3,505
2,192
3,301
4,174
29,926
1,922
W
Freya
Sethra30
Freya
8,108
2,004
353
2,421
12,523
5,410
1,470
7,034
5,445
16,902
0
L
Mercury
Wolf Corleon
Mercury
0
0
0
0
5,802
1,210
0
5,802
0
0
0
L
The Morrigan
nerinemis
The Morrigan
7,837
630
50
1,258
13,552
5,685
0
11,633
1,561
25,446
0
W
Baron Samedi
paxstoned
Baron Samedi
8,554
363
983
1,959
11,639
6,880
2,221
6,013
5,552
25,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,002
Gold Earned
42,497
162
Minions Killed
122
0
Camps Cleared
0
1,075,249
Distance Traveled
737,829
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,908
762
15
1
0
198,773
0
L
Raijin
10,444
803
52
4
0
178,972
0
W
Nu Wa
13,313
1,024
66
5
0
222,716
0
L
Scylla
9,772
752
23
2
0
159,200
0
W
Zhong Kui
10,663
820
6
0
0
194,374
0
W
The Morrigan
12,433
956
54
4
0
222,509
0
W
Freya
10,808
831
10
1
0
214,861
0
L
Mercury
3,140
242
0
0
0
0
0
L
The Morrigan
9,233
710
32
2
0
200,884
0
W
Baron Samedi
9,785
753
26
2
0
220,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role